Player Matchup

Anubis
Anubis
B4y4rd
Anubis
Level 38
God Stats
0W - 4L
1,198 SR
Queue Stats
6W - 13L
1,389 Elo+
Solo
Ares
Ares
CodeSourpatch
Ares
Level 126
God Stats
2W - 2L
1,629 SR
Queue Stats
37W - 32L
1,572 Elo+
Party 1
Shiva
Shiva
KOOP3X
Shiva
Level 138
God Stats
0W - 1L
1,518 SR
Queue Stats
19W - 15L
1,585 Elo+
Party 1
Team Averages
Level 101
1,448 SR
1,515 Elo+

VS

Team Averages
Level 126
1,646 SR
1,552 Elo+
Mulan
Mulan
JuiceGoblin
Mulan
Level 84
God Stats
59W - 36L
1,695 SR
Queue Stats
273W - 244L
1,567 Elo+
Solo
Chaac
Chaac
ThisIsFreeELO
Chaac
Level 148
God Stats
4W - 2L
1,619 SR
Queue Stats
174W - 177L
1,582 Elo+
Solo
Vulcan
Vulcan
thejonga
Vulcan
Level 146
God Stats
81W - 53L
1,623 SR
Queue Stats
261W - 258L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B4y4rd
Anubis
13
2 / 3 / 1
7,821
782
5,730
6,265
3,055
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 3 / 1
7,125
713
3,402
9,773
8,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
KOOP3X
Shiva
12
0 / 3 / 2
6,782
678
5,950
10,277
9,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 9
7,923
792
6,853
9,308
8,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 6
8,478
848
5,294
5,909
6,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
thejonga
Vulcan
15
6 / 1 / 3
9,128
913
9,950
4,492
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
B4y4rd
Anubis
2
3
1
0.83
L
1
3
1
0.5
W
0
2
9
2.25
L
Shiva
KOOP3X
Shiva
0
3
2
0.33
W
3
0
6
6
W
Vulcan
thejonga
Vulcan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,082
Damage
22,097
26,315
Taken
19,709
20,755
Mitigated
16,610
3,075
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
B4y4rd
Anubis
5,730
98
0
1,285
6,265
3,055
0
2,192
3,693
25,768
499
L
3,402
99
0
764
9,773
8,668
0
3,936
5,304
12,205
0
W
6,853
1,046
0
2,498
9,308
8,336
225
3,380
5,928
0
20,552
L
Shiva
KOOP3X
Shiva
5,950
746
59
967
10,277
9,032
0
3,049
6,658
0
18,967
W
5,294
438
0
2,048
5,909
6,742
240
3,025
2,884
0
21,706
W
Vulcan
thejonga
Vulcan
9,950
0
0
488
4,492
1,532
633
2,504
1,988
37,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,728
Gold Earned
25,529
93
Minions Killed
128
0
Camps Cleared
0
516,431
Distance Traveled
622,209
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,821
782
52
5
0
161,498
0
L
Ares
7,125
713
15
2
0
164,666
2
W
Mulan
7,923
792
29
3
0
193,775
0
L
Shiva
6,782
678
26
3
0
190,267
0
W
Chaac
8,478
848
30
3
0
211,182
0
W
Vulcan
9,128
913
69
7
0
217,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role