Player Matchup

Pele
Pele
 
Pele
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BBooyKun
Anubis
Level 154
God Stats
48W - 36L
1,593 SR
Queue Stats
520W - 509L
1,425 Elo+
Party 1
Neith
Neith
ILUC4SI
Neith
Level 157
God Stats
3W - 2L
1,802 SR
Queue Stats
53W - 48L
1,560 Elo+
Solo
Ymir
Ymir
Rhip00
Ymir
Level 121
God Stats
9W - 6L
1,663 SR
Queue Stats
126W - 118L
1,512 Elo+
Party 1
Ix Chel
Ix Chel
legendsminator
Ix Chel
Level 158
God Stats
16W - 12L
1,622 SR
Queue Stats
77W - 71L
1,541 Elo+
Solo
Team Averages
Level 145
1,636 SR
1,508 Elo+

VS

Team Averages
Level 132
1,610 SR
1,492 Elo+
Janus
Janus
 
Janus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gustavo1920
Kuzenbo
Level 87
God Stats
54W - 52L
1,573 SR
Queue Stats
383W - 348L
1,509 Elo+
Solo
Medusa
Medusa
White_Lion_777_
Medusa
Level 49
God Stats
2W - 1L
1,744 SR
Queue Stats
65W - 88L
1,429 Elo+
Solo
Neith
Neith
hiyouitsme__
Neith
Level 147
God Stats
18W - 10L
1,732 SR
Queue Stats
219W - 220L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 1 / 0
4,266
474
1,177
4,607
1,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
BBooyKun
Anubis
11
4 / 1 / 0
6,605
734
5,215
4,663
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
ILUC4SI
Neith
11
1 / 0 / 0
5,706
634
3,069
4,811
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Rhip00
Ymir
7
0 / 1 / 2
4,969
552
1,176
6,769
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 2 / 0
6,207
690
5,473
6,151
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 3
5,522
614
4,235
5,581
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
10
3 / 1 / 2
5,480
609
6,209
8,070
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Gustavo1920
Kuzenbo
9
0 / 1 / 0
4,942
549
2,534
4,556
3,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
3,151
350
0
0
0
9
1 / 4 / 0
4,835
537
1,505
5,812
1,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
9
Kills
5
5
Deaths
9
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
1
0
0
L
Janus
 
Janus
1
3
3
0.83
L
Serqet
 
Serqet
3
1
2
4
W
Anubis
BBooyKun
Anubis
4
1
0
4
L
Kuzenbo
Gustavo1920
Kuzenbo
0
1
0
0
W
Neith
ILUC4SI
Neith
1
0
0
1
W
Ymir
Rhip00
Ymir
0
1
2
1
L
0
0
0
0
L
1
4
0
0.25
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
14,483
27,001
Taken
24,019
9,655
Mitigated
9,447
9,152
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,177
398
0
888
4,607
1,353
0
255
4,312
0
28,146
L
Janus
 
Janus
4,235
340
0
600
5,581
1,617
0
4,514
649
31,408
0
L
Serqet
 
Serqet
6,209
1,341
0
750
8,070
2,843
0
2,199
5,674
0
31,748
W
Anubis
BBooyKun
Anubis
5,215
456
0
2,288
4,663
1,553
112
0
4,357
41,708
386
L
Kuzenbo
Gustavo1920
Kuzenbo
2,534
624
0
1,640
4,556
3,841
0
33
4,523
22,105
2,430
W
Neith
ILUC4SI
Neith
3,069
1,189
0
1,820
4,811
1,482
0
1,783
2,872
0
48,910
W
Ymir
Rhip00
Ymir
1,176
285
0
2,029
6,769
3,675
0
1,562
4,655
17,255
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,505
95
0
1,218
5,812
1,146
0
4,151
1,309
0
29,916
W
5,473
622
227
1,900
6,151
1,592
0
2,663
3,225
32,962
1,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
23,930
320
Minions Killed
219
0
Camps Cleared
0
809,996
Distance Traveled
746,613
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,266
474
48
5
0
153,671
0
L
Janus
5,522
614
65
7
0
188,072
0
L
Serqet
5,480
609
56
6
0
210,776
0
W
Anubis
6,605
734
96
11
0
157,291
0
L
Kuzenbo
4,942
549
39
4
0
190,508
4
W
Neith
5,706
634
89
10
0
159,530
1
W
Ymir
4,969
552
22
2
0
170,819
0
L
Medusa
3,151
350
0
0
0
0
0
L
Neith
4,835
537
59
7
0
157,257
2
W
Ix Chel
6,207
690
65
7
0
168,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role