Player Matchup

Anubis
Anubis
AmerieTheGoat
Anubis
Level 128
God Stats
11W - 15L
1,562 SR
Queue Stats
301W - 248L
1,559 Elo+
Party 2
Cerberus
Cerberus
Reset-Goat
Cerberus
Level 94
God Stats
13W - 12L
1,563 SR
Queue Stats
115W - 106L
1,541 Elo+
Solo
Cupid
Cupid
Revamped_beast
Cupid
Level 114
God Stats
1W - 0L
1,312 SR
Queue Stats
25W - 24L
1,552 Elo+
Party 3
The Morrigan
The Morrigan
Sonant
The Morrigan
Level 126
God Stats
1W - 3L
1,312 SR
Queue Stats
155W - 137L
1,542 Elo+
Party 2
Chaac
Chaac
Wflame20
Chaac
Level 100
God Stats
1W - 2L
1,331 SR
Queue Stats
7W - 15L
1,401 Elo+
Party 3
Team Averages
Level 112
1,416 SR
1,519 Elo+

VS

Team Averages
Level 170
1,501 SR
1,499 Elo+
Thanatos
Thanatos
 
Thanatos
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EAH1997
Zhong Kui
Level 159
God Stats
25W - 32L
1,519 SR
Queue Stats
261W - 237L
1,518 Elo+
Party 1
Ravana
Ravana
GazapoSH
Ravana
Level 164
God Stats
0W - 5L
1,389 SR
Queue Stats
245W - 233L
1,503 Elo+
Party 1
Hera
Hera
Xrama75
Hera
Level 137
God Stats
36W - 30L
1,599 SR
Queue Stats
164W - 154L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 3
6,857
686
5,611
7,663
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cerberus
Reset-Goat
Cerberus
11
2 / 0 / 2
6,084
608
4,039
7,659
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
5,748
575
3,705
6,606
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Sonant
The Morrigan
10
2 / 3 / 4
5,582
558
3,092
6,054
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chaac
Wflame20
Chaac
10
2 / 0 / 5
5,586
559
5,545
8,300
4,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 5 / 1
5,892
589
4,940
8,330
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
 
Bacchus
9
0 / 2 / 3
5,297
530
2,198
7,362
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
EAH1997
Zhong Kui
10
1 / 2 / 0
5,762
576
4,867
6,627
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
GazapoSH
Ravana
10
0 / 2 / 0
5,638
564
4,434
6,747
3,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
Xrama75
Hera
10
2 / 4 / 2
5,593
559
4,776
4,569
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
6
6
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
1
0.7
L
Bacchus
 
Bacchus
0
2
3
0.75
W
7
2
3
4.25
L
Zhong Kui
EAH1997
Zhong Kui
1
2
0
0.5
L
Ravana
GazapoSH
Ravana
0
2
0
0
W
Cerberus
Reset-Goat
Cerberus
2
0
2
3
W
2
1
1
2.5
W
The Morrigan
Sonant
The Morrigan
2
3
4
1.33
W
Chaac
Wflame20
Chaac
2
0
5
4.5
L
Hera
Xrama75
Hera
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
21,215
36,282
Taken
33,635
17,482
Mitigated
16,507
13,642
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,940
1,767
0
5,493
8,330
2,261
0
3,630
4,580
0
34,846
L
Bacchus
 
Bacchus
2,198
307
0
2,260
7,362
5,472
0
2,249
5,113
16,676
0
W
5,611
358
0
3,066
7,663
3,174
0
1,810
5,853
46,372
1,139
L
Zhong Kui
EAH1997
Zhong Kui
4,867
1,158
0
3,288
6,627
3,935
0
125
6,502
33,928
5,337
L
Ravana
GazapoSH
Ravana
4,434
1,592
0
2,927
6,747
3,497
0
3,831
2,492
0
42,260
W
Cerberus
Reset-Goat
Cerberus
4,039
128
0
4,358
7,659
5,840
0
0
7,659
33,915
1,176
W
3,705
2,626
0
3,630
6,606
2,147
0
3,667
2,939
0
35,593
W
The Morrigan
Sonant
The Morrigan
3,092
558
0
945
6,054
1,752
0
2,027
4,027
26,874
1,362
W
Chaac
Wflame20
Chaac
5,545
936
54
1,589
8,300
4,569
0
3,822
4,478
0
28,675
L
Hera
Xrama75
Hera
4,776
1,050
0
644
4,569
1,342
0
2,764
1,805
35,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
28,182
338
Minions Killed
294
0
Camps Cleared
0
981,160
Distance Traveled
1,035,766
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,892
589
63
6
0
217,865
0
L
Bacchus
5,297
530
20
2
0
216,069
3
W
Anubis
6,857
686
82
8
0
205,566
0
L
Zhong Kui
5,762
576
81
8
0
203,730
0
L
Ravana
5,638
564
70
7
0
202,760
0
W
Cerberus
6,084
608
79
8
0
198,847
0
W
Cupid
5,748
575
73
7
0
183,395
2
W
The Morrigan
5,582
558
55
6
0
174,449
0
W
Chaac
5,586
559
49
5
0
218,903
0
L
Hera
5,593
559
60
6
0
195,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role