Player Matchup

Bakasura
Bakasura
Gold II
chanced1414
Bakasura
Gold II
Level 147
God Stats
11W - 14L
1,495 SR
Queue Stats
204W - 203L
1,570 MMR
Solo
Jormungandr
Jormungandr
Gold V
lokartheninja
Jormungandr
Gold V
Level 66
God Stats
0W - 2L
1,522 SR
Queue Stats
45W - 55L
1,527 MMR
Solo
Hades
Hades
Gold V
rulomoreno72
Hades
Gold V
Level 142
God Stats
133W - 137L
1,563 SR
Queue Stats
236W - 299L
1,534 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,527 SR
1,544 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 147
1,552 SR
1,521 MMR
Hun Batz
Hun Batz
Gold I
BloDxSlayer
Hun Batz
Gold I
Level 184
God Stats
4W - 2L
1,563 SR
Queue Stats
119W - 129L
1,570 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
D_PRODIGY99
Baron Samedi
Gold IV
Level 158
God Stats
9W - 12L
1,471 SR
Queue Stats
140W - 121L
1,493 MMR
Party 1
Charybdis
Charybdis
Gold V
spacemanspliff19
Charybdis
Gold V
Level 99
God Stats
22W - 16L
1,621 SR
Queue Stats
122W - 136L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
chanced1414
Bakasura
16
0 / 5 / 2
9,622
687
4,790
13,757
10,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
lokartheninja
Jormungandr
17
3 / 4 / 0
10,800
771
11,692
18,281
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 7 / 3
9,516
680
5,418
16,228
6,714
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuSerqetNe ZhaAtlasAchilles

VS

Bans
Xing TianChaacAthenaKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BloDxSlayer
Hun Batz
18
9 / 1 / 5
12,641
903
14,250
16,519
11,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
D_PRODIGY99
Baron Samedi
20
6 / 1 / 9
13,272
948
14,725
7,619
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
18
1 / 1 / 14
11,661
833
14,774
7,691
2,767
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
16
16
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BloDxSlayer
Hun Batz
9
1
5
11.5
W
Baron Samedi
D_PRODIGY99
Baron Samedi
6
1
9
10.5
L
Bakasura
chanced1414
Bakasura
0
5
2
0.2
L
Jormungandr
lokartheninja
Jormungandr
3
4
0
0.75
L
0
7
3
0.21
W
Charybdis
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
43,749
48,266
Taken
31,829
33,145
Mitigated
17,534
7,325
Healing
9,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BloDxSlayer
Hun Batz
14,250
3,853
0
2,861
16,519
11,417
1,765
6,121
9,171
0
51,964
W
Baron Samedi
D_PRODIGY99
Baron Samedi
14,725
1,167
910
2,225
7,619
3,350
1,342
4,444
2,857
52,821
0
L
Bakasura
chanced1414
Bakasura
4,790
2,952
0
4,496
13,757
10,540
0
3,665
9,381
0
12,556
L
Jormungandr
lokartheninja
Jormungandr
11,692
1,817
96
972
18,281
15,891
0
4,127
13,069
46,201
3,949
L
5,418
0
160
1,601
16,228
6,714
0
5,754
9,838
23,475
0
W
Charybdis
14,774
9,244
0
3,670
7,691
2,767
1,017
3,958
3,295
0
55,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,938
Gold Earned
37,574
155
Minions Killed
226
0
Camps Cleared
0
674,953
Distance Traveled
843,215
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,641
903
55
4
0
304,961
0
W
Baron Samedi
13,272
948
109
8
0
261,361
0
L
Bakasura
9,622
687
37
3
0
235,838
0
L
Jormungandr
10,800
771
68
5
0
237,859
0
L
Hades
9,516
680
50
4
0
201,256
0
W
Charybdis
11,661
833
62
4
0
276,893
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role