Player Matchup

He Bo
He Bo
Diamond III
 
He Bo
Diamond III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Platinum II
FoXbb2
Bake Kujira
Platinum II
Level 160
God Stats
1W - 0L
1,861 SR
Queue Stats
198W - 182L
1,729 MMR
Party 1
Horus
Horus
Diamond IV
Maverick
Horus
Diamond IV
Level 206
God Stats
24W - 30L
1,542 SR
Queue Stats
653W - 643L
1,898 MMR
Solo
Anhur
Anhur
Diamond V
joypower
Anhur
Diamond V
Level 170
God Stats
8W - 4L
1,694 SR
Queue Stats
134W - 122L
1,806 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,619 SR
1,687 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,554 SR
1,709 MMR
Sobek
Sobek
Platinum II
 
Sobek
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
Sawlarsi
Bacchus
Diamond II
Level 158
God Stats
42W - 28L
1,699 SR
Queue Stats
124W - 100L
2,312 MMR
Solo
Surtr
Surtr
Gold I
Str4Xy
Surtr
Gold I
Level 72
God Stats
24W - 21L
1,572 SR
Queue Stats
134W - 128L
1,731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
14 / 1 / 2
10,383
799
14,349
7,461
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
14
12 / 1 / 3
8,882
683
12,991
11,595
5,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bake Kujira
FoXbb2
Bake Kujira
14
3 / 2 / 1
8,663
666
12,076
13,004
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Maverick
Horus
12
0 / 0 / 12
7,721
594
3,709
11,079
8,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
joypower
Anhur
15
2 / 0 / 3
8,598
661
4,515
7,523
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
JormungandrAgniAresRavana

VS

Bans
Ao KuangMaman BrigitteThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 5 / 0
6,712
516
7,081
18,250
12,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hel
 
Hel
11
0 / 13 / 1
6,434
495
3,576
12,744
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Skadi
 
Skadi
11
0 / 6 / 0
6,419
494
4,077
8,191
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Sawlarsi
Bacchus
10
0 / 5 / 1
6,098
469
4,528
12,655
9,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Surtr
Str4Xy
Surtr
13
3 / 2 / 0
7,564
582
6,714
10,393
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
31
Kills
4
4
Deaths
31
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
14
1
2
15
W
Fenrir
 
Fenrir
12
1
3
13.5
L
Sobek
 
Sobek
1
5
0
0.2
L
Hel
 
Hel
0
13
1
0.04
L
Skadi
 
Skadi
0
6
0
0
W
Bake Kujira
FoXbb2
Bake Kujira
3
2
1
1.75
W
Horus
Maverick
Horus
0
0
12
6
L
Bacchus
Sawlarsi
Bacchus
0
5
1
0.1
L
Surtr
Str4Xy
Surtr
3
2
0
1.5
W
Anhur
joypower
Anhur
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,640
Damage
25,976
50,662
Taken
62,233
28,100
Mitigated
30,003
22,649
Healing
16,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,349
1,447
0
1,948
7,461
2,261
0
2,524
4,789
89,403
1,019
W
Fenrir
 
Fenrir
12,991
2,029
0
4,307
11,595
5,268
0
2,846
8,609
0
65,789
L
Sobek
 
Sobek
7,081
1,067
0
8,328
18,250
12,392
0
10,497
6,849
43,130
0
L
Hel
 
Hel
3,576
136
108
1,036
12,744
2,847
0
7,123
5,621
39,674
54
L
Skadi
 
Skadi
4,077
1,541
0
516
8,191
1,564
0
2,222
5,969
0
48,681
W
Bake Kujira
FoXbb2
Bake Kujira
12,076
5,009
0
4,289
13,004
9,179
0
6,707
6,297
62,844
3,129
W
Horus
Maverick
Horus
3,709
1,554
2,245
4,230
11,079
8,644
35
2,157
8,816
0
15,291
L
Bacchus
Sawlarsi
Bacchus
4,528
708
0
2,264
12,655
9,520
0
3,113
9,542
24,603
0
L
Surtr
Str4Xy
Surtr
6,714
2,046
0
4,555
10,393
3,680
0
2,124
8,231
2,827
47,052
W
Anhur
joypower
Anhur
4,515
1,837
0
5,630
7,523
2,748
96
1,434
6,089
0
80,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
33,227
530
Minions Killed
393
0
Camps Cleared
0
1,463,455
Distance Traveled
1,309,503
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,383
799
151
12
0
290,342
4
W
Fenrir
8,882
683
85
7
0
334,737
0
L
Sobek
6,712
516
66
5
0
227,125
0
L
Hel
6,434
495
99
8
0
232,558
2
L
Skadi
6,419
494
101
8
0
250,747
1
W
Bake Kujira
8,663
666
117
9
0
260,730
0
W
Horus
7,721
594
23
2
0
322,374
4
L
Bacchus
6,098
469
34
3
0
295,706
2
L
Surtr
7,564
582
93
7
0
303,367
0
W
Anhur
8,598
661
154
12
0
255,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role