Player Matchup

Ymir
Ymir
 
Ymir
Level 258
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
SchromDaddy
Janus
Level 125
God Stats
6W - 3L
1,732 SR
Queue Stats
90W - 89L
1,508 Elo+
Party 2
Hercules
Hercules
Trillionz
Hercules
Level 39
God Stats
2W - 6L
1,454 SR
Queue Stats
55W - 81L
1,368 Elo+
Solo
Ne Zha
Ne Zha
crackleb123
Ne Zha
Level 172
God Stats
4W - 5L
1,656 SR
Queue Stats
118W - 112L
1,541 Elo+
Solo
Cernunnos
Cernunnos
cweezzie
Cernunnos
Level 142
God Stats
2W - 2L
1,616 SR
Queue Stats
70W - 88L
1,469 Elo+
Party 2
Team Averages
Level 147
1,592 SR
1,477 Elo+

VS

Team Averages
Level 142
1,568 SR
1,569 Elo+
Hercules
Hercules
JeTaiEuGinette
Hercules
Level 159
God Stats
2W - 6L
1,464 SR
Queue Stats
401W - 362L
1,552 Elo+
Solo
Nu Wa
Nu Wa
OliviaR_H
Nu Wa
Level 147
God Stats
3W - 2L
1,548 SR
Queue Stats
6W - 6L
1,451 Elo+
Party 1
Loki
Loki
TMB101
Loki
Level 122
God Stats
18W - 6L
1,800 SR
Queue Stats
300W - 270L
1,568 Elo+
Party 1
Artio
Artio
Traininbot
Artio
Level 98
God Stats
3W - 1L
1,600 SR
Queue Stats
43W - 17L
1,676 Elo+
Party 3
Anhur
Anhur
marshx
Anhur
Level 185
God Stats
1W - 0L
1,429 SR
Queue Stats
23W - 13L
1,599 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 1 / 2
4,805
601
2,291
7,000
2,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,503
688
2,558
3,819
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
Trillionz
Hercules
3
0 / 1 / 0
3,328
416
807
2,184
920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ne Zha
8
0 / 2 / 0
4,244
531
1,536
5,260
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
cweezzie
Cernunnos
9
2 / 1 / 2
4,735
592
4,247
5,840
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
2 / 0 / 1
5,789
724
3,361
5,146
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
OliviaR_H
Nu Wa
10
0 / 1 / 2
5,259
657
2,723
3,371
738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
TMB101
Loki
10
4 / 0 / 0
5,602
700
1,576
4,624
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
9
1 / 2 / 1
4,517
565
3,685
8,721
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
marshx
Anhur
8
0 / 2 / 1
4,474
559
4,723
4,777
1,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
W
Hercules
2
0
1
2.5
W
Nu Wa
OliviaR_H
Nu Wa
0
1
2
1
L
1
2
0
0.5
W
Loki
TMB101
Loki
4
0
0
4
W
Artio
1
2
1
0.75
L
Hercules
Trillionz
Hercules
0
1
0
0
L
Ne Zha
0
2
0
0
L
Cernunnos
cweezzie
Cernunnos
2
1
2
3
W
Anhur
marshx
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,439
Damage
16,068
24,103
Taken
26,639
7,387
Mitigated
10,227
8,008
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,291
679
1,051
2,400
7,000
2,788
0
1,327
5,279
11,577
1,793
W
Hercules
3,361
1,423
0
2,172
5,146
3,686
0
90
5,056
0
33,520
W
Nu Wa
OliviaR_H
Nu Wa
2,723
413
0
579
3,371
738
0
1,609
1,649
28,136
685
L
2,558
164
0
577
3,819
1,072
0
1,799
1,761
43,850
1,115
W
Loki
TMB101
Loki
1,576
658
0
3,112
4,624
1,143
0
32
4,592
0
33,435
W
Artio
3,685
815
400
2,531
8,721
3,308
0
1,984
6,699
13,845
0
L
Hercules
Trillionz
Hercules
807
544
0
653
2,184
920
0
226
1,783
0
4,112
L
Ne Zha
1,536
418
0
2,115
5,260
1,361
0
357
4,664
0
21,045
L
Cernunnos
cweezzie
Cernunnos
4,247
1,989
0
1,212
5,840
1,246
0
1,491
4,010
0
28,964
W
Anhur
marshx
Anhur
4,723
2,608
0
1,567
4,777
1,352
0
800
3,977
0
30,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,615
Gold Earned
25,641
206
Minions Killed
283
0
Camps Cleared
0
742,056
Distance Traveled
868,225
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,805
601
13
2
0
177,043
4
W
Hercules
5,789
724
75
9
0
171,944
0
W
Nu Wa
5,259
657
66
8
0
141,792
0
L
Janus
5,503
688
102
13
0
175,458
0
W
Loki
5,602
700
65
8
0
211,234
0
W
Artio
4,517
565
26
3
0
193,140
0
L
Hercules
3,328
416
9
1
0
46,372
0
L
Ne Zha
4,244
531
41
5
0
182,017
1
L
Cernunnos
4,735
592
41
5
0
161,166
0
W
Anhur
4,474
559
51
6
0
150,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role