Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DiabolusCrudus
Odin
Level 63
God Stats
2W - 5L
1,421 SR
Queue Stats
101W - 92L
1,466 Elo+
Solo
Medusa
Medusa
FancyCalf145124
Medusa
Level 129
God Stats
0W - 3L
1,619 SR
Queue Stats
45W - 44L
1,503 Elo+
Solo
Ares
Ares
ITSMKZ
Ares
Level 159
God Stats
2W - 3L
1,533 SR
Queue Stats
281W - 278L
1,496 Elo+
Solo
Baba Yaga
Baba Yaga
ThePureDarkness
Baba Yaga
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 140L
1,536 Elo+
Solo
Team Averages
Level 117
1,515 SR
1,500 Elo+

VS

Team Averages
Level 132
1,571 SR
1,529 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DragonGuy
Nike
Level 157
God Stats
2W - 3L
1,392 SR
Queue Stats
94W - 65L
1,570 Elo+
Party 1
Medusa
Medusa
ScarletGremory
Medusa
Level 126
God Stats
1W - 0L
1,800 SR
Queue Stats
89W - 60L
1,561 Elo+
Party 1
Anubis
Anubis
deathkiller001
Anubis
Level 96
God Stats
215W - 192L
1,528 SR
Queue Stats
247W - 234L
1,474 Elo+
Solo
Vamana
Vamana
leska22
Vamana
Level 148
God Stats
4W - 2L
1,635 SR
Queue Stats
98W - 67L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 1 / 0
3,813
636
1,599
3,560
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

3
0 / 2 / 0
3,054
509
1,341
3,309
1,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
3 / 1 / 2
4,185
698
3,891
3,469
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ares
ITSMKZ
Ares
6
2 / 1 / 2
4,224
704
3,607
5,967
3,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
ThePureDarkness
Baba Yaga
7
0 / 0 / 0
3,796
633
1,561
1,788
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 2 / 2
4,153
692
3,083
2,323
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
7
2 / 1 / 0
4,336
723
1,634
4,410
2,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 3 / 1
3,294
549
3,360
4,200
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 1 / 3
3,941
657
1,688
4,011
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
leska22
Vamana
8
1 / 0 / 1
4,478
746
2,264
3,362
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
5
5
Deaths
7
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
0
2
W
Nu Wa
 
Nu Wa
1
2
2
1
L
0
2
0
0
W
Nike
2
1
0
2
L
3
1
2
4
L
Ares
ITSMKZ
Ares
2
1
2
3
W
0
3
1
0.17
L
Baba Yaga
ThePureDarkness
Baba Yaga
0
0
0
0
W
1
1
3
2.5
W
Vamana
leska22
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,999
Damage
12,029
18,093
Taken
18,306
6,167
Mitigated
7,039
5,470
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,599
437
0
766
3,560
865
0
1,695
1,627
0
13,285
W
Nu Wa
 
Nu Wa
3,083
992
0
370
2,323
576
0
969
1,354
20,664
0
L
1,341
483
0
750
3,309
1,032
0
226
2,858
0
7,580
W
Nike
1,634
157
0
1,343
4,410
2,162
0
1,722
2,688
0
10,046
L
3,891
896
0
989
3,469
652
0
702
2,725
0
24,890
L
Ares
ITSMKZ
Ares
3,607
439
0
2,229
5,967
3,013
0
651
5,274
12,032
0
W
3,360
1,767
0
1,331
4,200
1,080
0
1,748
2,452
0
20,079
L
Baba Yaga
ThePureDarkness
Baba Yaga
1,561
39
0
736
1,788
605
0
1,057
596
24,307
1,321
W
1,688
292
0
2,402
4,011
1,412
0
729
3,282
16,581
309
W
Vamana
leska22
Vamana
2,264
845
0
1,733
3,362
1,809
0
0
3,362
0
24,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,072
Gold Earned
20,202
145
Minions Killed
163
0
Camps Cleared
0
578,780
Distance Traveled
586,784
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,813
636
29
5
0
134,779
0
W
Nu Wa
4,153
692
30
5
0
109,413
2
L
Odin
3,054
509
13
2
0
66,705
0
W
Nike
4,336
723
10
2
0
140,217
0
L
Medusa
4,185
698
37
6
0
113,385
0
L
Ares
4,224
704
17
3
0
126,111
0
W
Medusa
3,294
549
38
6
0
125,423
0
L
Baba Yaga
3,796
633
49
8
0
137,800
0
W
Anubis
3,941
657
36
6
0
107,874
0
W
Vamana
4,478
746
49
8
0
103,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role