Player Matchup

Cu Chulainn
Cu Chulainn
MadHatta03
Cu Chulainn
Level 171
God Stats
1W - 3L
1,124 SR
Queue Stats
113W - 120L
1,480 Elo+
Party 1
Izanami
Izanami
OllieGodber
Izanami
Level 90
God Stats
4W - 3L
1,640 SR
Queue Stats
126W - 100L
1,554 Elo+
Party 2
Terra
Terra
PushingFlower31
Terra
Level 333
God Stats
1W - 1L
1,221 SR
Queue Stats
238W - 237L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TWXXD05
Zhong Kui
Level 66
God Stats
3W - 4L
1,273 SR
Queue Stats
76W - 64L
1,548 Elo+
Party 2
Ishtar
Ishtar
saaaaaaap
Ishtar
Level 100
God Stats
8W - 2L
1,678 SR
Queue Stats
259W - 293L
1,432 Elo+
Solo
Team Averages
Level 152
1,387 SR
1,503 Elo+

VS

Team Averages
Level 118
1,449 SR
1,439 Elo+
Ix Chel
Ix Chel
Calisa31
Ix Chel
Level 96
God Stats
3W - 2L
1,512 SR
Queue Stats
394W - 381L
1,424 Elo+
Solo
Bakasura
Bakasura
Rufonomix
Bakasura
Level 89
God Stats
5W - 12L
1,106 SR
Queue Stats
352W - 340L
1,412 Elo+
Party 3
Susano
Susano
Selawie
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 163L
1,456 Elo+
Solo
Jormungandr
Jormungandr
Svik192
Jormungandr
Level 105
God Stats
5W - 4L
1,626 SR
Queue Stats
319W - 328L
1,412 Elo+
Party 3
Ravana
Ravana
hotdog dab
Ravana
Level 216
God Stats
0W - 1L
1,500 SR
Queue Stats
715W - 751L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MadHatta03
Cu Chulainn
17
1 / 2 / 19
10,645
760
11,896
16,155
16,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
OllieGodber
Izanami
18
3 / 3 / 15
11,084
792
15,036
12,414
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 17
11,604
829
9,134
17,581
19,384
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
TWXXD05
Zhong Kui
19
8 / 3 / 13
12,014
858
22,148
20,979
22,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
saaaaaaap
Ishtar
19
12 / 3 / 12
12,437
888
15,885
10,217
4,976
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Calisa31
Ix Chel
18
4 / 5 / 5
10,660
761
17,314
13,555
5,464
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Rufonomix
Bakasura
17
6 / 6 / 3
10,684
763
9,931
19,443
21,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Susano
Selawie
Susano
13
1 / 5 / 5
8,769
626
7,180
12,159
5,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
Svik192
Jormungandr
16
0 / 6 / 9
9,835
703
19,291
21,070
22,436
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
hotdog dab
Ravana
17
1 / 5 / 7
10,243
732
6,601
15,500
7,181
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
41
27
Kills
12
12
Deaths
27
76
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Calisa31
Ix Chel
4
5
5
1.3
W
Cu Chulainn
MadHatta03
Cu Chulainn
1
2
19
5.25
W
Izanami
OllieGodber
Izanami
3
3
15
3.5
W
3
1
17
11.5
L
Bakasura
Rufonomix
Bakasura
6
6
3
1.25
L
Susano
Selawie
Susano
1
5
5
0.7
L
Jormungandr
Svik192
Jormungandr
0
6
9
0.75
W
Zhong Kui
TWXXD05
Zhong Kui
8
3
13
4.83
L
Ravana
hotdog dab
Ravana
1
5
7
0.9
W
Ishtar
saaaaaaap
Ishtar
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,099
Damage
60,317
77,346
Taken
81,727
68,512
Mitigated
62,073
35,632
Healing
27,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Calisa31
Ix Chel
17,314
3,078
6,038
3,873
13,555
5,464
520
5,535
8,020
35,444
0
W
Cu Chulainn
MadHatta03
Cu Chulainn
11,896
1,380
795
431
16,155
16,009
358
7,518
7,689
3,106
24,447
W
Izanami
OllieGodber
Izanami
15,036
9,278
1,314
4,496
12,414
5,391
2,939
5,982
6,067
0
51,779
W
9,134
750
10,514
6,696
17,581
19,384
447
6,341
10,440
12,929
2,048
L
Bakasura
Rufonomix
Bakasura
9,931
6,686
825
2,898
19,443
21,034
488
6,484
12,959
0
11,611
L
Susano
Selawie
Susano
7,180
283
1,134
1,407
12,159
5,958
0
3,537
8,622
0
9,452
L
Jormungandr
Svik192
Jormungandr
19,291
1,977
1,384
4,268
21,070
22,436
238
9,838
11,232
36,063
1,297
W
Zhong Kui
TWXXD05
Zhong Kui
22,148
6,041
1,258
8,837
20,979
22,752
1,845
9,830
10,475
42,592
3,901
L
Ravana
hotdog dab
Ravana
6,601
2,258
1,530
3,958
15,500
7,181
435
6,180
9,320
0
25,458
W
Ishtar
saaaaaaap
Ishtar
15,885
6,420
67
1,224
10,217
4,976
2,228
4,016
5,843
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
50,191
169
Minions Killed
145
0
Camps Cleared
0
1,313,146
Distance Traveled
1,166,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,660
761
37
3
0
237,473
0
W
Cu Chulainn
10,645
760
26
2
0
268,811
0
W
Izanami
11,084
792
61
4
0
311,751
0
W
Terra
11,604
829
17
1
0
275,753
0
L
Bakasura
10,684
763
22
2
0
215,235
0
L
Susano
8,769
626
1
0
0
222,086
0
L
Jormungandr
9,835
703
42
3
0
231,081
0
W
Zhong Kui
12,014
858
50
4
0
232,644
0
L
Ravana
10,243
732
43
3
0
260,200
0
W
Ishtar
12,437
888
15
1
0
224,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role