Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EntityXF69
Chang'e
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 405L
1,468 Elo+
Solo
Osiris
Osiris
KuzynGad
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,276 Elo+
Solo
Danzaburou
Danzaburou
UgetNreported
Danzaburou
Level 99
God Stats
8W - 8L
1,422 SR
Queue Stats
292W - 286L
1,376 Elo+
Solo
Surtr
Surtr
chobs47
Surtr
Level 97
God Stats
0W - 4L
1,138 SR
Queue Stats
185W - 194L
1,517 Elo+
Solo
Team Averages
Level 95
1,412 SR
1,428 Elo+

VS

Team Averages
Level 125
1,442 SR
1,427 Elo+
Hera
Hera
AztecRise
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,427 Elo+
Party 1
Guan Yu
Guan Yu
Heavenly Liu
Guan Yu
Level 154
God Stats
1W - 0L
1,557 SR
Queue Stats
17W - 24L
1,395 Elo+
Party 1
Susano
Susano
MyBallslnUrMouth
Susano
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
SNOWFANG13
Ratatoskr
Level 127
God Stats
2W - 1L
1,421 SR
Queue Stats
27W - 37L
1,402 Elo+
Party 1
Yu Huang
Yu Huang
Yukamo6709
Yu Huang
Level 119
God Stats
1W - 2L
1,230 SR
Queue Stats
29W - 39L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
4 / 4 / 9
10,373
741
11,581
12,491
9,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chang'e
EntityXF69
Chang'e
16
3 / 8 / 7
9,147
653
13,225
16,317
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
KuzynGad
Osiris
16
2 / 8 / 8
9,456
675
5,360
17,240
15,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
UgetNreported
Danzaburou
16
6 / 3 / 5
10,508
751
12,770
9,055
2,583
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
chobs47
Surtr
16
4 / 9 / 6
9,748
696
14,632
27,500
23,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 5 / 21
11,138
796
20,966
13,120
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Heavenly Liu
Guan Yu
17
0 / 5 / 24
9,902
707
8,157
22,271
12,405
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 2 / 17
11,645
832
16,075
15,055
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ratatoskr
SNOWFANG13
Ratatoskr
15
3 / 5 / 19
9,948
711
9,227
11,003
5,374
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Yukamo6709
Yu Huang
20
16 / 2 / 13
13,151
939
19,232
12,945
5,778
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
126
19
Kills
32
32
Deaths
19
35
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
4
9
2.13
W
Hera
5
5
21
3.1
L
Chang'e
EntityXF69
Chang'e
3
8
7
0.81
W
Guan Yu
Heavenly Liu
Guan Yu
0
5
24
2.4
L
Osiris
KuzynGad
Osiris
2
8
8
0.75
W
8
2
17
8.25
W
Ratatoskr
SNOWFANG13
Ratatoskr
3
5
19
2.5
L
Danzaburou
UgetNreported
Danzaburou
6
3
5
2.83
W
Yu Huang
Yukamo6709
Yu Huang
16
2
13
11.25
L
Surtr
chobs47
Surtr
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,568
Damage
73,657
82,603
Taken
74,394
55,491
Mitigated
35,709
21,897
Healing
36,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
11,581
1,636
649
3,636
12,491
9,061
153
4,261
8,091
0
20,385
W
Hera
20,966
6,109
1,877
1,664
13,120
5,179
1,162
3,642
9,291
41,944
0
L
Chang'e
EntityXF69
Chang'e
13,225
1,396
3,253
3,491
16,317
4,597
0
7,568
8,647
20,979
869
W
Guan Yu
Heavenly Liu
Guan Yu
8,157
517
13,415
10,146
22,271
12,405
379
4,722
17,140
0
21,585
L
Osiris
KuzynGad
Osiris
5,360
905
399
2,354
17,240
15,252
0
7,248
9,703
0
15,804
W
16,075
3,978
2,214
2,620
15,055
6,973
1,760
3,779
11,014
0
37,114
W
Ratatoskr
SNOWFANG13
Ratatoskr
9,227
2,392
489
602
11,003
5,374
1,988
1,649
8,738
0
19,327
L
Danzaburou
UgetNreported
Danzaburou
12,770
2,261
703
2,829
9,055
2,583
162
6,968
1,947
0
33,534
W
Yu Huang
Yukamo6709
Yu Huang
19,232
1,246
1,432
1,594
12,945
5,778
905
2,777
9,914
32,798
703
L
Surtr
chobs47
Surtr
14,632
2,950
307
4,276
27,500
23,998
6
12,800
14,396
7,056
27,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,232
Gold Earned
55,784
137
Minions Killed
169
0
Camps Cleared
0
1,042,468
Distance Traveled
1,391,969
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
10,373
741
15
1
0
219,122
0
W
Hera
11,138
796
44
3
0
237,923
0
L
Chang'e
9,147
653
18
1
0
215,963
0
W
Guan Yu
9,902
707
29
2
0
308,581
0
L
Osiris
9,456
675
19
1
0
215,016
0
W
Susano
11,645
832
49
4
0
304,534
0
W
Ratatoskr
9,948
711
16
1
0
269,162
0
L
Danzaburou
10,508
751
42
3
0
202,546
0
W
Yu Huang
13,151
939
31
2
0
271,769
0
L
Surtr
9,748
696
43
3
0
189,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role