Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Golden-Ahmedref
Bacchus
Level 86
God Stats
8W - 10L
1,471 SR
Queue Stats
279W - 284L
1,486 Elo+
Solo
Tyr
Tyr
S3WFellGlobe
Tyr
Level 140
God Stats
2W - 1L
1,570 SR
Queue Stats
191W - 186L
1,510 Elo+
Solo
Ix Chel
Ix Chel
Sandpitboii
Ix Chel
Level 181
God Stats
12W - 10L
1,590 SR
Queue Stats
179W - 185L
1,505 Elo+
Solo
Anhur
Anhur
lvinal
Anhur
Level 127
God Stats
11W - 13L
1,580 SR
Queue Stats
227W - 202L
1,549 Elo+
Solo
Team Averages
Level 124
1,542 SR
1,510 Elo+

VS

Team Averages
Level 133
1,648 SR
1,433 Elo+
Olorun
Olorun
 
Olorun
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Elizzardd
Xing Tian
Level 137
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 17L
1,162 Elo+
Solo
Neith
Neith
Ev0 Retemag
Neith
Level 141
God Stats
3W - 2L
1,685 SR
Queue Stats
348W - 343L
1,485 Elo+
Party 1
Ravana
Ravana
Ev0 Wolf
Ravana
Level 86
God Stats
11W - 5L
1,731 SR
Queue Stats
265W - 255L
1,541 Elo+
Party 1
Mulan
Mulan
XxWaldo
Mulan
Level 146
God Stats
1W - 0L
1,822 SR
Queue Stats
24W - 26L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 2 / 2
4,763
595
4,310
7,635
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 3 / 4
4,675
584
2,755
7,798
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 0 / 0
3,222
403
0
309
60
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
Sandpitboii
Ix Chel
5
0 / 3 / 0
3,733
467
1,349
3,620
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
lvinal
Anhur
9
6 / 4 / 1
5,453
682
7,502
7,711
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
2 / 3 / 3
5,203
650
5,312
4,542
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Xing Tian
Elizzardd
Xing Tian
8
0 / 2 / 5
5,163
645
3,275
8,252
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 6
6,076
760
4,541
5,821
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
Ev0 Wolf
Ravana
12
5 / 1 / 1
6,923
865
2,854
3,474
1,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
XxWaldo
Mulan
9
4 / 0 / 0
5,625
703
3,256
4,907
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
12
12
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
2
2
1.5
W
Olorun
 
Olorun
2
3
3
1.17
W
Xing Tian
Elizzardd
Xing Tian
0
2
5
1.25
W
1
2
6
2
W
Ravana
Ev0 Wolf
Ravana
5
1
1
5.5
L
0
3
4
0.67
L
0
0
0
0
L
Ix Chel
Sandpitboii
Ix Chel
0
3
0
0
W
Mulan
XxWaldo
Mulan
4
0
0
4
L
Anhur
lvinal
Anhur
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,916
Damage
19,238
27,073
Taken
26,996
10,255
Mitigated
10,220
7,660
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,310
1,077
0
846
7,635
1,902
0
1,260
6,315
0
24,127
W
Olorun
 
Olorun
5,312
1,195
158
1,328
4,542
962
772
869
3,673
25,711
0
W
Xing Tian
Elizzardd
Xing Tian
3,275
302
0
1,304
8,252
3,397
236
1,491
6,761
10,781
918
W
4,541
502
0
1,007
5,821
1,452
879
1,195
4,626
0
34,692
W
Ravana
Ev0 Wolf
Ravana
2,854
791
0
1,953
3,474
1,080
492
260
3,214
0
45,386
L
2,755
534
0
2,546
7,798
5,374
0
3,840
3,601
9,381
0
L
0
0
0
0
309
60
0
0
309
0
1,961
L
Ix Chel
Sandpitboii
Ix Chel
1,349
96
150
1,303
3,620
831
0
0
3,620
12,749
298
W
Mulan
XxWaldo
Mulan
3,256
490
0
950
4,907
3,329
0
242
4,665
450
25,553
L
Anhur
lvinal
Anhur
7,502
4,972
0
2,815
7,711
2,088
0
2,968
4,503
0
29,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
28,990
128
Minions Killed
278
0
Camps Cleared
0
653,232
Distance Traveled
851,052
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,763
595
48
6
0
200,312
0
W
Olorun
5,203
650
62
8
0
162,964
0
W
Xing Tian
5,163
645
13
2
0
179,491
2
W
Neith
6,076
760
67
8
0
151,692
0
W
Ravana
6,923
865
96
12
0
182,454
0
L
Bacchus
4,675
584
10
1
0
174,099
1
L
Tyr
3,222
403
6
1
0
24,236
0
L
Ix Chel
3,733
467
18
2
0
96,523
0
W
Mulan
5,625
703
40
5
0
174,451
0
L
Anhur
5,453
682
46
6
0
158,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role