Player Matchup

Cabrakan
Cabrakan
I_Miss_N64
Cabrakan
Level 149
God Stats
16W - 6L
1,599 SR
Queue Stats
388W - 379L
1,471 Elo+
Solo
Horus
Horus
KingKj649
Horus
Level 155
God Stats
13W - 10L
1,664 SR
Queue Stats
130W - 132L
1,556 Elo+
Party 1
Hachiman
Hachiman
SixLayerDrip
Hachiman
Level 172
God Stats
5W - 10L
1,418 SR
Queue Stats
247W - 223L
1,500 Elo+
Party 1
Neith
Neith
TheBozzle
Neith
Level 152
God Stats
10W - 5L
1,628 SR
Queue Stats
143W - 129L
1,503 Elo+
Solo
Anubis
Anubis
Themagicaljesus
Anubis
Level 158
God Stats
4W - 8L
1,445 SR
Queue Stats
280W - 279L
1,490 Elo+
Solo
Team Averages
Level 157
1,551 SR
1,504 Elo+

VS

Team Averages
Level 113
1,508 SR
1,534 Elo+
Arachne
Arachne
Lennov0
Arachne
Level 119
God Stats
71W - 64L
1,590 SR
Queue Stats
192W - 198L
1,564 Elo+
Solo
King Arthur
King Arthur
Lucifer9712
King Arthur
Level 159
God Stats
42W - 32L
1,559 SR
Queue Stats
470W - 438L
1,556 Elo+
Solo
Bacchus
Bacchus
NasumeDC
Bacchus
Level 96
God Stats
9W - 10L
1,585 SR
Queue Stats
588W - 593L
1,488 Elo+
Solo
Hachiman
Hachiman
ThePedrovitcch
Hachiman
Level 102
God Stats
0W - 4L
1,226 SR
Queue Stats
592W - 551L
1,491 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 87
God Stats
96W - 95L
1,578 SR
Queue Stats
291W - 272L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I_Miss_N64
Cabrakan
17
9 / 1 / 5
10,837
637
12,077
10,805
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
KingKj649
Horus
15
2 / 2 / 10
10,119
595
3,749
12,865
10,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
SixLayerDrip
Hachiman
17
4 / 1 / 7
10,359
609
7,951
8,899
3,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
TheBozzle
Neith
17
4 / 2 / 7
11,039
649
11,086
9,781
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 2 / 1
10,438
614
6,697
9,513
4,117
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lennov0
Arachne
14
4 / 2 / 2
8,453
497
5,237
12,175
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Lucifer9712
King Arthur
15
2 / 6 / 0
9,185
540
5,435
14,685
10,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
NasumeDC
Bacchus
11
0 / 4 / 1
6,616
389
4,641
8,237
4,484
Hachiman
14
2 / 7 / 2
8,423
495
6,829
10,201
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 4
8,706
512
4,414
11,369
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
23
Kills
8
8
Deaths
23
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
I_Miss_N64
Cabrakan
9
1
5
11.5
W
Horus
KingKj649
Horus
2
2
10
3.5
L
Arachne
Lennov0
Arachne
4
2
2
2.5
L
King Arthur
Lucifer9712
King Arthur
2
6
0
0.33
L
Bacchus
NasumeDC
Bacchus
0
4
1
0.13
W
Hachiman
SixLayerDrip
Hachiman
4
1
7
7.5
W
Neith
TheBozzle
Neith
4
2
7
3.75
L
Hachiman
2
7
2
0.43
W
4
2
1
2.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,560
Damage
26,556
51,863
Taken
56,667
29,807
Mitigated
23,101
27,438
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
I_Miss_N64
Cabrakan
12,077
1,827
0
4,362
10,805
8,309
820
617
10,072
79,401
1,429
W
Horus
KingKj649
Horus
3,749
1,654
5,911
6,742
12,865
10,136
769
2,028
10,539
0
23,501
L
Arachne
Lennov0
Arachne
5,237
4,108
0
2,715
12,175
3,679
0
2,044
10,131
0
57,596
L
King Arthur
Lucifer9712
King Arthur
5,435
238
0
2,417
14,685
10,487
0
3,321
11,364
0
65,546
L
Bacchus
NasumeDC
Bacchus
4,641
0
0
1,564
8,237
4,484
0
3,419
4,818
19,233
0
W
Hachiman
SixLayerDrip
Hachiman
7,951
4,219
0
3,131
8,899
3,542
3,251
1,711
6,932
0
90,495
W
Neith
TheBozzle
Neith
11,086
1,717
0
3,336
9,781
3,703
3,758
53
9,728
0
77,015
L
Hachiman
6,829
3,893
0
1,443
10,201
1,933
280
2,467
7,734
0
49,551
W
6,697
189
0
3,956
9,513
4,117
1,236
4,162
4,959
70,528
2,713
L
4,414
511
261
3,361
11,369
2,518
0
7,206
4,163
65,181
783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,792
Gold Earned
41,383
557
Minions Killed
446
0
Camps Cleared
0
1,744,382
Distance Traveled
1,530,371
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,837
637
117
7
0
396,320
1
W
Horus
10,119
595
43
3
0
370,434
0
L
Arachne
8,453
497
83
5
0
327,031
0
L
King Arthur
9,185
540
106
6
0
292,849
2
L
Bacchus
6,616
389
31
2
0
292,417
6
W
Hachiman
10,359
609
141
8
0
324,318
0
W
Neith
11,039
649
136
8
0
333,746
1
L
Hachiman
8,423
495
91
5
0
290,296
2
W
Anubis
10,438
614
120
7
0
319,564
2
L
Ra
8,706
512
135
8
0
327,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role