Player Matchup

Ao Kuang
Ao Kuang
BIGBLACKACORNS
Ao Kuang
Level 146
God Stats
2W - 1L
1,523 SR
Queue Stats
74W - 54L
1,551 Elo+
Party 1
Hera
Hera
CynSinSyn
Hera
Level 144
God Stats
5W - 1L
1,570 SR
Queue Stats
96W - 79L
1,546 Elo+
Party 1
Ah Puch
Ah Puch
JossJess
Ah Puch
Level 222
God Stats
2W - 3L
1,432 SR
Queue Stats
231W - 241L
1,506 Elo+
Solo
Cthulhu
Cthulhu
WiryNoodle
Cthulhu
Level 158
God Stats
16W - 15L
1,571 SR
Queue Stats
765W - 751L
1,498 Elo+
Solo
Medusa
Medusa
xXrxExqXuieXmx
Medusa
Level 69
God Stats
11W - 7L
1,557 SR
Queue Stats
508W - 529L
1,494 Elo+
Solo
Team Averages
Level 148
1,531 SR
1,519 Elo+

VS

Team Averages
Level 137
1,589 SR
1,557 Elo+
Chiron
Chiron
CarsickFlyer933
Chiron
Level 155
God Stats
4W - 4L
1,320 SR
Queue Stats
500W - 486L
1,451 Elo+
Party 2
Da Ji
Da Ji
LuisFrank
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,527 Elo+
Solo
Mulan
Mulan
Tubby Tito
Mulan
Level 137
God Stats
7W - 5L
1,691 SR
Queue Stats
610W - 585L
1,489 Elo+
Party 2
Hades
Hades
V0LSTAG
Hades
Level 120
God Stats
2W - 1L
1,830 SR
Queue Stats
83W - 85L
1,619 Elo+
Solo
Sobek
Sobek
vitorkanbara16
Sobek
Level 159
God Stats
2W - 4L
1,605 SR
Queue Stats
687W - 283L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
5 / 2 / 6
7,945
883
4,630
6,469
4,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
14
4 / 1 / 9
8,246
916
5,896
3,403
931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Puch
JossJess
Ah Puch
14
5 / 1 / 7
8,253
917
10,160
3,727
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
WiryNoodle
Cthulhu
14
0 / 1 / 16
7,776
864
4,823
9,563
6,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
2 / 0 / 10
8,160
907
9,032
2,013
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,739
749
3,841
6,202
2,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
LuisFrank
Da Ji
10
1 / 3 / 0
6,182
687
2,325
5,063
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
12
1 / 6 / 1
7,087
787
3,275
10,763
9,297
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
V0LSTAG
Hades
14
2 / 3 / 3
7,443
827
3,014
7,936
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 1
7,176
797
4,393
7,946
8,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
16
Kills
5
5
Deaths
16
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
2
6
4
L
0
2
3
0.75
W
Hera
4
1
9
8.5
W
Ah Puch
JossJess
Ah Puch
5
1
7
8.5
L
Da Ji
LuisFrank
Da Ji
1
3
0
0.33
L
Mulan
1
6
1
0.25
L
Hades
V0LSTAG
Hades
2
3
3
1.17
W
Cthulhu
WiryNoodle
Cthulhu
0
1
16
8
L
1
2
1
0.75
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,541
Damage
16,848
25,175
Taken
37,910
13,960
Mitigated
29,653
9,734
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
4,630
890
732
1,265
6,469
4,740
18
1,997
4,352
7,437
695
L
3,841
886
1,129
1,387
6,202
2,477
186
3,548
2,564
0
18,648
W
Hera
5,896
947
146
371
3,403
931
99
1,537
1,821
11,008
474
W
Ah Puch
JossJess
Ah Puch
10,160
150
622
1,675
3,727
1,304
64
644
3,083
19,137
562
L
Da Ji
LuisFrank
Da Ji
2,325
0
0
0
5,063
2,506
0
3,456
1,568
0
3,619
L
Mulan
3,275
68
540
768
10,763
9,297
0
5,902
4,785
0
11,376
L
Hades
V0LSTAG
Hades
3,014
223
908
2,457
7,936
6,515
127
6,223
1,631
12,067
0
W
Cthulhu
WiryNoodle
Cthulhu
4,823
74
969
3,954
9,563
6,080
153
2,365
7,036
11,976
0
L
4,393
0
573
2,641
7,946
8,858
0
5,255
2,541
14,593
0
W
9,032
1,532
0
0
2,013
905
764
537
1,476
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,380
Gold Earned
34,627
98
Minions Killed
113
0
Camps Cleared
0
946,524
Distance Traveled
751,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,945
883
5
1
0
172,822
0
L
Chiron
6,739
749
32
4
0
160,744
0
W
Hera
8,246
916
16
2
0
184,096
0
W
Ah Puch
8,253
917
23
3
0
183,977
0
L
Da Ji
6,182
687
3
0
0
119,060
0
L
Mulan
7,087
787
20
2
0
145,894
0
L
Hades
7,443
827
30
3
0
147,565
0
W
Cthulhu
7,776
864
11
1
0
186,276
0
L
Sobek
7,176
797
28
3
0
177,763
0
W
Medusa
8,160
907
43
5
0
219,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role