Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BlackArock
Hun Batz
Level 201
God Stats
10W - 5L
1,481 SR
Queue Stats
305W - 329L
1,448 Elo+
Party 1
Geb
Geb
HikaruIchijyo
Geb
Level 157
God Stats
3W - 3L
1,356 SR
Queue Stats
407W - 441L
1,456 Elo+
Party 1
Charon
Charon
R4M1R0R1V
Charon
Level 107
God Stats
2W - 2L
1,657 SR
Queue Stats
250W - 265L
1,478 Elo+
Solo
Team Averages
Level 150
1,499 SR
1,477 Elo+

VS

Team Averages
Level 107
1,543 SR
1,587 Elo+
Chernobog
Chernobog
Killmen123
Chernobog
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,501 Elo+
Party 2
Cerberus
Cerberus
LekkoKL
Cerberus
Level 141
God Stats
0W - 1L
1,572 SR
Queue Stats
96W - 63L
1,614 Elo+
Party 2
Fafnir
Fafnir
Ov3K1lls
Fafnir
Level 181
God Stats
1W - 1L
1,645 SR
Queue Stats
98W - 69L
1,604 Elo+
Party 2
Vamana
Vamana
Qusruc
Vamana
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 40L
1,485 Elo+
Solo
Rama
Rama
osmar487
Rama
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 1 / 13
9,460
946
10,184
5,748
2,202
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
 
Camazotz
15
5 / 2 / 19
8,884
888
10,706
11,440
5,131
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
BlackArock
Hun Batz
14
6 / 4 / 15
9,270
927
13,403
8,807
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 17
8,313
831
6,940
7,916
6,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
R4M1R0R1V
Charon
16
7 / 2 / 16
10,127
1,013
13,584
7,912
3,926
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Killmen123
Chernobog
14
2 / 7 / 4
7,951
795
6,467
10,708
5,001
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LekkoKL
Cerberus
11
1 / 5 / 4
7,377
738
5,463
14,308
11,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
Ov3K1lls
Fafnir
14
4 / 4 / 5
8,106
811
6,162
11,654
14,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Qusruc
Vamana
15
2 / 5 / 6
8,229
823
5,004
12,573
12,942
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rama
12
0 / 6 / 4
6,497
650
4,263
9,684
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
27
Kills
9
11
Deaths
27
80
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
13
13.5
W
Camazotz
 
Camazotz
5
2
19
7.25
W
Hun Batz
BlackArock
Hun Batz
6
4
15
3.38
W
2
2
17
5.25
L
Chernobog
Killmen123
Chernobog
2
7
4
0.57
L
Cerberus
LekkoKL
Cerberus
1
5
4
0.6
L
Fafnir
Ov3K1lls
Fafnir
4
4
5
1.63
L
Vamana
Qusruc
Vamana
2
5
6
1
W
Charon
R4M1R0R1V
Charon
7
2
16
7.5
L
Rama
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,817
Damage
27,359
41,823
Taken
58,927
21,414
Mitigated
47,467
11,603
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,184
4,966
382
1,945
5,748
2,202
2,381
1,413
4,301
0
27,438
W
Camazotz
 
Camazotz
10,706
2,066
145
5,165
11,440
5,131
1,464
2,681
8,554
0
14,877
W
Hun Batz
BlackArock
Hun Batz
13,403
1,164
0
250
8,807
3,685
828
2,052
6,120
0
24,731
W
6,940
376
778
1,581
7,916
6,470
248
2,046
5,708
12,345
0
L
Chernobog
Killmen123
Chernobog
6,467
4,729
250
252
10,708
5,001
0
2,746
7,962
0
18,405
L
Cerberus
LekkoKL
Cerberus
5,463
200
1,918
2,425
14,308
11,111
0
5,809
8,499
9,747
11
L
Fafnir
Ov3K1lls
Fafnir
6,162
853
213
1,335
11,654
14,644
0
4,125
7,529
9,221
685
L
Vamana
Qusruc
Vamana
5,004
2,128
687
652
12,573
12,942
0
4,034
8,539
0
15,608
W
Charon
R4M1R0R1V
Charon
13,584
2,681
668
689
7,912
3,926
1,923
2,095
5,704
27,043
943
L
Rama
4,263
3,132
0
891
9,684
3,769
0
3,466
6,218
0
10,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
38,160
108
Minions Killed
86
0
Camps Cleared
0
931,795
Distance Traveled
711,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,460
946
19
2
0
195,359
0
W
Camazotz
8,884
888
9
1
0
207,133
0
W
Hun Batz
9,270
927
26
3
0
168,449
0
W
Geb
8,313
831
12
1
0
180,043
0
L
Chernobog
7,951
795
28
3
0
144,718
0
L
Cerberus
7,377
738
19
2
0
136,957
0
L
Fafnir
8,106
811
4
0
0
137,781
0
L
Vamana
8,229
823
19
2
0
158,760
0
W
Charon
10,127
1,013
42
4
0
180,811
0
L
Rama
6,497
650
16
2
0
132,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role