Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
PutFriend878367
Chang'e
Level 146
God Stats
12W - 8L
1,677 SR
Queue Stats
357W - 345L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Trizz-24s
Baron Samedi
Level 149
God Stats
9W - 8L
1,514 SR
Queue Stats
293W - 313L
1,465 Elo+
Solo
Nemesis
Nemesis
aprilfool98
Nemesis
Level 150
God Stats
18W - 27L
1,481 SR
Queue Stats
673W - 638L
1,556 Elo+
Party 1
Olorun
Olorun
paddydaddywest
Olorun
Level 48
God Stats
10W - 6L
1,623 SR
Queue Stats
52W - 46L
1,550 Elo+
Party 1
Team Averages
Level 127
1,559 SR
1,509 Elo+

VS

Team Averages
Level 125
1,548 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Aztropy
Ravana
Level 120
God Stats
2W - 3L
1,523 SR
Queue Stats
50W - 49L
1,453 Elo+
Solo
Skadi
Skadi
Dexxlion
Skadi
Level 49
God Stats
2W - 3L
1,321 SR
Queue Stats
36W - 30L
1,484 Elo+
Solo
Ra
Ra
YourTOUCH
Ra
Level 154
God Stats
3W - 1L
1,623 SR
Queue Stats
41W - 31L
1,553 Elo+
Solo
Raijin
Raijin
ƒancy
Raijin
Level 152
God Stats
9W - 5L
1,776 SR
Queue Stats
356W - 310L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 6 / 0
5,909
591
4,453
12,333
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 3
5,587
559
3,357
9,020
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Trizz-24s
Baron Samedi
6
0 / 3 / 1
4,347
435
2,084
3,506
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
aprilfool98
Nemesis
11
7 / 2 / 3
6,434
643
7,058
9,422
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 4 / 6
5,790
579
6,446
7,910
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 1 / 4
6,518
652
3,908
7,983
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
Aztropy
Ravana
13
5 / 1 / 0
7,550
755
7,729
5,805
4,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Dexxlion
Skadi
8
1 / 4 / 1
5,016
502
3,915
6,234
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 6 / 3
5,480
548
3,943
7,313
2,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
ƒancy
Raijin
13
7 / 1 / 0
8,072
807
8,202
6,381
1,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
13
Kills
16
16
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
6
0
0.17
W
Mercury
 
Mercury
2
1
4
4
W
Ravana
Aztropy
Ravana
5
1
0
5
W
Skadi
Dexxlion
Skadi
1
4
1
0.38
L
3
1
3
4.5
L
Baron Samedi
Trizz-24s
Baron Samedi
0
3
1
0.17
W
1
6
3
0.42
L
Nemesis
aprilfool98
Nemesis
7
2
3
4.25
L
2
4
6
1.25
W
Raijin
ƒancy
Raijin
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,398
Damage
27,697
42,191
Taken
33,716
16,281
Mitigated
12,778
14,949
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,453
1,594
0
3,219
12,333
4,789
0
0
12,333
0
35,145
W
Mercury
 
Mercury
3,908
2,310
0
1,842
7,983
2,829
0
2,092
5,891
0
47,699
W
Ravana
Aztropy
Ravana
7,729
2,641
0
2,290
5,805
4,226
0
0
5,805
0
51,846
W
Skadi
Dexxlion
Skadi
3,915
1,167
0
1,287
6,234
1,780
792
4,063
2,171
0
20,623
L
3,357
228
909
4,875
9,020
4,326
48
3,683
5,082
28,419
0
L
Baron Samedi
Trizz-24s
Baron Samedi
2,084
223
0
846
3,506
1,335
0
2,139
1,173
14,157
0
W
3,943
492
336
1,826
7,313
2,003
0
2,910
4,403
24,339
775
L
Nemesis
aprilfool98
Nemesis
7,058
3,021
0
2,310
9,422
3,357
0
3,097
6,119
0
41,584
L
6,446
2,776
0
2,790
7,910
2,474
774
2,208
5,654
35,949
2,360
W
Raijin
ƒancy
Raijin
8,202
1,171
0
2,104
6,381
1,940
217
2,575
3,806
49,319
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
32,636
262
Minions Killed
348
0
Camps Cleared
0
879,008
Distance Traveled
1,028,751
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,909
591
67
7
0
166,692
0
W
Mercury
6,518
652
82
8
0
238,364
0
W
Ravana
7,550
755
90
9
0
204,259
0
W
Skadi
5,016
502
39
4
0
193,668
0
L
Chang'e
5,587
559
32
3
0
203,698
1
L
Baron Samedi
4,347
435
26
3
0
87,670
1
W
Ra
5,480
548
34
3
0
197,232
1
L
Nemesis
6,434
643
65
7
0
235,045
0
L
Olorun
5,790
579
72
7
0
185,903
0
W
Raijin
8,072
807
103
10
0
195,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role