Player Matchup

Nox
Nox
 
Nox
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ForegoneSpore
Tiamat
Level 159
God Stats
4W - 0L
1,796 SR
Queue Stats
122W - 111L
1,616 Elo+
Party 2
Nike
Nike
TinyFrogKing
Nike
Level 146
God Stats
1W - 0L
1,449 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 2
Chiron
Chiron
xMissBalboa
Chiron
Level 149
God Stats
5W - 1L
1,783 SR
Queue Stats
99W - 129L
1,441 Elo+
Party 1
Vulcan
Vulcan
xMissBarbieDoll
Vulcan
Level 157
God Stats
9W - 6L
1,518 SR
Queue Stats
198W - 217L
1,446 Elo+
Party 1
Team Averages
Level 156
1,609 SR
1,516 Elo+

VS

Team Averages
Level 141
1,359 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
EzequielWapillo
Charon
Level 158
God Stats
0W - 4L
1,119 SR
Queue Stats
209W - 220L
1,518 Elo+
Solo
Anhur
Anhur
Maker21
Anhur
Level 131
God Stats
0W - 3L
1,191 SR
Queue Stats
211W - 194L
1,569 Elo+
Solo
Raijin
Raijin
TheLastArcane
Raijin
Level 155
God Stats
3W - 5L
1,486 SR
Queue Stats
217W - 244L
1,513 Elo+
Solo
Nike
Nike
madimath
Nike
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 102L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
4 / 2 / 6
7,747
968
3,775
5,495
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 5
7,988
999
6,537
7,717
4,226
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 8
7,704
963
6,815
6,343
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
14
3 / 1 / 9
7,987
998
3,947
5,370
1,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 8
7,225
903
5,558
5,142
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
3 / 3 / 1
6,400
800
7,520
8,048
7,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,088
261
0
0
0
Anhur
Maker21
Anhur
12
2 / 5 / 0
6,460
808
3,322
7,991
2,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 2 / 4
7,017
877
2,803
4,870
1,862
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
2 / 3 / 4
6,886
861
6,718
8,592
8,466
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
13
Kills
7
10
Deaths
13
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
2
6
3.5
L
Odin
 
Odin
3
3
1
1.17
L
0
0
0
0
W
5
2
5
3.75
L
Anhur
Maker21
Anhur
2
5
0
0.4
L
0
2
4
1
W
1
1
8
5
L
Nike
2
3
4
1.33
W
Chiron
3
1
9
7.5
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
20,363
30,067
Taken
29,501
16,322
Mitigated
20,532
12,181
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,775
67
458
1,080
5,495
3,836
1,275
1,630
3,865
7,522
0
L
Odin
 
Odin
7,520
350
400
1,504
8,048
7,344
0
3,957
3,983
6,066
6,408
L
0
0
0
0
0
0
0
0
0
0
0
W
6,537
510
2,067
3,669
7,717
4,226
565
1,163
6,554
13,737
0
L
Anhur
Maker21
Anhur
3,322
1,588
231
1,089
7,991
2,860
0
4,463
3,364
0
13,934
L
2,803
32
713
1,580
4,870
1,862
72
2,126
2,694
19,446
382
W
6,815
541
699
602
6,343
4,732
74
1,346
4,997
0
13,600
L
Nike
6,718
111
132
1,320
8,592
8,466
0
4,782
3,590
0
12,404
W
Chiron
3,947
1,100
1,371
1,348
5,370
1,852
2,545
1,280
4,090
0
11,821
W
5,558
228
381
506
5,142
1,676
944
1,390
3,752
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
28,851
83
Minions Killed
74
0
Camps Cleared
0
745,284
Distance Traveled
491,914
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,747
968
10
1
0
148,404
0
L
Odin
6,400
800
8
1
0
111,599
0
L
Charon
2,088
261
0
0
0
0
0
W
Tiamat
7,988
999
10
1
0
157,861
0
L
Anhur
6,460
808
22
3
0
100,110
0
L
Raijin
7,017
877
33
4
0
135,113
0
W
Nike
7,704
963
21
3
0
160,421
0
L
Nike
6,886
861
11
1
0
145,092
0
W
Chiron
7,987
998
22
3
0
138,501
0
W
Vulcan
7,225
903
20
3
0
140,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role