Player Matchup

Hachiman
Hachiman
Grandmaster
DragonPasta
Hachiman
Grandmaster
Level 159
God Stats
5W - 1L
1,756 SR
Queue Stats
393W - 48L
2,829 MMR
Party 2
Sobek
Sobek
Diamond I
DésoIé
Sobek
Diamond I
Level 179
God Stats
6W - 0L
1,991 SR
Queue Stats
312W - 44L
2,719 MMR
Party 2
Xing Tian
Xing Tian
Grandmaster
Olkram
Xing Tian
Grandmaster
Level 179
God Stats
40W - 5L
2,063 SR
Queue Stats
396W - 58L
2,768 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 172
1,937 SR
2,772 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,562 SR
1,934 MMR
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Diamond II
korupt-ad
Achilles
Diamond II
Level 119
God Stats
3W - 4L
1,558 SR
Queue Stats
66W - 66L
2,468 MMR
Solo
Cthulhu
Cthulhu
Platinum II
thelordadrian
Cthulhu
Platinum II
Level 167
God Stats
0W - 1L
1,629 SR
Queue Stats
4W - 2L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DragonPasta
Hachiman
17
8 / 0 / 1
9,802
980
14,312
6,014
2,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
DésoIé
Sobek
14
1 / 1 / 5
7,903
790
5,900
8,824
7,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Olkram
Xing Tian
14
0 / 1 / 9
7,988
799
7,391
8,578
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
FafnirCerberusSerqetKuzenboTerra

VS

Bans
KumbhakarnaAresCabrakanAtlasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 2 / 2
7,411
741
6,521
8,312
3,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
korupt-ad
Achilles
13
1 / 2 / 1
7,179
718
5,116
13,273
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
11
1 / 5 / 1
6,894
689
5,403
11,807
10,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
2
2
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
2
0.5
W
Hachiman
DragonPasta
Hachiman
8
0
1
8.5
W
Sobek
DésoIé
Sobek
1
1
5
3.5
W
Xing Tian
Olkram
Xing Tian
0
1
9
4.5
L
Achilles
korupt-ad
Achilles
1
2
1
0.75
L
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
17,040
23,416
Taken
33,392
15,593
Mitigated
25,106
8,373
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,521
3,840
0
2,699
8,312
3,118
644
2,931
5,165
0
34,658
W
Hachiman
DragonPasta
Hachiman
14,312
9,647
0
3,461
6,014
2,097
1,050
725
5,015
0
54,539
W
Sobek
DésoIé
Sobek
5,900
204
0
2,574
8,824
7,566
84
1,682
6,678
18,653
403
W
Xing Tian
Olkram
Xing Tian
7,391
253
0
2,338
8,578
5,930
229
1,849
6,146
13,554
923
L
Achilles
korupt-ad
Achilles
5,116
699
0
4,031
13,273
11,876
26
4,122
8,141
0
16,786
L
Cthulhu
5,403
364
319
1,178
11,807
10,112
0
4,102
7,061
13,400
1,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
21,484
134
Minions Killed
107
0
Camps Cleared
0
589,865
Distance Traveled
538,941
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,411
741
69
7
0
177,693
2
W
Hachiman
9,802
980
90
9
0
193,478
0
W
Sobek
7,903
790
26
3
0
207,458
0
W
Xing Tian
7,988
799
18
2
0
188,929
0
L
Achilles
7,179
718
15
2
0
200,135
0
L
Cthulhu
6,894
689
23
2
0
161,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role