Player Matchup

Nu Wa
Nu Wa
Cholupaz
Nu Wa
Level 152
God Stats
8W - 8L
1,572 SR
Queue Stats
23W - 38L
1,485 Elo+
Solo
Discordia
Discordia
GrimBearer
Discordia
Level 124
God Stats
2W - 1L
1,873 SR
Queue Stats
24W - 18L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Imuhballer
Ah Muzen Cab
Level 124
God Stats
1W - 1L
1,908 SR
Queue Stats
235W - 44L
1,887 Elo+
Party 3
Tyr
Tyr
UND3ADGAM3R2001
Tyr
Level 159
God Stats
6W - 2L
1,841 SR
Queue Stats
413W - 69L
1,939 Elo+
Party 3
Sylvanus
Sylvanus
xXKillerJXx
Sylvanus
Level 113
God Stats
11W - 2L
1,997 SR
Queue Stats
141W - 28L
1,875 Elo+
Party 3
Team Averages
Level 134
1,838 SR
1,750 Elo+

VS

Team Averages
Level 127
1,584 SR
1,565 Elo+
Danzaburou
Danzaburou
Albiert
Danzaburou
Level 128
God Stats
17W - 6L
1,729 SR
Queue Stats
166W - 135L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
EnvyKel
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
Fhyge
Aphrodite
Level 130
God Stats
5W - 5L
1,610 SR
Queue Stats
171W - 128L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
youbie123
Kukulkan
Level 104
God Stats
5W - 12L
1,347 SR
Queue Stats
173W - 170L
1,483 Elo+
Solo
Tyr
Tyr
zaysfam
Tyr
Level 147
God Stats
7W - 2L
1,735 SR
Queue Stats
27W - 17L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cholupaz
Nu Wa
16
0 / 3 / 4
10,035
836
13,012
7,442
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
GrimBearer
Discordia
14
1 / 1 / 1
9,780
815
3,537
4,352
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Imuhballer
Ah Muzen Cab
17
1 / 4 / 1
10,953
913
10,715
14,175
5,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
4 / 1 / 1
10,967
914
12,312
15,749
11,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
xXKillerJXx
Sylvanus
16
0 / 0 / 3
10,682
890
4,769
13,419
13,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Albiert
Danzaburou
16
1 / 1 / 3
10,350
863
10,505
8,438
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
EnvyKel
Cthulhu
17
1 / 1 / 5
10,435
870
10,147
12,874
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Aphrodite
Fhyge
Aphrodite
17
2 / 1 / 2
10,556
880
9,900
11,718
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
youbie123
Kukulkan
17
2 / 0 / 1
10,845
904
7,452
6,656
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
16
3 / 3 / 5
10,645
887
8,566
18,565
13,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
9
9
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Albiert
Danzaburou
1
1
3
2.5
L
Nu Wa
Cholupaz
Nu Wa
0
3
4
0.67
W
Cthulhu
EnvyKel
Cthulhu
1
1
5
3.5
W
Aphrodite
Fhyge
Aphrodite
2
1
2
3
L
Discordia
GrimBearer
Discordia
1
1
1
1.5
L
Ah Muzen Cab
Imuhballer
Ah Muzen Cab
1
4
1
0.38
L
4
1
1
4.5
L
Sylvanus
xXKillerJXx
Sylvanus
0
0
3
1.5
W
Kukulkan
youbie123
Kukulkan
2
0
1
2.5
W
Tyr
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,345
Damage
46,570
55,137
Taken
58,251
35,157
Mitigated
32,978
19,826
Healing
20,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Albiert
Danzaburou
10,505
3,355
0
3,097
8,438
2,872
0
3,906
4,382
0
45,726
L
Nu Wa
Cholupaz
Nu Wa
13,012
5,684
0
490
7,442
2,659
393
4,067
3,060
42,243
0
W
Cthulhu
EnvyKel
Cthulhu
10,147
287
968
749
12,874
9,157
0
4,973
7,722
26,406
0
W
Aphrodite
Fhyge
Aphrodite
9,900
775
5,808
6,132
11,718
5,101
0
4,070
7,445
39,047
1,340
L
Discordia
GrimBearer
Discordia
3,537
90
0
0
4,352
1,535
0
1,305
2,710
17,921
0
L
Ah Muzen Cab
Imuhballer
Ah Muzen Cab
10,715
2,072
0
1,673
14,175
5,484
2,244
7,527
6,018
0
45,472
L
12,312
300
0
4,801
15,749
11,638
0
6,971
6,841
866
24,628
L
Sylvanus
xXKillerJXx
Sylvanus
4,769
395
5,146
7,716
13,419
13,841
81
5,140
7,476
15,586
2,544
W
Kukulkan
youbie123
Kukulkan
7,452
0
0
450
6,656
2,404
536
2,824
3,705
50,462
0
W
Tyr
8,566
380
0
3,391
18,565
13,444
0
4,826
12,319
0
26,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,417
Gold Earned
52,831
269
Minions Killed
374
0
Camps Cleared
0
1,204,694
Distance Traveled
1,335,023
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,350
863
86
7
0
228,195
0
L
Nu Wa
10,035
836
61
5
0
235,132
1
W
Cthulhu
10,435
870
59
5
0
286,250
0
W
Aphrodite
10,556
880
88
7
0
260,271
2
L
Discordia
9,780
815
40
3
0
168,091
0
L
Ah Muzen Cab
10,953
913
85
7
0
260,054
0
L
Tyr
10,967
914
44
4
0
293,257
0
L
Sylvanus
10,682
890
39
3
0
248,160
0
W
Kukulkan
10,845
904
111
9
0
277,904
0
W
Tyr
10,645
887
30
3
0
282,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role