Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Ahmez
Rama
Level 156
God Stats
2W - 2L
1,620 SR
Queue Stats
67W - 56L
1,539 Elo+
Solo
Vulcan
Vulcan
AreKidd
Vulcan
Level 148
God Stats
34W - 35L
1,512 SR
Queue Stats
39W - 37L
1,504 Elo+
Solo
Horus
Horus
Krenon
Horus
Level 100
God Stats
0W - 1L
1,506 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 1
Mercury
Mercury
Mafiaxd
Mercury
Level 105
God Stats
2W - 5L
1,248 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Team Averages
Level 114
1,477 SR
1,429 Elo+

VS

Team Averages
Level 128
1,549 SR
1,577 Elo+
Neith
Neith
 
Neith
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
NotoriousPuh
Vulcan
Level 79
God Stats
3W - 0L
1,719 SR
Queue Stats
4W - 0L
1,837 Elo+
Solo
Hun Batz
Hun Batz
Panoramios13
Hun Batz
Level 102
God Stats
3W - 4L
1,671 SR
Queue Stats
13W - 11L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
falnerius
Sun Wukong
Level 158
God Stats
2W - 2L
1,513 SR
Queue Stats
63W - 58L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
yoem
Sylvanus
Level 170
God Stats
1W - 0L
1,341 SR
Queue Stats
101W - 100L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 2 / 3
7,977
997
12,196
5,863
1,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
Ahmez
Rama
14
3 / 2 / 0
8,010
1,001
4,367
7,851
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
AreKidd
Vulcan
9
0 / 0 / 0
6,279
785
0
0
0
Horus
Krenon
Horus
13
1 / 3 / 0
7,008
876
3,475
11,299
8,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Mafiaxd
Mercury
13
1 / 1 / 2
7,372
922
3,664
6,366
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 3
7,610
951
5,522
9,639
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
13
1 / 1 / 4
7,642
955
7,081
3,224
1,115
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Panoramios13
Hun Batz
12
0 / 2 / 4
7,303
913
2,799
4,812
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
falnerius
Sun Wukong
14
5 / 0 / 1
8,418
1,052
6,688
5,049
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
yoem
Sylvanus
13
2 / 0 / 2
8,062
1,008
3,182
10,728
9,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
8
8
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
3
0.75
W
Neith
 
Neith
0
2
3
0.75
L
Rama
Ahmez
Rama
3
2
0
1.5
L
Vulcan
AreKidd
Vulcan
0
0
0
0
L
Horus
Krenon
Horus
1
3
0
0.33
L
Mercury
Mafiaxd
Mercury
1
1
2
2
W
Vulcan
1
1
4
3
W
Hun Batz
Panoramios13
Hun Batz
0
2
4
1
W
Sun Wukong
falnerius
Sun Wukong
5
0
1
5.5
W
Sylvanus
yoem
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
25,272
31,379
Taken
33,452
14,793
Mitigated
18,736
4,056
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,196
4,394
0
730
5,863
1,773
36
2,080
3,599
32,173
1,265
W
Neith
 
Neith
5,522
2,397
24
4,181
9,639
3,038
475
3,122
6,243
0
33,550
L
Rama
Ahmez
Rama
4,367
2,703
0
1,409
7,851
2,607
0
2,445
5,262
0
26,439
L
Vulcan
AreKidd
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
Horus
Krenon
Horus
3,475
1,343
320
1,597
11,299
8,272
0
4,301
6,765
133
12,835
L
Mercury
Mafiaxd
Mercury
3,664
851
0
0
6,366
2,141
0
1,437
4,893
0
12,071
W
Vulcan
7,081
119
0
40
3,224
1,115
157
1,542
1,507
29,472
0
W
Hun Batz
Panoramios13
Hun Batz
2,799
1,080
0
1,204
4,812
1,824
98
1,065
3,627
0
16,831
W
Sun Wukong
falnerius
Sun Wukong
6,688
995
0
1,543
5,049
3,413
0
1,723
3,154
0
22,527
W
Sylvanus
yoem
Sylvanus
3,182
579
2,038
4,537
10,728
9,346
356
3,427
7,024
9,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,646
Gold Earned
39,035
167
Minions Killed
204
0
Camps Cleared
0
679,949
Distance Traveled
830,473
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,977
997
75
9
0
159,561
0
W
Neith
7,610
951
64
8
0
143,677
0
L
Rama
8,010
1,001
54
7
0
152,784
2
L
Vulcan
6,279
785
0
0
0
0
0
L
Horus
7,008
876
14
2
0
178,040
0
L
Mercury
7,372
922
24
3
0
189,564
0
W
Vulcan
7,642
955
40
5
0
190,980
0
W
Hun Batz
7,303
913
39
5
0
130,336
0
W
Sun Wukong
8,418
1,052
40
5
0
195,583
0
W
Sylvanus
8,062
1,008
21
3
0
169,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role