Player Matchup

Kumbhakarna
Kumbhakarna
Finland_Defender
Kumbhakarna
Level 146
God Stats
9W - 4L
1,675 SR
Queue Stats
24W - 14L
1,608 Elo+
Solo
Ra
Ra
NewNappl
Ra
Level 124
God Stats
12W - 8L
1,738 SR
Queue Stats
193W - 186L
1,570 Elo+
Solo
Camazotz
Camazotz
error482notfound
Camazotz
Level 142
God Stats
9W - 10L
1,642 SR
Queue Stats
503W - 460L
1,631 Elo+
Solo
Danzaburou
Danzaburou
eventuell-Chilli
Danzaburou
Level 128
God Stats
13W - 12L
1,586 SR
Queue Stats
579W - 547L
1,490 Elo+
Solo
Fafnir
Fafnir
malac14
Fafnir
Level 168
God Stats
4W - 2L
1,463 SR
Queue Stats
466W - 456L
1,467 Elo+
Solo
Team Averages
Level 142
1,621 SR
1,553 Elo+

VS

Team Averages
Level 117
1,540 SR
1,518 Elo+
Khepri
Khepri
 
Khepri
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Katorasa
Morgan Le Fay
Level 104
God Stats
14W - 18L
1,605 SR
Queue Stats
438W - 414L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
MugilTime
Zhong Kui
Level 144
God Stats
4W - 4L
1,320 SR
Queue Stats
213W - 184L
1,526 Elo+
Solo
Loki
Loki
Schweppes41
Loki
Level 124
God Stats
1W - 1L
1,806 SR
Queue Stats
2W - 4L
1,438 Elo+
Solo
Ullr
Ullr
szren
Ullr
Level 108
God Stats
2W - 7L
1,468 SR
Queue Stats
485W - 440L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Finland_Defender
Kumbhakarna
12
2 / 2 / 4
7,727
515
4,070
9,955
7,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
3 / 2 / 3
9,544
636
6,197
7,726
2,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 2 / 0
9,188
613
10,204
17,130
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Danzaburou
eventuell-Chilli
Danzaburou
14
4 / 4 / 2
8,005
534
10,610
11,333
4,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
malac14
Fafnir
14
3 / 2 / 1
8,183
546
6,228
11,400
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 2 / 4
7,757
517
5,407
10,138
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Katorasa
Morgan Le Fay
16
4 / 2 / 1
8,951
597
5,909
8,981
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
MugilTime
Zhong Kui
14
3 / 5 / 2
8,521
568
10,520
14,874
10,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
6,042
403
5,659
8,255
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
szren
Ullr
11
2 / 5 / 3
6,797
453
6,649
11,048
4,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
17
Kills
12
12
Deaths
17
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
2
4
2
W
Kumbhakarna
Finland_Defender
Kumbhakarna
2
2
4
2
L
Morgan Le Fay
Katorasa
Morgan Le Fay
4
2
1
2.25
L
Zhong Kui
MugilTime
Zhong Kui
3
5
2
0.8
W
3
2
3
2.25
L
1
3
1
0.5
W
5
2
0
2.5
W
Danzaburou
eventuell-Chilli
Danzaburou
4
4
2
1.25
W
Fafnir
malac14
Fafnir
3
2
1
1.75
L
Ullr
szren
Ullr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,309
Damage
34,144
57,544
Taken
53,296
29,407
Mitigated
28,543
24,159
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,407
834
196
2,393
10,138
8,399
0
2,779
7,267
20,795
0
W
Kumbhakarna
Finland_Defender
Kumbhakarna
4,070
488
0
1,866
9,955
7,455
0
2,719
7,196
15,206
0
L
Morgan Le Fay
Katorasa
Morgan Le Fay
5,909
452
0
2,339
8,981
2,978
0
4,672
4,167
63,067
0
L
Zhong Kui
MugilTime
Zhong Kui
10,520
3,703
0
6,892
14,874
10,414
782
2,056
12,050
53,477
2,121
W
6,197
130
440
3,550
7,726
2,666
618
3,252
4,308
89,614
2,971
L
5,659
1,557
0
2,746
8,255
2,310
0
3,114
4,993
0
26,197
W
10,204
2,709
0
10,334
17,130
7,383
0
8,647
8,443
0
71,773
W
Danzaburou
eventuell-Chilli
Danzaburou
10,610
5,994
0
4,343
11,333
4,404
567
3,429
7,824
0
62,392
W
Fafnir
malac14
Fafnir
6,228
2,292
0
3,626
11,400
7,499
0
3,242
8,022
49,906
9,360
L
Ullr
szren
Ullr
6,649
2,430
0
1,020
11,048
4,442
0
3,200
7,848
0
47,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
38,068
479
Minions Killed
359
0
Camps Cleared
0
1,443,562
Distance Traveled
1,394,594
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,757
517
22
1
0
294,014
1
W
Kumbhakarna
7,727
515
21
1
0
294,962
3
L
Morgan Le Fay
8,951
597
128
9
0
301,153
0
L
Zhong Kui
8,521
568
91
6
0
244,376
0
W
Ra
9,544
636
164
11
0
302,408
0
L
Loki
6,042
403
45
3
0
292,103
0
W
Camazotz
9,188
613
107
7
0
282,404
0
W
Danzaburou
8,005
534
94
6
0
237,112
0
W
Fafnir
8,183
546
93
6
0
326,676
2
L
Ullr
6,797
453
73
5
0
262,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role