Player Matchup

Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Neville_aqua
Olorun
Level 77
God Stats
3W - 4L
1,235 SR
Queue Stats
120W - 132L
1,392 Elo+
Party 1
Hun Batz
Hun Batz
Qrwa79
Hun Batz
Level 78
God Stats
8W - 2L
1,667 SR
Queue Stats
91W - 89L
1,506 Elo+
Solo
Cabrakan
Cabrakan
Twitch_ZomPTh3Re
Cabrakan
Level 28
God Stats
1W - 4L
1,295 SR
Queue Stats
64W - 67L
1,369 Elo+
Party 1
King Arthur
King Arthur
primpheonix742
King Arthur
Level 120
God Stats
0W - 3L
1,197 SR
Queue Stats
200W - 210L
1,494 Elo+
Solo
Team Averages
Level 85
1,379 SR
1,452 Elo+

VS

Team Averages
Level 118
1,444 SR
1,483 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dumbo_020
Artemis
Level 142
God Stats
14W - 22L
1,365 SR
Queue Stats
320W - 325L
1,506 Elo+
Party 2
Baron Samedi
Baron Samedi
dyslexic-felspar
Baron Samedi
Level 147
God Stats
97W - 77L
1,542 SR
Queue Stats
319W - 335L
1,502 Elo+
Party 2
Ymir
Ymir
ix0r51324
Ymir
Level 104
God Stats
4W - 7L
1,313 SR
Queue Stats
124W - 125L
1,419 Elo+
Solo
Kukulkan
Kukulkan
stewie88griffin
Kukulkan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 129L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 0
5,204
473
3,297
6,790
1,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
12
0 / 1 / 0
5,708
519
2,617
3,614
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Qrwa79
Hun Batz
9
0 / 1 / 0
5,303
482
2,999
6,916
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 7 / 0
5,595
509
4,167
9,936
5,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
primpheonix742
King Arthur
7
0 / 4 / 0
4,505
410
2,929
8,550
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
7 / 1 / 0
7,138
649
8,246
7,307
3,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Artemis
Dumbo_020
Artemis
12
4 / 0 / 2
6,351
577
6,171
3,448
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
dyslexic-felspar
Baron Samedi
11
3 / 0 / 3
6,739
613
4,544
7,033
2,875
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
10
1 / 0 / 6
5,841
531
4,370
8,462
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
12
0 / 0 / 2
6,479
589
1,366
2,795
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
15
15
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
Horus
 
Horus
7
1
0
7
W
Artemis
Dumbo_020
Artemis
4
0
2
5
L
Olorun
0
1
0
0
L
Hun Batz
Qrwa79
Hun Batz
0
1
0
0
L
1
7
0
0.14
W
Baron Samedi
dyslexic-felspar
Baron Samedi
3
0
3
4.5
W
Ymir
1
0
6
4
L
King Arthur
primpheonix742
King Arthur
0
4
0
0
W
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,009
Damage
24,697
35,806
Taken
29,045
15,104
Mitigated
11,498
7,492
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,297
1,462
0
2,536
6,790
1,975
0
2,552
4,238
0
37,603
W
Horus
 
Horus
8,246
4,872
320
3,904
7,307
3,415
0
3,333
3,598
0
39,008
W
Artemis
Dumbo_020
Artemis
6,171
2,942
0
1,621
3,448
1,010
192
0
3,321
0
38,931
L
Olorun
2,617
0
0
720
3,614
1,251
0
2,452
1,162
39,629
640
L
Hun Batz
Qrwa79
Hun Batz
2,999
528
0
2,234
6,916
2,013
0
1,356
5,560
0
32,909
L
4,167
289
0
702
9,936
5,643
0
820
9,116
17,565
0
W
Baron Samedi
dyslexic-felspar
Baron Samedi
4,544
296
835
3,225
7,033
2,875
264
624
6,163
25,208
0
W
Ymir
4,370
427
0
5,089
8,462
3,464
0
608
7,669
37,840
0
L
King Arthur
primpheonix742
King Arthur
2,929
137
0
1,300
8,550
4,222
0
3,100
5,450
0
15,520
W
Kukulkan
1,366
188
0
806
2,795
734
0
1,575
1,012
39,853
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
32,548
267
Minions Killed
300
0
Camps Cleared
0
1,059,793
Distance Traveled
1,060,306
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,204
473
58
5
0
216,460
0
W
Horus
7,138
649
53
5
0
208,739
1
W
Artemis
6,351
577
66
6
0
208,927
0
L
Olorun
5,708
519
81
7
0
231,715
1
L
Hun Batz
5,303
482
64
6
0
236,694
0
L
Cabrakan
5,595
509
34
3
0
188,219
0
W
Baron Samedi
6,739
613
30
3
0
211,969
0
W
Ymir
5,841
531
74
7
0
220,836
0
L
King Arthur
4,505
410
30
3
0
186,705
0
W
Kukulkan
6,479
589
77
7
0
209,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role