Player Matchup

Awilix
Awilix
CallMeHuxyYT
Awilix
Level 89
God Stats
4W - 2L
1,671 SR
Queue Stats
181W - 206L
1,470 Elo+
Party 1
Yemoja
Yemoja
GrannyGumJs
Yemoja
Level 124
God Stats
32W - 31L
1,532 SR
Queue Stats
203W - 222L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Stef9006
Amaterasu
Level 65
God Stats
13W - 14L
1,526 SR
Queue Stats
146W - 144L
1,529 Elo+
Solo
Ra
Ra
Thou__Mother_
Ra
Level 69
God Stats
15W - 11L
1,643 SR
Queue Stats
104W - 101L
1,479 Elo+
Solo
Nut
Nut
aMediJasteriAM
Nut
Level 121
God Stats
6W - 4L
1,687 SR
Queue Stats
188W - 202L
1,471 Elo+
Party 1
Team Averages
Level 94
1,612 SR
1,484 Elo+

VS

Team Averages
Level 94
1,553 SR
1,489 Elo+
Neith
Neith
 
Neith
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DeathScythe999
King Arthur
Level 76
God Stats
12W - 15L
1,531 SR
Queue Stats
220W - 185L
1,527 Elo+
Party 2
Ymir
Ymir
alphaman84066
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,472 Elo+
Solo
Poseidon
Poseidon
crlviral
Poseidon
Level 46
God Stats
4W - 1L
1,694 SR
Queue Stats
88W - 78L
1,539 Elo+
Party 2
Loki
Loki
nlwry
Loki
Level 42
God Stats
43W - 43L
1,542 SR
Queue Stats
76W - 87L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
3 / 2 / 0
5,812
581
4,136
6,592
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
9
1 / 3 / 2
5,418
542
4,799
5,787
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Stef9006
Amaterasu
10
0 / 2 / 0
5,652
565
2,758
9,360
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
1 / 4 / 0
4,533
453
2,407
5,046
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 1
5,029
503
2,977
3,273
882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
5,109
511
3,097
4,852
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
DeathScythe999
King Arthur
11
2 / 0 / 1
6,390
639
5,989
8,549
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 4
5,840
584
2,386
6,772
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
crlviral
Poseidon
11
3 / 1 / 3
6,446
645
3,931
5,520
1,333
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
nlwry
Loki
10
4 / 2 / 3
5,990
599
3,688
6,031
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
11
11
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
0
1
L
Awilix
3
2
0
1.5
W
King Arthur
DeathScythe999
King Arthur
2
0
1
2.5
L
Yemoja
1
3
2
0.67
L
Amaterasu
Stef9006
Amaterasu
0
2
0
0
L
1
4
0
0.25
L
0
0
1
0.5
W
1
1
4
3
W
Poseidon
crlviral
Poseidon
3
1
3
4.5
W
Loki
nlwry
Loki
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,077
Damage
19,091
30,058
Taken
31,724
12,430
Mitigated
12,232
11,919
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,097
61
0
886
4,852
1,231
473
1,044
3,532
0
35,543
L
Awilix
4,136
1,157
0
2,234
6,592
1,945
0
1,661
4,931
0
28,596
W
King Arthur
DeathScythe999
King Arthur
5,989
551
0
3,102
8,549
4,417
0
0
8,549
0
43,773
L
Yemoja
4,799
725
502
582
5,787
1,860
0
1,154
4,633
24,773
0
L
Amaterasu
Stef9006
Amaterasu
2,758
1,338
0
4,479
9,360
6,526
0
0
9,360
0
39,297
L
2,407
174
156
1,842
5,046
1,217
0
3,082
1,964
18,360
0
L
2,977
1,552
0
2,124
3,273
882
0
365
2,908
0
33,827
W
2,386
686
0
2,186
6,772
3,619
0
2,298
3,906
13,754
387
W
Poseidon
crlviral
Poseidon
3,931
1,262
0
2,692
5,520
1,333
939
1,166
4,058
53,402
0
W
Loki
nlwry
Loki
3,688
1,071
0
2,141
6,031
1,632
0
1,410
4,473
0
29,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
29,775
281
Minions Killed
312
0
Camps Cleared
0
923,756
Distance Traveled
1,009,411
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,109
511
57
6
0
175,278
2
L
Awilix
5,812
581
64
6
0
248,539
0
W
King Arthur
6,390
639
81
8
0
196,631
2
L
Yemoja
5,418
542
51
5
0
170,918
1
L
Amaterasu
5,652
565
80
8
0
179,723
0
L
Ra
4,533
453
23
2
0
137,204
0
L
Nut
5,029
503
63
6
0
187,372
0
W
Ymir
5,840
584
27
3
0
194,593
1
W
Poseidon
6,446
645
95
10
0
211,749
0
W
Loki
5,990
599
52
5
0
231,160
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role