Player Matchup

Nike
Nike
JettnerK
Nike
Level 83
God Stats
3W - 1L
1,698 SR
Queue Stats
299W - 329L
1,345 Elo+
Party 1
Charybdis
Charybdis
chekchouka
Charybdis
Level 49
God Stats
78W - 88L
1,490 SR
Queue Stats
204W - 216L
1,466 Elo+
Solo
Nu Wa
Nu Wa
wooddigga
Nu Wa
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 24L
1,234 Elo+
Party 1
Team Averages
Level 49
1,563 SR
1,348 Elo+

VS

Team Averages
Level 86
1,385 SR
1,302 Elo+
He Bo
He Bo
NarwhalSniper
He Bo
Level 36
God Stats
0W - 4L
1,204 SR
Queue Stats
0W - 8L
1,099 Elo+
Solo
Izanami
Izanami
ajaaymfstackz
Izanami
Level 109
God Stats
2W - 2L
1,351 SR
Queue Stats
22W - 22L
1,438 Elo+
Party 2
Ix Chel
Ix Chel
dullah_0214
Ix Chel
Level 112
God Stats
10W - 6L
1,601 SR
Queue Stats
148W - 166L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
1 / 2 / 4
9,918
827
7,549
14,901
12,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
chekchouka
Charybdis
17
4 / 1 / 3
11,043
920
9,193
12,746
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
wooddigga
Nu Wa
16
2 / 4 / 4
10,189
849
7,316
8,671
2,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
6,890
574
0
632
129
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
16
2 / 5 / 1
10,022
835
6,866
15,135
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
dullah_0214
Ix Chel
17
3 / 2 / 4
10,060
838
9,515
11,044
9,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
5
7
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
1
2
4
1.5
L
0
0
0
0
L
Izanami
2
5
1
0.5
W
Charybdis
chekchouka
Charybdis
4
1
3
5.5
L
Ix Chel
dullah_0214
Ix Chel
3
2
4
2.5
W
Nu Wa
wooddigga
Nu Wa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
16,381
36,318
Taken
26,811
20,389
Mitigated
14,881
7,954
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
7,549
208
0
220
14,901
12,958
0
3,027
11,874
0
35,891
L
0
0
0
0
632
129
0
632
0
0
0
L
Izanami
6,866
4,334
0
2,458
15,135
5,154
0
3,458
11,669
0
45,386
W
Charybdis
chekchouka
Charybdis
9,193
4,696
0
5,828
12,746
4,597
3,017
3,896
8,850
0
46,724
L
Ix Chel
dullah_0214
Ix Chel
9,515
588
1,538
2,989
11,044
9,598
0
3,249
7,730
40,192
0
W
Nu Wa
wooddigga
Nu Wa
7,316
2,062
0
1,906
8,671
2,834
201
2,646
6,025
20,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
26,972
149
Minions Killed
127
0
Camps Cleared
0
670,412
Distance Traveled
407,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,918
827
48
4
0
240,885
0
L
He Bo
6,890
574
0
0
0
2,965
0
L
Izanami
10,022
835
68
6
0
204,856
0
W
Charybdis
11,043
920
76
6
0
204,693
0
L
Ix Chel
10,060
838
59
5
0
200,100
0
W
Nu Wa
10,189
849
25
2
0
224,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role