Player Matchup

Heimdallr
Heimdallr
InOte BE
Heimdallr
Level 128
God Stats
2W - 2L
1,388 SR
Queue Stats
132W - 131L
1,459 Elo+
Solo
Nu Wa
Nu Wa
MelloMarcy
Nu Wa
Level 139
God Stats
4W - 5L
1,599 SR
Queue Stats
118W - 103L
1,522 Elo+
Solo
Vulcan
Vulcan
Reen69
Vulcan
Level 238
God Stats
6W - 1L
1,903 SR
Queue Stats
54W - 20L
1,746 Elo+
Party 1
Serqet
Serqet
W1LDH34RT
Serqet
Level 157
God Stats
25W - 18L
1,629 SR
Queue Stats
158W - 154L
1,514 Elo+
Solo
Athena
Athena
mochirou
Athena
Level 155
God Stats
2W - 0L
1,801 SR
Queue Stats
117W - 120L
1,571 Elo+
Party 1
Team Averages
Level 163
1,664 SR
1,562 Elo+

VS

Team Averages
Level 115
1,491 SR
1,504 Elo+
Athena
Athena
Alexxii
Athena
Level 67
God Stats
4W - 5L
1,462 SR
Queue Stats
91W - 89L
1,521 Elo+
Solo
Scylla
Scylla
Deakon
Scylla
Level 119
God Stats
201W - 179L
1,512 SR
Queue Stats
331W - 336L
1,486 Elo+
Solo
Charybdis
Charybdis
Nimbelungen
Charybdis
Level 117
God Stats
74W - 53L
1,564 SR
Queue Stats
212W - 199L
1,471 Elo+
Solo
Poseidon
Poseidon
Olsencio
Poseidon
Level 141
God Stats
9W - 12L
1,467 SR
Queue Stats
73W - 73L
1,474 Elo+
Solo
Ne Zha
Ne Zha
SYRVUS
Ne Zha
Level 129
God Stats
1W - 3L
1,447 SR
Queue Stats
185W - 193L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
InOte BE
Heimdallr
15
5 / 2 / 5
10,073
1,119
9,176
7,816
3,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
15
3 / 1 / 5
9,780
1,087
7,802
5,418
1,606
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Reen69
Vulcan
15
7 / 1 / 7
11,077
1,231
18,883
7,065
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
W1LDH34RT
Serqet
15
1 / 2 / 7
9,577
1,064
4,443
13,950
12,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Athena
mochirou
Athena
16
0 / 4 / 14
10,660
1,184
7,254
15,893
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

256

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alexxii
Athena
15
0 / 1 / 6
9,588
1,065
6,987
15,097
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Deakon
Scylla
15
2 / 3 / 5
9,457
1,051
5,849
7,110
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Nimbelungen
Charybdis
15
1 / 2 / 7
9,259
1,029
9,398
6,584
1,868
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Olsencio
Poseidon
15
4 / 5 / 5
10,353
1,150
12,025
9,034
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SYRVUS
Ne Zha
15
3 / 5 / 4
9,888
1,099
12,621
12,303
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
16
Kills
10
10
Deaths
16
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
Alexxii
Athena
0
1
6
3
L
Scylla
Deakon
Scylla
2
3
5
1.5
W
Heimdallr
InOte BE
Heimdallr
5
2
5
3.75
W
Nu Wa
3
1
5
5.5
L
Charybdis
Nimbelungen
Charybdis
1
2
7
2.25
L
Poseidon
Olsencio
Poseidon
4
5
5
1.3
W
Vulcan
Reen69
Vulcan
7
1
7
10.5
L
Ne Zha
SYRVUS
Ne Zha
3
5
4
1
W
Serqet
W1LDH34RT
Serqet
1
2
7
2.25
W
Athena
mochirou
Athena
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
46,880
50,142
Taken
50,128
36,249
Mitigated
26,470
4,432
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alexxii
Athena
6,987
1,541
0
948
15,097
14,852
0
8,205
5,949
11,866
0
L
Scylla
Deakon
Scylla
5,849
470
0
265
7,110
1,831
0
5,680
1,324
29,814
0
W
Heimdallr
InOte BE
Heimdallr
9,176
5,193
0
1,187
7,816
3,079
0
3,749
3,943
0
22,468
W
Nu Wa
7,802
2,215
31
532
5,418
1,606
0
1,488
3,914
29,723
0
L
Charybdis
Nimbelungen
Charybdis
9,398
5,707
0
1,117
6,584
1,868
0
4,129
2,327
0
26,578
L
Poseidon
Olsencio
Poseidon
12,025
2,056
0
250
9,034
2,458
0
5,828
2,869
40,525
913
W
Vulcan
Reen69
Vulcan
18,883
827
0
504
7,065
2,676
0
2,096
4,765
45,380
0
L
Ne Zha
SYRVUS
Ne Zha
12,621
1,579
0
1,748
12,303
5,461
0
7,441
4,629
0
23,642
W
Serqet
W1LDH34RT
Serqet
4,443
1,902
0
560
13,950
12,294
0
7,601
5,998
0
5,069
W
Athena
mochirou
Athena
7,254
1,949
0
1,618
15,893
16,594
0
8,584
6,933
10,677
2,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
48,545
165
Minions Killed
213
9
Camps Cleared
6
909,578
Distance Traveled
941,872
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,588
1,065
6
1
0
224,434
0
L
Scylla
9,457
1,051
77
9
1
191,513
0
W
Heimdallr
10,073
1,119
25
3
0
173,214
0
W
Nu Wa
9,780
1,087
47
5
5
152,981
4
L
Charybdis
9,259
1,029
36
4
1
124,275
0
L
Poseidon
10,353
1,150
72
8
1
186,193
0
W
Vulcan
11,077
1,231
78
9
3
214,192
0
L
Ne Zha
9,888
1,099
22
2
3
215,457
0
W
Serqet
9,577
1,064
6
1
1
203,242
0
W
Athena
10,660
1,184
9
1
0
165,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role