Player Matchup

Tyr
Tyr
Antique_Serpent
Tyr
Level 163
God Stats
70W - 74L
1,537 SR
Queue Stats
692W - 678L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
Solarpower123456
Baron Samedi
Level 123
God Stats
6W - 6L
1,435 SR
Queue Stats
352W - 351L
1,375 Elo+
Solo
Arachne
Arachne
Txic-Hugo811
Arachne
Level 61
God Stats
0W - 8L
1,182 SR
Queue Stats
0W - 12L
1,082 Elo+
Party 2
Merlin
Merlin
Txic-Luke312
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,203 Elo+
Party 2
Danzaburou
Danzaburou
evgeniy68ru
Danzaburou
Level 35
God Stats
12W - 19L
1,204 SR
Queue Stats
29W - 43L
1,107 Elo+
Solo
Team Averages
Level 90
1,371 SR
1,249 Elo+

VS

Team Averages
Level 88
1,528 SR
1,415 Elo+
Jormungandr
Jormungandr
AshotBrat
Jormungandr
Level 134
God Stats
1W - 2L
1,554 SR
Queue Stats
26W - 29L
1,454 Elo+
Solo
Kali
Kali
MrBones213
Kali
Level 68
God Stats
13W - 11L
1,535 SR
Queue Stats
148W - 163L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
SvenBotfan
Danzaburou
Level 108
God Stats
11W - 5L
1,576 SR
Queue Stats
149W - 164L
1,473 Elo+
Solo
Horus
Horus
Zephyr--VI
Horus
Level 48
God Stats
23W - 24L
1,485 SR
Queue Stats
71W - 99L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
s0bene
Kukulkan
Level 83
God Stats
2W - 1L
1,488 SR
Queue Stats
9W - 19L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,067
461
1,994
4,429
3,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
Solarpower123456
Baron Samedi
10
2 / 4 / 0
5,846
531
5,294
8,766
3,473
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Txic-Hugo811
Arachne
9
2 / 5 / 3
5,384
489
4,558
9,070
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
10
3 / 3 / 0
6,277
571
2,637
4,638
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
evgeniy68ru
Danzaburou
6
0 / 3 / 2
4,244
386
1,842
3,960
1,084
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AshotBrat
Jormungandr
11
6 / 0 / 4
6,747
613
7,274
7,663
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 3 / 6
6,351
577
6,449
9,521
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SvenBotfan
Danzaburou
10
0 / 1 / 1
5,514
501
617
5,305
1,673
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
11
3 / 1 / 6
5,974
543
3,652
8,602
5,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
s0bene
Kukulkan
11
2 / 2 / 3
6,089
554
2,545
2,891
845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
15
15
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jormungandr
AshotBrat
Jormungandr
6
0
4
8
W
4
3
6
2.33
L
Baron Samedi
Solarpower123456
Baron Samedi
2
4
0
0.5
W
Danzaburou
SvenBotfan
Danzaburou
0
1
1
0.5
L
Arachne
Txic-Hugo811
Arachne
2
5
3
0.7
L
Merlin
3
3
0
1
W
Horus
3
1
6
6
L
Danzaburou
evgeniy68ru
Danzaburou
0
3
2
0.33
W
Kukulkan
s0bene
Kukulkan
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
20,537
30,863
Taken
33,982
11,584
Mitigated
16,178
9,688
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,994
227
0
2,276
4,429
3,315
0
1,285
3,144
0
27,655
W
Jormungandr
AshotBrat
Jormungandr
7,274
1,226
0
2,752
7,663
4,912
234
1,441
6,222
42,070
515
W
6,449
3,448
0
4,635
9,521
2,822
134
2,199
7,322
0
38,328
L
Baron Samedi
Solarpower123456
Baron Samedi
5,294
509
71
3,551
8,766
3,473
175
3,191
5,323
33,716
357
W
Danzaburou
SvenBotfan
Danzaburou
617
330
0
2,670
5,305
1,673
306
0
5,305
0
31,544
L
Arachne
Txic-Hugo811
Arachne
4,558
3,179
0
2,742
9,070
2,495
0
3,152
5,918
0
26,389
L
Merlin
2,637
339
0
794
4,638
1,217
0
1,519
3,119
23,972
1,823
W
Horus
3,652
1,025
264
2,146
8,602
5,926
0
3,457
5,145
0
22,185
L
Danzaburou
evgeniy68ru
Danzaburou
1,842
452
0
254
3,960
1,084
0
530
3,366
0
11,883
W
Kukulkan
s0bene
Kukulkan
2,545
195
0
275
2,891
845
298
554
2,337
29,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
30,675
213
Minions Killed
270
0
Camps Cleared
0
977,784
Distance Traveled
1,084,620
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,067
461
43
4
0
232,074
4
W
Jormungandr
6,747
613
70
6
0
195,798
0
W
Kali
6,351
577
63
6
0
234,659
0
L
Baron Samedi
5,846
531
49
4
0
165,568
0
W
Danzaburou
5,514
501
51
5
0
225,784
0
L
Arachne
5,384
489
50
5
0
233,546
0
L
Merlin
6,277
571
59
5
0
197,592
1
W
Horus
5,974
543
30
3
0
203,445
0
L
Danzaburou
4,244
386
12
1
0
149,004
0
W
Kukulkan
6,089
554
56
5
0
224,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role