Player Matchup

Danzaburou
Danzaburou
Dumbo_020
Danzaburou
Level 142
God Stats
48W - 51L
1,507 SR
Queue Stats
340W - 355L
1,527 Elo+
Party 1
Vulcan
Vulcan
ZyDarcrok
Vulcan
Level 108
God Stats
4W - 2L
1,663 SR
Queue Stats
17W - 11L
1,518 Elo+
Solo
Neith
Neith
dutiful-grace4
Neith
Level 55
God Stats
7W - 10L
1,440 SR
Queue Stats
117W - 126L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
dyslexic-felspar
Baron Samedi
Level 147
God Stats
102W - 84L
1,548 SR
Queue Stats
345W - 369L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
rukmini
Nu Wa
Level 156
God Stats
25W - 24L
1,557 SR
Queue Stats
208W - 181L
1,518 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,511 Elo+

VS

Team Averages
Level 125
1,531 SR
1,451 Elo+
Apollo
Apollo
HaZe96
Apollo
Level 144
God Stats
7W - 3L
1,721 SR
Queue Stats
571W - 572L
1,429 Elo+
Solo
Fenrir
Fenrir
Stiilongs
Fenrir
Level 106
God Stats
13W - 9L
1,500 SR
Queue Stats
113W - 112L
1,502 Elo+
Party 2
Bacchus
Bacchus
biotic_bolt7
Bacchus
Level 84
God Stats
1W - 0L
1,694 SR
Queue Stats
6W - 3L
1,361 Elo+
Solo
Chang'e
Chang'e
oystein
Chang'e
Level 155
God Stats
1W - 1L
1,313 SR
Queue Stats
230W - 226L
1,519 Elo+
Party 2
Sol
Sol
xTriviaa
Sol
Level 136
God Stats
14W - 21L
1,425 SR
Queue Stats
355W - 350L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dumbo_020
Danzaburou
12
1 / 4 / 1
6,928
533
6,289
9,321
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ZyDarcrok
Vulcan
13
1 / 3 / 0
7,141
549
5,953
8,669
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,759
212
0
0
0
Baron Samedi
dyslexic-felspar
Baron Samedi
12
2 / 3 / 2
7,309
562
4,921
11,206
5,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
rukmini
Nu Wa
13
0 / 3 / 0
7,128
548
5,403
7,162
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HaZe96
Apollo
14
4 / 1 / 3
8,124
625
8,061
9,997
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Stiilongs
Fenrir
15
7 / 0 / 2
8,222
632
6,805
10,472
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
biotic_bolt7
Bacchus
11
0 / 1 / 5
5,965
459
2,605
8,075
6,400
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
oystein
Chang'e
15
2 / 0 / 1
8,458
651
6,574
7,282
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 1
7,266
559
1,876
7,996
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dumbo_020
Danzaburou
1
4
1
0.38
W
Apollo
HaZe96
Apollo
4
1
3
5.5
W
Fenrir
Stiilongs
Fenrir
7
0
2
8
L
Vulcan
ZyDarcrok
Vulcan
1
3
0
0.33
W
Bacchus
biotic_bolt7
Bacchus
0
1
5
2.5
L
0
0
0
0
L
Baron Samedi
dyslexic-felspar
Baron Samedi
2
3
2
1
W
Chang'e
oystein
Chang'e
2
0
1
2.5
L
Nu Wa
rukmini
Nu Wa
0
3
0
0
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,566
Damage
25,921
36,358
Taken
43,822
12,609
Mitigated
18,585
9,920
Healing
20,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dumbo_020
Danzaburou
6,289
2,674
0
2,700
9,321
2,886
475
1,070
8,251
0
46,603
W
Apollo
HaZe96
Apollo
8,061
4,167
0
4,420
9,997
3,554
816
2,424
7,493
0
64,261
W
Fenrir
Stiilongs
Fenrir
6,805
1,418
0
3,105
10,472
4,236
0
2,675
7,670
0
63,571
L
Vulcan
ZyDarcrok
Vulcan
5,953
136
0
1,993
8,669
2,361
0
5,557
2,674
47,807
1,801
W
Bacchus
biotic_bolt7
Bacchus
2,605
176
0
2,692
8,075
6,400
0
3,415
4,568
18,881
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
dyslexic-felspar
Baron Samedi
4,921
231
328
3,321
11,206
5,407
224
2,450
8,660
31,275
0
W
Chang'e
oystein
Chang'e
6,574
529
793
5,559
7,282
2,260
0
3,044
4,222
62,073
1,386
L
Nu Wa
rukmini
Nu Wa
5,403
1,303
0
1,578
7,162
1,955
0
1,444
5,718
43,470
1,250
W
1,876
441
0
4,152
7,996
2,135
1,581
3,713
4,073
62,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,265
Gold Earned
38,035
329
Minions Killed
474
0
Camps Cleared
0
997,354
Distance Traveled
1,359,849
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,928
533
75
6
0
237,767
0
W
Apollo
8,124
625
108
8
0
280,400
0
W
Fenrir
8,222
632
96
7
0
321,196
0
L
Vulcan
7,141
549
106
8
0
258,931
0
W
Bacchus
5,965
459
20
2
0
246,630
0
L
Neith
2,759
212
0
0
0
0
0
L
Baron Samedi
7,309
562
46
4
0
246,495
0
W
Chang'e
8,458
651
131
10
0
265,110
0
L
Nu Wa
7,128
548
102
8
0
254,161
3
W
Sol
7,266
559
119
9
0
246,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role