Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Akash2003
Thor
Level 32
God Stats
1W - 0L
1,733 SR
Queue Stats
4W - 9L
1,325 Elo+
Solo
Xbalanque
Xbalanque
nicculaz
Xbalanque
Level 127
God Stats
8W - 7L
1,545 SR
Queue Stats
233W - 228L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
nicolasnbo
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 47L
1,458 Elo+
Solo
Medusa
Medusa
oprichnik
Medusa
Level 101
God Stats
6W - 7L
1,414 SR
Queue Stats
214W - 231L
1,552 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,461 Elo+

VS

Team Averages
Level 134
1,488 SR
1,433 Elo+
He Bo
He Bo
DamianWolfgray
He Bo
Level 114
God Stats
13W - 15L
1,491 SR
Queue Stats
676W - 683L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WiniL
Ah Muzen Cab
Level 122
God Stats
4W - 7L
1,395 SR
Queue Stats
172W - 194L
1,455 Elo+
Solo
Neith
Neith
WonderKont2160
Neith
Level 156
God Stats
7W - 8L
1,493 SR
Queue Stats
313W - 324L
1,454 Elo+
Party 1
Odin
Odin
takemoreacid
Odin
Level 122
God Stats
1W - 1L
1,454 SR
Queue Stats
11W - 17L
1,381 Elo+
Solo
Eset
Eset
vinnieck
Eset
Level 155
God Stats
3W - 3L
1,605 SR
Queue Stats
550W - 549L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 6 / 14
9,110
828
8,274
20,965
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
14
5 / 2 / 10
8,984
817
3,609
6,749
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
nicculaz
Xbalanque
17
9 / 1 / 16
10,304
937
14,966
9,052
3,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
nicolasnbo
Baron Samedi
18
8 / 1 / 14
10,668
970
17,150
8,276
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
oprichnik
Medusa
16
4 / 2 / 16
9,741
886
11,500
7,806
3,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 8
7,530
685
9,492
9,673
3,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
WiniL
Ah Muzen Cab
13
2 / 6 / 6
7,967
724
6,652
11,136
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 7 / 4
8,210
746
7,308
11,586
4,318
14
1 / 5 / 8
8,085
735
8,171
16,348
17,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
14
3 / 5 / 5
8,845
804
8,921
8,871
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
28
Kills
11
12
Deaths
28
70
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
6
14
1.5
W
Thor
5
2
10
5
L
2
5
8
1.2
L
Ah Muzen Cab
WiniL
Ah Muzen Cab
2
6
6
0.83
L
3
7
4
0.71
W
Xbalanque
nicculaz
Xbalanque
9
1
16
17
W
Baron Samedi
nicolasnbo
Baron Samedi
8
1
14
15
W
Medusa
oprichnik
Medusa
4
2
16
6
L
1
5
8
1
L
Eset
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,499
Damage
40,544
52,848
Taken
57,614
33,130
Mitigated
33,309
17,448
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,274
146
1,568
4,919
20,965
20,023
26
6,811
13,872
15,656
801
W
Thor
3,609
195
0
238
6,749
2,435
525
2,823
3,834
0
9,313
L
9,492
296
839
1,764
9,673
3,075
0
3,321
6,352
15,401
0
L
Ah Muzen Cab
WiniL
Ah Muzen Cab
6,652
1,247
359
538
11,136
4,725
0
3,657
7,479
0
16,737
L
7,308
4,411
0
791
11,586
4,318
0
6,545
5,041
0
19,628
W
Xbalanque
nicculaz
Xbalanque
14,966
4,757
573
844
9,052
3,793
3,072
3,335
5,513
0
28,063
W
Baron Samedi
nicolasnbo
Baron Samedi
17,150
1,131
4,410
3,682
8,276
3,656
940
3,149
4,987
39,868
0
W
Medusa
oprichnik
Medusa
11,500
4,457
590
624
7,806
3,223
2,499
2,781
4,837
0
25,440
L
8,171
900
790
2,771
16,348
17,848
0
7,574
8,774
1,908
13,368
L
Eset
8,921
532
1,905
1,093
8,871
3,343
0
4,216
4,655
16,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,807
Gold Earned
40,637
157
Minions Killed
100
0
Camps Cleared
0
1,053,643
Distance Traveled
929,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,110
828
20
2
0
190,781
0
W
Thor
8,984
817
12
1
0
224,145
0
L
He Bo
7,530
685
7
1
0
200,635
0
L
Ah Muzen Cab
7,967
724
20
2
0
192,430
0
L
Neith
8,210
746
31
3
0
145,214
0
W
Xbalanque
10,304
937
31
3
0
204,098
0
W
Baron Samedi
10,668
970
51
5
0
211,059
0
W
Medusa
9,741
886
43
4
0
223,560
0
L
Odin
8,085
735
24
2
0
213,896
0
L
Eset
8,845
804
18
2
0
177,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role