Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
HoldThatF6Ready
Baron Samedi
Gold V
Level 152
God Stats
1W - 2L
1,534 SR
Queue Stats
184W - 202L
1,206 MMR
Solo
Arachne
Arachne
Silver II
xHANDRAx
Arachne
Silver II
Level 63
God Stats
9W - 7L
1,550 SR
Queue Stats
58W - 64L
1,244 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,517 SR
1,390 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,476 SR
1,306 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
DimitriiJke
Ymir
Gold V
Level 129
God Stats
22W - 18L
1,583 SR
Queue Stats
313W - 336L
1,225 MMR
Solo
Nut
Nut
Silver IV
SentokiiX
Nut
Silver IV
Level 115
God Stats
6W - 6L
1,485 SR
Queue Stats
11W - 20L
1,292 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
ShelbyEU
Gilgamesh
Silver I
Level 56
God Stats
3W - 4L
1,318 SR
Queue Stats
40W - 55L
1,238 MMR
Solo
Lancelot
Lancelot
Gold III
b6lack
Lancelot
Gold III
Level 140
God Stats
20W - 23L
1,495 SR
Queue Stats
264W - 258L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 1 / 0
3,493
699
1,816
1,687
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
6
0 / 0 / 0
3,432
686
1,854
3,502
1,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
 
Artemis
6
1 / 3 / 0
3,382
676
1,822
3,474
775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
HoldThatF6Ready
Baron Samedi
2
0 / 0 / 0
2,560
512
160
687
304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
xHANDRAx
Arachne
5
0 / 3 / 0
3,177
635
1,237
3,920
1,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
JanusBellonaSusanoThanatosCu Chulainn

VS

Bans
AwilixDanzaburouIzanamiAnubisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 1
3,904
781
306
1,606
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 5
3,640
728
1,481
5,296
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 1
4,160
832
1,789
2,311
509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
ShelbyEU
Gilgamesh
6
0 / 0 / 1
3,648
730
2,063
3,666
1,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
b6lack
Lancelot
7
3 / 0 / 1
3,902
780
2,367
2,405
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
6
7
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Chaac
 
Chaac
0
0
0
0
L
Artemis
 
Artemis
1
3
0
0.33
W
Ra
 
Ra
1
0
1
1.5
W
0
1
5
2.5
L
Baron Samedi
HoldThatF6Ready
Baron Samedi
0
0
0
0
W
2
0
1
2.5
W
Gilgamesh
ShelbyEU
Gilgamesh
0
0
1
0.5
W
Lancelot
b6lack
Lancelot
3
0
1
3.5
L
Arachne
xHANDRAx
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,889
Damage
8,006
13,270
Taken
15,284
4,234
Mitigated
5,365
3,342
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,816
47
0
345
1,687
336
0
122
1,565
16,164
382
L
Chaac
 
Chaac
1,854
375
0
1,234
3,502
1,585
0
462
3,040
0
15,846
L
Artemis
 
Artemis
1,822
794
0
937
3,474
775
0
746
2,728
0
13,614
W
Ra
 
Ra
306
0
378
446
1,606
454
0
768
720
22,178
0
W
1,481
761
0
1,948
5,296
2,119
0
595
4,653
8,962
0
L
Baron Samedi
HoldThatF6Ready
Baron Samedi
160
44
0
320
687
304
0
33
654
1,093
0
W
1,789
1,236
0
819
2,311
509
32
0
2,311
0
20,428
W
Gilgamesh
ShelbyEU
Gilgamesh
2,063
366
0
943
3,666
1,454
0
0
3,666
0
15,569
W
Lancelot
b6lack
Lancelot
2,367
727
0
1,376
2,405
829
0
319
2,042
0
19,456
L
Arachne
xHANDRAx
Arachne
1,237
851
0
506
3,920
1,234
0
424
3,496
0
12,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,044
Gold Earned
19,254
120
Minions Killed
183
0
Camps Cleared
0
456,110
Distance Traveled
570,687
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,493
699
37
7
0
109,059
0
L
Chaac
3,432
686
28
6
0
100,455
0
L
Artemis
3,382
676
22
4
0
96,738
3
W
Ra
3,904
781
44
9
0
122,873
2
W
Ymir
3,640
728
12
2
0
119,712
0
L
Baron Samedi
2,560
512
3
1
0
25,378
0
W
Nut
4,160
832
37
7
0
95,219
0
W
Gilgamesh
3,648
730
38
8
0
103,614
2
W
Lancelot
3,902
780
52
10
0
129,269
0
L
Arachne
3,177
635
30
6
0
124,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role