Player Matchup

Cthulhu
Cthulhu
Bronze IV
Blazzing_Bean
Cthulhu
Bronze IV
Level 87
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 8L
1,363 MMR
Party 1
Danzaburou
Danzaburou
Silver II
DishonoredRamen
Danzaburou
Silver II
Level 124
God Stats
0W - 1L
1,933 SR
Queue Stats
12W - 17L
1,392 MMR
Party 1
Zeus
Zeus
Gold IV
Dylan1046
Zeus
Gold IV
Level 137
God Stats
0W - 1L
1,725 SR
Queue Stats
174W - 187L
1,371 MMR
Solo
Chaac
Chaac
Gold IV
Tyscams
Chaac
Gold IV
Level 157
God Stats
2W - 3L
1,639 SR
Queue Stats
83W - 85L
1,365 MMR
Solo
Awilix
Awilix
Gold III
deadmanxxx3
Awilix
Gold III
Level 89
God Stats
2W - 1L
1,805 SR
Queue Stats
133W - 141L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,730 SR
1,384 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,517 SR
1,385 MMR
Sobek
Sobek
Silver I
Jowrsh
Sobek
Silver I
Level 135
God Stats
26W - 29L
1,488 SR
Queue Stats
519W - 552L
1,289 MMR
Party 2
Charybdis
Charybdis
Gold IV
K1ingJ
Charybdis
Gold IV
Level 143
God Stats
16W - 16L
1,564 SR
Queue Stats
59W - 64L
1,361 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Lothre
Baron Samedi
Gold II
Level 89
God Stats
35W - 50L
1,443 SR
Queue Stats
228W - 230L
1,359 MMR
Solo
Nu Wa
Nu Wa
Gold II
Trompyy
Nu Wa
Gold II
Level 154
God Stats
12W - 14L
1,546 SR
Queue Stats
197W - 205L
1,547 MMR
Party 2
Izanami
Izanami
Gold V
hairytangg
Izanami
Gold V
Level 62
God Stats
46W - 38L
1,544 SR
Queue Stats
138W - 141L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 10 / 1
5,752
411
7,893
17,115
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
DishonoredRamen
Danzaburou
10
2 / 6 / 0
6,834
488
11,222
11,729
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
13
2 / 3 / 1
7,163
512
9,394
10,738
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Tyscams
Chaac
12
2 / 2 / 2
7,080
506
9,558
13,286
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
6
0 / 16 / 0
5,037
360
0
13,267
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
VulcanAchillesThanatosPoseidon

VS

Bans
AgniRavanaArtemisSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jowrsh
Sobek
11
1 / 1 / 16
7,709
551
6,284
17,266
12,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
K1ingJ
Charybdis
13
8 / 2 / 7
8,010
572
8,885
10,152
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Lothre
Baron Samedi
13
6 / 0 / 11
8,431
602
9,331
8,027
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Trompyy
Nu Wa
14
21 / 1 / 6
10,505
750
21,613
8,524
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
hairytangg
Izanami
15
1 / 3 / 1
8,780
627
4,463
9,981
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
78
6
Kills
37
37
Deaths
7
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
10
1
0.05
L
Danzaburou
DishonoredRamen
Danzaburou
2
6
0
0.33
L
Zeus
2
3
1
0.83
W
Sobek
Jowrsh
Sobek
1
1
16
9
W
Charybdis
K1ingJ
Charybdis
8
2
7
5.75
W
Baron Samedi
Lothre
Baron Samedi
6
0
11
11.5
W
Nu Wa
Trompyy
Nu Wa
21
1
6
24
L
Chaac
Tyscams
Chaac
2
2
2
1.5
L
Awilix
0
16
0
0
W
Izanami
hairytangg
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
50,576
66,135
Taken
53,950
21,897
Mitigated
24,467
13,234
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,893
758
64
1,551
17,115
4,834
0
10,154
6,961
25,468
1,069
L
Danzaburou
DishonoredRamen
Danzaburou
11,222
6,082
0
3,675
11,729
2,635
0
6,908
4,821
0
44,503
L
Zeus
9,394
1,694
0
4,431
10,738
2,706
0
3,640
7,098
61,197
0
W
Sobek
Jowrsh
Sobek
6,284
518
2,307
5,216
17,266
12,453
0
5,569
11,056
19,855
0
W
Charybdis
K1ingJ
Charybdis
8,885
4,384
0
3,361
10,152
3,120
595
2,753
7,221
0
49,138
W
Baron Samedi
Lothre
Baron Samedi
9,331
1,416
1,288
4,800
8,027
2,967
0
3,545
4,147
42,389
1,481
W
Nu Wa
Trompyy
Nu Wa
21,613
5,676
0
1,246
8,524
2,769
529
2,551
5,638
63,537
1,174
L
Chaac
Tyscams
Chaac
9,558
1,189
0
3,513
13,286
9,913
0
5,694
7,592
0
43,069
L
Awilix
0
0
0
0
13,267
1,809
0
10,656
2,611
0
0
W
Izanami
hairytangg
Izanami
4,463
2,623
0
2,338
9,981
3,158
2,917
1,504
7,892
0
66,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
43,435
289
Minions Killed
379
0
Camps Cleared
0
1,267,720
Distance Traveled
1,366,436
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,752
411
47
3
0
276,761
0
L
Danzaburou
6,834
488
66
5
0
254,116
0
L
Zeus
7,163
512
118
8
0
265,855
0
W
Sobek
7,709
551
16
1
0
307,510
2
W
Charybdis
8,010
572
88
6
0
272,969
1
W
Baron Samedi
8,431
602
71
5
0
288,130
0
W
Nu Wa
10,505
750
80
6
0
276,139
0
L
Chaac
7,080
506
58
4
0
283,141
2
L
Awilix
5,037
360
0
0
0
187,847
1
W
Izanami
8,780
627
124
9
0
221,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role