Player Matchup

Geb
Geb
Platinum V
 
Geb
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
ShydyNight
Raijin
Platinum II
Level 155
God Stats
25W - 16L
1,673 SR
Queue Stats
231W - 217L
1,834 MMR
Party 3
Ullr
Ullr
Platinum I
SyKoEnforcerr
Ullr
Platinum I
Level 160
God Stats
1W - 1L
1,855 SR
Queue Stats
56W - 47L
1,755 MMR
Solo
The Morrigan
The Morrigan
Diamond V
elindrae
The Morrigan
Diamond V
Level 148
God Stats
0W - 1L
1,326 SR
Queue Stats
226W - 214L
1,893 MMR
Party 3
Chaac
Chaac
Gold I
itsallme1234
Chaac
Gold I
Level 157
God Stats
14W - 8L
1,748 SR
Queue Stats
297W - 292L
1,734 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,620 SR
1,743 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,615 SR
1,807 MMR
Medusa
Medusa
Platinum II
IvanRR2
Medusa
Platinum II
Level 126
God Stats
1W - 0L
1,543 SR
Queue Stats
38W - 24L
1,837 MMR
Party 2
Bacchus
Bacchus
Platinum V
Jeleynai
Bacchus
Platinum V
Level 155
God Stats
1W - 0L
1,874 SR
Queue Stats
31W - 16L
1,899 MMR
Party 1
Bellona
Bellona
Diamond III
Kalgara
Bellona
Diamond III
Level 219
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,781 MMR
Party 1
Susano
Susano
Platinum II
jboys1970
Susano
Platinum II
Level 164
God Stats
19W - 12L
1,527 SR
Queue Stats
155W - 142L
1,843 MMR
Party 2
Ravana
Ravana
Platinum IV
ukanlo62
Ravana
Platinum IV
Level 83
God Stats
6W - 5L
1,630 SR
Queue Stats
140W - 138L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 0
4,739
527
2,104
7,102
2,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
ShydyNight
Raijin
11
2 / 1 / 0
5,977
664
3,258
3,439
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,656
517
2,064
5,493
1,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
elindrae
The Morrigan
8
0 / 2 / 1
4,675
519
1,795
5,038
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 3 / 0
5,501
611
4,503
10,495
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ao KuangKuzenboCamazotzHorus

VS

Bans
CthulhuMulanArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IvanRR2
Medusa
11
2 / 0 / 1
6,099
678
2,193
3,623
1,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Jeleynai
Bacchus
9
0 / 0 / 2
5,362
596
4,023
5,384
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Kalgara
Bellona
10
1 / 0 / 1
5,558
618
4,878
7,142
3,599
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
jboys1970
Susano
11
2 / 0 / 3
5,938
660
1,149
5,985
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
ukanlo62
Ravana
11
3 / 3 / 2
6,369
708
8,797
8,221
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
8
8
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
W
Medusa
IvanRR2
Medusa
2
0
1
2.5
W
Bacchus
Jeleynai
Bacchus
0
0
2
1
W
Bellona
Kalgara
Bellona
1
0
1
1.5
L
Raijin
ShydyNight
Raijin
2
1
0
2
L
0
1
0
0
L
The Morrigan
elindrae
The Morrigan
0
2
1
0.25
L
1
3
0
0.33
W
Susano
jboys1970
Susano
2
0
3
3.5
W
Ravana
ukanlo62
Ravana
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,724
Damage
21,040
31,567
Taken
30,355
16,312
Mitigated
14,619
9,487
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,104
280
1,019
1,980
7,102
2,376
0
1,069
6,033
12,626
0
W
Medusa
IvanRR2
Medusa
2,193
680
0
750
3,623
1,025
0
1,273
2,092
0
51,761
W
Bacchus
Jeleynai
Bacchus
4,023
781
0
2,159
5,384
4,242
0
1,928
3,413
15,329
0
W
Bellona
Kalgara
Bellona
4,878
2,151
0
3,616
7,142
3,599
0
2,512
4,578
0
41,351
L
Raijin
ShydyNight
Raijin
3,258
201
0
623
3,439
945
0
248
3,191
43,037
672
L
2,064
1,122
0
740
5,493
1,544
0
2,054
3,439
0
29,952
L
The Morrigan
elindrae
The Morrigan
1,795
553
0
1,769
5,038
1,414
0
652
4,386
24,528
0
L
4,503
603
0
3,356
10,495
10,033
0
0
10,495
0
35,165
W
Susano
jboys1970
Susano
1,149
263
0
3,910
5,985
1,815
0
531
5,414
0
40,600
W
Ravana
ukanlo62
Ravana
8,797
3,726
0
2,456
8,221
3,938
0
1,048
7,116
0
38,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
29,326
297
Minions Killed
344
0
Camps Cleared
0
962,507
Distance Traveled
1,064,704
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,739
527
26
3
0
214,250
3
W
Medusa
6,099
678
87
10
0
204,038
2
W
Bacchus
5,362
596
23
3
0
214,788
3
W
Bellona
5,558
618
79
9
0
236,248
1
L
Raijin
5,977
664
95
11
0
205,860
2
L
Ullr
4,656
517
66
7
0
159,209
1
L
The Morrigan
4,675
519
44
5
0
209,814
0
L
Chaac
5,501
611
66
7
0
173,374
0
W
Susano
5,938
660
81
9
0
227,866
1
W
Ravana
6,369
708
74
8
0
181,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role