Player Matchup

Atlas
Atlas
Silver III
ChiefChronick
Atlas
Silver III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
869 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
KingLouie1189
Cu Chulainn
Bronze IV
Level 113
God Stats
12W - 21L
1,339 SR
Queue Stats
94W - 149L
288 MMR
Solo
Hera
Hera
Silver III
MRHYD3
Hera
Silver III
Level 174
God Stats
27W - 23L
1,519 SR
Queue Stats
397W - 428L
920 MMR
Solo
Nemesis
Nemesis
Silver IV
Soulja NY87
Nemesis
Silver IV
Level 158
God Stats
10W - 7L
1,649 SR
Queue Stats
194W - 220L
892 MMR
Solo
Heimdallr
Heimdallr
Silver IV
TinyArmy
Heimdallr
Silver IV
Level 146
God Stats
25W - 30L
1,523 SR
Queue Stats
166W - 192L
800 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 150
1,506 SR
754 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,429 SR
812 MMR
Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
MIDNIGHTzs
Cthulhu
Silver III
Level 201
God Stats
10W - 24L
1,452 SR
Queue Stats
834W - 894L
926 MMR
Solo
Lancelot
Lancelot
Bronze II
W0nd3rb4ked
Lancelot
Bronze II
Level 81
God Stats
2W - 12L
1,433 SR
Queue Stats
24W - 45L
970 MMR
Solo
Neith
Neith
Bronze IV
maniaticolocorol
Neith
Bronze IV
Level 69
God Stats
9W - 14L
1,417 SR
Queue Stats
114W - 178L
363 MMR
Solo
Yemoja
Yemoja
Bronze II
xXDllabloXx
Yemoja
Bronze II
Level 129
God Stats
18W - 33L
1,344 SR
Queue Stats
133W - 186L
304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,617
602
3,204
8,061
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
KingLouie1189
Cu Chulainn
13
0 / 0 / 1
7,154
650
3,433
8,783
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
MRHYD3
Hera
11
3 / 1 / 3
6,960
633
6,754
3,894
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Soulja NY87
Nemesis
12
3 / 1 / 3
6,828
621
3,211
7,263
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
TinyArmy
Heimdallr
11
2 / 1 / 5
6,058
551
4,360
5,357
1,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ThanatosArachneKuzenboCharybdis

VS

Bans
AthenaMulanAgniHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 1
6,563
597
4,995
5,398
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MIDNIGHTzs
Cthulhu
10
0 / 0 / 0
5,617
511
4,203
7,703
6,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
W0nd3rb4ked
Lancelot
11
1 / 1 / 2
5,877
534
2,237
6,433
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 4 / 1
4,823
438
2,947
6,813
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
1 / 3 / 1
5,548
504
938
6,878
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
3
3
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
1
1.5
W
1
0
6
4
W
Cu Chulainn
KingLouie1189
Cu Chulainn
0
0
1
0.5
L
Cthulhu
MIDNIGHTzs
Cthulhu
0
0
0
0
W
Hera
MRHYD3
Hera
3
1
3
4.5
W
Nemesis
Soulja NY87
Nemesis
3
1
3
4.5
W
Heimdallr
TinyArmy
Heimdallr
2
1
5
4.5
L
Lancelot
W0nd3rb4ked
Lancelot
1
1
2
2
L
0
4
1
0.13
L
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,962
Damage
15,320
33,358
Taken
33,225
16,664
Mitigated
15,329
10,414
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,995
282
0
695
5,398
1,692
0
1,604
3,576
45,639
1,156
W
3,204
855
0
2,496
8,061
5,300
169
2,288
5,677
20,466
0
W
Cu Chulainn
KingLouie1189
Cu Chulainn
3,433
603
0
2,151
8,783
5,411
0
3,475
5,308
442
51,335
L
Cthulhu
MIDNIGHTzs
Cthulhu
4,203
576
0
942
7,703
6,987
0
262
7,441
33,807
2,349
W
Hera
MRHYD3
Hera
6,754
671
0
1,115
3,894
1,166
931
1,571
2,151
45,371
1,423
W
Nemesis
Soulja NY87
Nemesis
3,211
1,340
0
2,657
7,263
2,946
704
1,028
6,115
0
41,333
W
Heimdallr
TinyArmy
Heimdallr
4,360
1,881
0
1,995
5,357
1,841
1,620
749
4,528
0
38,016
L
Lancelot
W0nd3rb4ked
Lancelot
2,237
109
0
2,504
6,433
1,977
0
2,593
3,634
0
30,035
L
2,947
1,042
88
1,333
6,813
1,694
0
1,672
5,093
0
24,352
L
Yemoja
938
207
1,594
1,193
6,878
2,979
0
3,475
3,259
15,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
28,428
362
Minions Killed
269
0
Camps Cleared
0
1,163,510
Distance Traveled
1,169,622
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,563
597
93
8
0
246,878
4
W
Atlas
6,617
602
28
3
0
241,952
0
W
Cu Chulainn
7,154
650
110
10
0
209,827
2
L
Cthulhu
5,617
511
45
4
0
232,310
2
W
Hera
6,960
633
99
9
0
233,938
2
W
Nemesis
6,828
621
64
6
0
250,356
0
W
Heimdallr
6,058
551
61
6
0
227,437
3
L
Lancelot
5,877
534
59
5
0
283,566
2
L
Neith
4,823
438
40
4
0
205,719
2
L
Yemoja
5,548
504
32
3
0
201,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role