Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DaubenyIRL
Guan Yu
Level 94
God Stats
3W - 1L
1,749 SR
Queue Stats
114W - 106L
1,434 Elo+
Party 2
Athena
Athena
SpAcEcAkEs657
Athena
Level 63
God Stats
17W - 7L
1,626 SR
Queue Stats
136W - 150L
1,438 Elo+
Party 1
Izanami
Izanami
mayochup69
Izanami
Level 85
God Stats
3W - 2L
1,386 SR
Queue Stats
48W - 29L
1,485 Elo+
Party 1
Team Averages
Level 83
1,552 SR
1,471 Elo+

VS

Team Averages
Level 102
1,518 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AugustoXl
Fenrir
Level 35
God Stats
1W - 5L
1,316 SR
Queue Stats
9W - 9L
1,370 Elo+
Solo
Nu Wa
Nu Wa
Raspberry2427
Nu Wa
Level 82
God Stats
21W - 15L
1,598 SR
Queue Stats
36W - 31L
1,489 Elo+
Solo
Geb
Geb
Thick_SusRanger
Geb
Level 145
God Stats
2W - 2L
1,728 SR
Queue Stats
123W - 99L
1,544 Elo+
Solo
Jing Wei
Jing Wei
splashy_kazoo92
Jing Wei
Level 123
God Stats
5W - 11L
1,446 SR
Queue Stats
584W - 590L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
8 / 0 / 3
7,587
759
8,710
3,088
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
 
Zhong Kui
10
2 / 0 / 1
5,394
539
2,657
3,000
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
DaubenyIRL
Guan Yu
10
2 / 3 / 2
6,028
603
4,557
7,776
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 5
5,615
562
2,657
8,862
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
mayochup69
Izanami
9
3 / 0 / 2
5,443
544
3,874
4,256
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 4 / 0
5,543
554
4,960
8,438
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
AugustoXl
Fenrir
9
0 / 2 / 0
4,574
457
1,183
5,756
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 1
4,745
475
1,529
4,697
1,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 2 / 0
5,286
529
3,615
7,220
4,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
8
0 / 2 / 1
4,519
452
4,130
7,709
1,918
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
3
4
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
0
3
9.5
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Mulan
 
Mulan
2
4
0
0.5
L
Fenrir
AugustoXl
Fenrir
0
2
0
0
W
Guan Yu
DaubenyIRL
Guan Yu
2
3
2
1
L
0
5
1
0.1
W
0
1
5
2.5
L
1
2
0
0.5
W
Izanami
mayochup69
Izanami
3
0
2
4
L
Jing Wei
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,455
Damage
15,417
26,982
Taken
33,820
15,873
Mitigated
12,364
11,483
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,710
563
0
1,378
3,088
1,101
0
933
2,155
51,686
0
W
Zhong Kui
 
Zhong Kui
2,657
406
0
2,439
3,000
1,700
342
142
2,858
29,208
596
L
Mulan
 
Mulan
4,960
620
0
2,295
8,438
3,388
0
2,229
6,105
0
32,510
L
Fenrir
AugustoXl
Fenrir
1,183
45
92
680
5,756
1,650
0
2,443
3,191
0
26,166
W
Guan Yu
DaubenyIRL
Guan Yu
4,557
650
300
2,222
7,776
5,684
0
604
7,172
0
33,918
L
1,529
414
0
636
4,697
1,027
0
3,827
647
21,474
1,351
W
2,657
809
0
2,879
8,862
6,207
286
1,844
7,018
13,157
0
L
3,615
419
255
2,552
7,220
4,381
0
2,029
5,181
17,425
1,621
W
Izanami
mayochup69
Izanami
3,874
1,894
0
2,265
4,256
1,181
821
1,359
2,897
0
38,186
L
Jing Wei
4,130
2,821
0
2,597
7,709
1,918
0
2,937
4,745
0
32,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
24,667
310
Minions Killed
250
0
Camps Cleared
0
979,357
Distance Traveled
948,590
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,587
759
90
9
0
199,307
0
W
Zhong Kui
5,394
539
58
6
0
213,611
0
L
Mulan
5,543
554
69
7
0
175,093
2
L
Fenrir
4,574
457
45
5
0
234,231
0
W
Guan Yu
6,028
603
62
6
0
199,582
0
L
Nu Wa
4,745
475
48
5
0
138,300
3
W
Athena
5,615
562
24
2
0
204,653
3
L
Geb
5,286
529
24
2
0
204,177
0
W
Izanami
5,443
544
76
8
0
162,204
0
L
Jing Wei
4,519
452
64
6
0
196,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role