Player Matchup

Kukulkan
Kukulkan
General_Shinobie
Kukulkan
Level 101
God Stats
4W - 5L
1,345 SR
Queue Stats
285W - 285L
1,501 Elo+
Party 1
Chaac
Chaac
Shing4n
Chaac
Level 22
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ZzRaiZzPainz
Heimdallr
Level 154
God Stats
18W - 22L
1,479 SR
Queue Stats
916W - 874L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
Zαρργ
Cabrakan
Level 175
God Stats
1W - 0L
1,584 SR
Queue Stats
31W - 21L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
sp3ctru
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,343 Elo+
Solo
Team Averages
Level 102
1,487 SR
1,498 Elo+

VS

Team Averages
Level 143
1,648 SR
1,512 Elo+
Artemis
Artemis
AreUnew
Artemis
Level 137
God Stats
5W - 4L
1,777 SR
Queue Stats
179W - 176L
1,509 Elo+
Party 3
King Arthur
King Arthur
MSP_PentaGon6595
King Arthur
Level 126
God Stats
12W - 14L
1,509 SR
Queue Stats
775W - 778L
1,564 Elo+
Solo
Raijin
Raijin
MasterDc1000
Raijin
Level 159
God Stats
7W - 13L
1,467 SR
Queue Stats
171W - 173L
1,506 Elo+
Party 3
Fenrir
Fenrir
XRedboyX
Fenrir
Level 146
God Stats
1W - 1L
1,770 SR
Queue Stats
80W - 83L
1,515 Elo+
Party 3
Ymir
Ymir
zQueenNasco
Ymir
Level 145
God Stats
0W - 1L
1,715 SR
Queue Stats
22W - 25L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,038
504
1,037
6,143
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
Shing4n
Chaac
12
4 / 1 / 0
6,985
699
6,809
9,148
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
ZzRaiZzPainz
Heimdallr
11
4 / 1 / 0
5,879
588
6,414
8,620
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cabrakan
Zαρργ
Cabrakan
11
0 / 1 / 1
5,589
559
2,659
6,633
4,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
sp3ctru
Sylvanus
9
0 / 1 / 3
5,224
522
2,200
6,147
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AreUnew
Artemis
10
2 / 3 / 0
5,325
533
5,041
6,046
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MSP_PentaGon6595
King Arthur
8
0 / 3 / 0
4,527
453
3,589
7,795
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
12
5 / 0 / 0
6,789
679
6,366
4,033
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
XRedboyX
Fenrir
9
1 / 1 / 0
4,857
486
2,424
6,696
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 2
4,972
497
3,271
6,778
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
8
8
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
AreUnew
Artemis
2
3
0
0.67
W
0
4
0
0
L
King Arthur
MSP_PentaGon6595
King Arthur
0
3
0
0
L
Raijin
5
0
0
5
W
Chaac
Shing4n
Chaac
4
1
0
4
L
Fenrir
XRedboyX
Fenrir
1
1
0
1
W
Heimdallr
ZzRaiZzPainz
Heimdallr
4
1
0
4
W
Cabrakan
Zαρργ
Cabrakan
0
1
1
0.5
W
Sylvanus
sp3ctru
Sylvanus
0
1
3
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
20,691
36,691
Taken
31,348
16,600
Mitigated
13,437
16,514
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AreUnew
Artemis
5,041
2,568
0
1,377
6,046
1,694
0
942
5,104
0
34,147
W
1,037
115
0
597
6,143
1,674
0
3,506
2,377
25,586
716
L
King Arthur
MSP_PentaGon6595
King Arthur
3,589
913
0
1,051
7,795
4,852
0
120
7,675
0
24,260
L
Raijin
6,366
540
0
450
4,033
1,136
0
1,590
2,403
45,038
0
W
Chaac
Shing4n
Chaac
6,809
1,794
0
4,281
9,148
4,380
0
1,005
8,058
0
48,077
L
Fenrir
XRedboyX
Fenrir
2,424
456
0
948
6,696
2,415
0
1,342
5,354
0
31,187
W
Heimdallr
ZzRaiZzPainz
Heimdallr
6,414
3,114
0
3,481
8,620
2,959
0
1,507
7,113
0
46,729
W
Cabrakan
Zαρργ
Cabrakan
2,659
451
0
3,593
6,633
4,422
0
1,990
4,404
46,622
0
W
Sylvanus
sp3ctru
Sylvanus
2,200
1,038
2,386
2,176
6,147
3,165
33
831
5,316
12,706
0
L
3,271
1,111
0
1,464
6,778
3,340
0
1,746
4,992
17,173
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,715
Gold Earned
26,470
347
Minions Killed
289
0
Camps Cleared
0
952,386
Distance Traveled
957,208
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,325
533
70
7
0
201,597
2
W
Kukulkan
5,038
504
76
8
0
181,136
0
L
King Arthur
4,527
453
44
4
0
133,792
1
L
Raijin
6,789
679
97
10
0
210,401
4
W
Chaac
6,985
699
86
9
0
199,246
1
L
Fenrir
4,857
486
54
5
0
224,243
2
W
Heimdallr
5,879
588
78
8
0
168,883
0
W
Cabrakan
5,589
559
82
8
0
217,094
0
W
Sylvanus
5,224
522
25
3
0
186,027
2
L
Ymir
4,972
497
24
2
0
187,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role