Player Matchup

Sobek
Sobek
Bronze III
BigCalf73187190
Sobek
Bronze III
Level 156
God Stats
1W - 0L
1,508 SR
Queue Stats
2W - 1L
1,503 MMR
Party 1
Mulan
Mulan
Silver III
OIlIl0IlIl
Mulan
Silver III
Level 64
God Stats
3W - 4L
1,501 SR
Queue Stats
123W - 148L
939 MMR
Party 1
Ne Zha
Ne Zha
Bronze IV
SinsforKyra
Ne Zha
Bronze IV
Level 100
God Stats
6W - 4L
1,552 SR
Queue Stats
10W - 23L
1,280 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,521 SR
1,241 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,297 SR
629 MMR
Kuzenbo
Kuzenbo
Bronze II
AptJoeytheman
Kuzenbo
Bronze II
Level 82
God Stats
3W - 5L
1,423 SR
Queue Stats
305W - 440L
601 MMR
Solo
Apollo
Apollo
Bronze I
kirosin733
Apollo
Bronze I
Level 58
God Stats
2W - 5L
1,287 SR
Queue Stats
72W - 125L
622 MMR
Solo
Maman Brigitte
Maman Brigitte
Silver IV
redman65455
Maman Brigitte
Silver IV
Level 105
God Stats
6W - 14L
1,181 SR
Queue Stats
904W - 1,212L
664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
10,938
781
12,615
17,742
21,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
17
5 / 0 / 5
11,144
796
11,832
11,771
11,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
18
3 / 1 / 7
11,126
795
8,316
7,096
5,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesAh PuchNikeCthulhu

VS

Bans
Baron SamediMedusaAthenaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 2 / 2
9,157
654
9,171
12,789
17,268
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
kirosin733
Apollo
16
1 / 5 / 0
10,199
729
7,442
12,474
5,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maman Brigitte
redman65455
Maman Brigitte
16
1 / 4 / 0
9,651
689
8,041
14,049
5,042
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
2
0.5
W
3
1
8
7
W
Mulan
5
0
5
7.5
W
Ne Zha
3
1
7
6.5
L
Apollo
kirosin733
Apollo
1
5
0
0.2
L
Maman Brigitte
redman65455
Maman Brigitte
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,763
Damage
24,654
36,609
Taken
39,312
38,417
Mitigated
27,613
9,603
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
9,171
2,968
0
1,030
12,789
17,268
0
4,264
7,645
18,073
1,613
W
12,615
708
0
6,131
17,742
21,243
63
7,819
9,896
32,935
2,633
W
Mulan
11,832
618
0
2,982
11,771
11,969
400
4,957
6,790
0
36,496
W
Ne Zha
8,316
772
0
490
7,096
5,205
510
3,265
3,824
156
40,236
L
Apollo
kirosin733
Apollo
7,442
3,850
0
3,127
12,474
5,303
0
2,417
9,573
0
43,657
L
Maman Brigitte
redman65455
Maman Brigitte
8,041
252
0
2,214
14,049
5,042
0
3,473
9,934
22,824
549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
29,007
167
Minions Killed
137
0
Camps Cleared
0
803,007
Distance Traveled
753,504
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,157
654
21
2
0
277,549
2
W
Sobek
10,938
781
37
3
0
259,527
0
W
Mulan
11,144
796
57
4
0
266,900
0
W
Ne Zha
11,126
795
73
5
0
276,580
0
L
Apollo
10,199
729
78
6
0
226,499
0
L
Maman Brigitte
9,651
689
38
3
0
249,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role