Player Matchup

Neith
Neith
OldBoyLitch
Neith
Level 79
God Stats
19W - 24L
1,459 SR
Queue Stats
276W - 278L
1,441 Elo+
Party 2
Yu Huang
Yu Huang
Phoenix_killerQc
Yu Huang
Level 54
God Stats
3W - 0L
1,677 SR
Queue Stats
67W - 83L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
Psycho_Litch_Qc
Gilgamesh
Level 67
God Stats
3W - 0L
1,269 SR
Queue Stats
170W - 193L
1,430 Elo+
Party 2
Team Averages
Level 67
1,468 SR
1,419 Elo+

VS

Team Averages
Level 91
1,397 SR
1,245 Elo+
Fenrir
Fenrir
BSmolz
Fenrir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,106 Elo+
Party 1
Vulcan
Vulcan
Boragarofwar
Vulcan
Level 88
God Stats
18W - 21L
1,516 SR
Queue Stats
523W - 543L
1,398 Elo+
Solo
Aphrodite
Aphrodite
NikeScar2022
Aphrodite
Level 105
God Stats
0W - 4L
1,176 SR
Queue Stats
2W - 7L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
12,305
879
15,836
10,799
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 1 / 6
10,907
779
11,947
7,829
2,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Psycho_Litch_Qc
Gilgamesh
17
1 / 2 / 6
10,286
735
6,759
14,084
11,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BSmolz
Fenrir
16
2 / 3 / 1
10,173
727
6,815
16,782
6,243
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
16
1 / 4 / 2
9,868
705
14,236
12,871
4,283
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
NikeScar2022
Aphrodite
18
1 / 2 / 3
10,107
722
5,179
10,651
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BSmolz
Fenrir
2
3
1
0.83
L
Vulcan
1
4
2
0.5
L
Aphrodite
NikeScar2022
Aphrodite
1
2
3
1.25
W
6
1
3
7.5
W
2
1
6
5
W
Gilgamesh
Psycho_Litch_Qc
Gilgamesh
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,542
Damage
26,230
32,712
Taken
40,304
17,678
Mitigated
14,207
4,433
Healing
18,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BSmolz
Fenrir
6,815
1,436
0
2,996
16,782
6,243
135
3,321
12,764
0
32,622
L
Vulcan
14,236
290
0
0
12,871
4,283
44
3,897
8,233
43,286
0
L
Aphrodite
NikeScar2022
Aphrodite
5,179
38
9,781
5,988
10,651
3,681
223
3,894
6,181
30,092
0
W
15,836
7,937
0
3,624
10,799
3,805
1,275
5,550
5,249
0
69,454
W
11,947
803
0
117
7,829
2,282
1,054
5,140
2,654
36,687
603
W
Gilgamesh
Psycho_Litch_Qc
Gilgamesh
6,759
1,004
0
692
14,084
11,591
52
8,737
5,310
435
14,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
30,148
197
Minions Killed
157
0
Camps Cleared
0
860,234
Distance Traveled
804,691
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,173
727
44
3
0
247,959
0
L
Vulcan
9,868
705
57
4
0
280,112
0
L
Aphrodite
10,107
722
56
4
0
276,620
4
W
Neith
12,305
879
117
8
0
297,582
2
W
Yu Huang
10,907
779
64
5
0
273,497
0
W
Gilgamesh
10,286
735
16
1
0
289,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role