Player Matchup

Janus
Janus
D_e_S_t_R_o_Y948
Janus
Level 126
God Stats
1W - 2L
1,671 SR
Queue Stats
144W - 133L
1,441 Elo+
Solo
Hercules
Hercules
Fontss48
Hercules
Level 154
God Stats
5W - 6L
1,467 SR
Queue Stats
483W - 466L
1,480 Elo+
Solo
Artemis
Artemis
NextCape6246946
Artemis
Level 155
God Stats
9W - 7L
1,546 SR
Queue Stats
101W - 92L
1,400 Elo+
Party 1
Cthulhu
Cthulhu
bEY0nDThEHoR1Z0N
Cthulhu
Level 158
God Stats
7W - 6L
1,690 SR
Queue Stats
452W - 431L
1,511 Elo+
Solo
Poseidon
Poseidon
julia07dearaujo
Poseidon
Level 18
God Stats
0W - 2L
1,146 SR
Queue Stats
2W - 8L
1,057 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,378 Elo+

VS

Team Averages
Level 90
1,484 SR
1,474 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Damsikk
Lancelot
Level 127
God Stats
4W - 4L
1,462 SR
Queue Stats
96W - 88L
1,493 Elo+
Solo
Izanami
Izanami
DogdaOfficialOne
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Xiquitin10
Xing Tian
Level 102
God Stats
4W - 4L
1,243 SR
Queue Stats
119W - 119L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ch3lseaw0lfe
Morgan Le Fay
Level 145
God Stats
11W - 7L
1,717 SR
Queue Stats
322W - 302L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,189
432
2,308
7,323
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
Fontss48
Hercules
11
1 / 2 / 0
5,944
495
1,986
8,419
3,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 1 / 1
7,763
647
4,685
5,528
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
3 / 1 / 1
6,226
519
5,553
7,502
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Poseidon
9
0 / 7 / 1
5,307
442
1,807
7,154
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
6 / 0 / 1
8,094
675
6,397
8,813
6,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Damsikk
Lancelot
13
6 / 1 / 3
7,269
606
6,850
7,920
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 7 / 0
5,390
449
1,217
7,922
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Xiquitin10
Xing Tian
10
1 / 0 / 5
6,847
571
3,955
9,428
5,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
ch3lseaw0lfe
Morgan Le Fay
12
5 / 1 / 3
7,247
604
6,235
2,790
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
9
Kills
18
18
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
1
6.5
L
0
7
0
0
W
Lancelot
Damsikk
Lancelot
6
1
3
7.5
W
0
7
0
0
L
Hercules
Fontss48
Hercules
1
2
0
0.5
L
5
1
1
5.5
W
Xing Tian
Xiquitin10
Xing Tian
1
0
5
3.5
L
3
1
1
3.5
W
Morgan Le Fay
ch3lseaw0lfe
Morgan Le Fay
5
1
3
6.5
L
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,339
Damage
24,654
35,926
Taken
36,873
13,864
Mitigated
19,303
5,953
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,397
1,274
0
1,879
8,813
6,888
0
1,856
6,664
0
48,128
L
2,308
305
0
330
7,323
2,006
0
693
6,231
21,029
0
W
Lancelot
Damsikk
Lancelot
6,850
1,076
0
1,126
7,920
3,742
0
1,072
6,760
0
50,776
W
1,217
806
0
358
7,922
1,725
0
2,240
5,348
0
22,083
L
Hercules
Fontss48
Hercules
1,986
403
0
2,175
8,419
3,596
0
2,132
6,050
0
40,915
L
4,685
2,093
0
2,643
5,528
2,146
316
96
5,432
0
53,709
W
Xing Tian
Xiquitin10
Xing Tian
3,955
448
0
1,813
9,428
5,994
0
2,531
6,385
23,938
2,868
L
5,553
561
0
720
7,502
4,406
102
2,606
4,688
26,049
745
W
Morgan Le Fay
ch3lseaw0lfe
Morgan Le Fay
6,235
384
0
395
2,790
954
0
616
2,128
47,916
0
L
Poseidon
1,807
368
0
85
7,154
1,710
0
3,629
3,243
17,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
34,847
286
Minions Killed
361
0
Camps Cleared
0
1,128,954
Distance Traveled
1,268,755
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,094
675
91
8
0
242,227
0
L
Janus
5,189
432
36
3
0
220,820
1
W
Lancelot
7,269
606
79
7
0
305,203
0
W
Izanami
5,390
449
52
4
0
225,741
0
L
Hercules
5,944
495
67
6
0
217,290
0
L
Artemis
7,763
647
96
8
0
229,934
0
W
Xing Tian
6,847
571
39
3
0
250,734
0
L
Cthulhu
6,226
519
45
4
0
256,460
6
W
Morgan Le Fay
7,247
604
100
8
0
244,850
4
L
Poseidon
5,307
442
42
4
0
204,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role