Player Matchup

Anubis
Anubis
Bjartskullar
Anubis
Level 127
God Stats
7W - 2L
1,675 SR
Queue Stats
408W - 380L
1,566 Elo+
Solo
Surtr
Surtr
McMatterhorn
Surtr
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
194W - 204L
1,520 Elo+
Solo
Xbalanque
Xbalanque
Sprintlikesean
Xbalanque
Level 126
God Stats
11W - 13L
1,507 SR
Queue Stats
115W - 103L
1,501 Elo+
Solo
Danzaburou
Danzaburou
jame_jones1
Danzaburou
Level 64
God Stats
7W - 2L
1,839 SR
Queue Stats
75W - 75L
1,608 Elo+
Solo
Khepri
Khepri
xApollo43
Khepri
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 147L
1,484 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,536 Elo+

VS

Team Averages
Level 135
1,617 SR
1,489 Elo+
Mercury
Mercury
FollowMe76
Mercury
Level 107
God Stats
2W - 2L
1,605 SR
Queue Stats
318W - 303L
1,520 Elo+
Solo
Raijin
Raijin
LilBlueReign
Raijin
Level 155
God Stats
2W - 6L
1,498 SR
Queue Stats
409W - 404L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Samtuxent
Danzaburou
Level 128
God Stats
25W - 23L
1,549 SR
Queue Stats
269W - 329L
1,451 Elo+
Solo
Ymir
Ymir
el3m3ntar1a
Ymir
Level 129
God Stats
10W - 13L
1,479 SR
Queue Stats
659W - 650L
1,448 Elo+
Solo
Chiron
Chiron
raginrajanrondo
Chiron
Level 155
God Stats
6W - 1L
1,956 SR
Queue Stats
238W - 229L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 2 / 6
7,054
705
5,083
6,712
2,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 2 / 5
6,539
654
5,619
9,590
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Sprintlikesean
Xbalanque
10
1 / 2 / 5
5,598
560
4,487
5,429
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jame_jones1
Danzaburou
13
11 / 0 / 3
7,279
728
7,684
7,171
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
xApollo43
Khepri
10
1 / 3 / 6
5,729
573
2,909
9,688
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FollowMe76
Mercury
9
2 / 4 / 0
5,151
515
1,639
7,173
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
12
1 / 5 / 3
6,433
643
6,029
7,171
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Samtuxent
Danzaburou
10
1 / 5 / 1
5,796
580
3,925
9,044
4,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
3 / 3 / 2
5,620
562
3,758
9,664
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 2
5,819
582
4,644
6,030
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
8
9
Deaths
20
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
6
3.5
L
Mercury
FollowMe76
Mercury
2
4
0
0.5
L
Raijin
1
5
3
0.5
W
3
2
5
2.75
L
Danzaburou
Samtuxent
Danzaburou
1
5
1
0.3
W
Xbalanque
Sprintlikesean
Xbalanque
1
2
5
1.75
L
3
3
2
1.33
W
Danzaburou
jame_jones1
Danzaburou
11
0
3
12.5
L
1
3
2
0.67
W
Khepri
xApollo43
Khepri
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,782
Damage
19,995
38,590
Taken
39,082
19,932
Mitigated
16,303
14,826
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
5,083
127
0
3,475
6,712
2,988
0
3,548
2,773
61,154
1,054
L
Mercury
FollowMe76
Mercury
1,639
781
0
3,361
7,173
1,661
0
1,871
5,302
0
25,883
L
Raijin
6,029
758
0
1,435
7,171
1,734
0
3,217
3,954
43,674
0
W
5,619
2,303
0
1,603
9,590
6,814
40
0
9,590
653
32,289
L
Danzaburou
Samtuxent
Danzaburou
3,925
1,510
0
1,903
9,044
4,719
0
840
8,204
0
38,993
W
Xbalanque
Sprintlikesean
Xbalanque
4,487
2,513
0
1,642
5,429
1,646
0
723
4,706
0
35,965
L
3,758
585
0
2,298
9,664
6,298
0
1,341
8,323
15,444
0
W
Danzaburou
jame_jones1
Danzaburou
7,684
2,486
0
4,531
7,171
2,329
14
1,220
5,842
0
43,703
L
4,644
1,959
245
1,685
6,030
1,891
0
684
5,312
0
41,511
W
Khepri
xApollo43
Khepri
2,909
444
215
3,360
9,688
6,155
0
3,706
5,892
16,051
1,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
28,819
332
Minions Killed
327
0
Camps Cleared
0
1,034,187
Distance Traveled
907,627
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,054
705
119
12
0
210,817
0
L
Mercury
5,151
515
62
6
0
138,962
0
L
Raijin
6,433
643
100
10
0
187,385
0
W
Surtr
6,539
654
65
7
0
191,989
2
L
Danzaburou
5,796
580
70
7
0
183,336
0
W
Xbalanque
5,598
560
61
6
0
191,566
3
L
Ymir
5,620
562
25
3
0
196,411
0
W
Danzaburou
7,279
728
71
7
0
234,988
0
L
Chiron
5,819
582
70
7
0
201,533
1
W
Khepri
5,729
573
16
2
0
204,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role