Player Matchup

Sobek
Sobek
Platinum IV
DoctorD155997
Sobek
Platinum IV
Level 122
God Stats
27W - 28L
1,425 SR
Queue Stats
246W - 260L
1,702 MMR
Party 2
Medusa
Medusa
Gold V
ELITEinDIAPERZ
Medusa
Gold V
Level 265
God Stats
22W - 12L
1,678 SR
Queue Stats
667W - 710L
1,461 MMR
Solo
Ix Chel
Ix Chel
Gold IV
Oscar Beyer
Ix Chel
Gold IV
Level 151
God Stats
14W - 10L
1,607 SR
Queue Stats
132W - 131L
1,458 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 179
1,570 SR
1,540 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,555 SR
1,554 MMR
Horus
Horus
Gold II
ChrisZero_17
Horus
Gold II
Level 157
God Stats
2W - 4L
1,469 SR
Queue Stats
244W - 221L
1,582 MMR
Party 1
Chronos
Chronos
Gold IV
EagerestGiant4
Chronos
Gold IV
Level 117
God Stats
7W - 6L
1,599 SR
Queue Stats
124W - 166L
1,448 MMR
Solo
Cupid
Cupid
Platinum V
HardyVoy1
Cupid
Platinum V
Level 147
God Stats
21W - 16L
1,597 SR
Queue Stats
194W - 165L
1,633 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
9,312
847
7,868
11,114
11,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 1 / 2
10,240
931
11,797
8,963
3,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Oscar Beyer
Ix Chel
15
1 / 0 / 7
8,982
817
7,181
5,519
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
FafnirSerqetGebAchilles

VS

Bans
MulanCthulhuScyllaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,588
690
5,559
15,160
9,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 1
7,976
725
5,415
9,016
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
HardyVoy1
Cupid
15
1 / 1 / 0
8,307
755
8,745
5,874
2,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
1
0
8
5
W
7
1
2
8
L
0
3
1
0.17
L
Cupid
HardyVoy1
Cupid
1
1
0
1
W
Ix Chel
Oscar Beyer
Ix Chel
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,846
Damage
19,719
25,596
Taken
30,050
17,558
Mitigated
14,983
14,370
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,559
1,655
645
2,764
15,160
9,065
0
6,934
7,626
0
11,006
W
7,868
114
0
3,598
11,114
11,892
0
1,925
9,189
22,949
2,680
W
11,797
5,860
0
3,572
8,963
3,587
1,265
1,867
7,096
0
38,258
L
5,415
1,433
0
2,574
9,016
3,610
720
3,586
5,159
29,155
0
L
Cupid
HardyVoy1
Cupid
8,745
4,294
623
2,661
5,874
2,308
973
2,771
3,046
0
32,217
W
Ix Chel
Oscar Beyer
Ix Chel
7,181
846
3,749
3,451
5,519
2,079
249
1,959
3,560
33,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,534
Gold Earned
23,871
152
Minions Killed
127
0
Camps Cleared
0
646,480
Distance Traveled
641,200
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,588
690
10
1
0
212,888
0
W
Sobek
9,312
847
43
4
0
213,371
6
W
Medusa
10,240
931
61
6
0
231,204
0
L
Chronos
7,976
725
53
5
0
209,396
3
L
Cupid
8,307
755
64
6
0
218,916
1
W
Ix Chel
8,982
817
48
4
0
201,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role