Player Matchup

Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Cash_Player911
Ares
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
ChokeInDeep
Kuzenbo
Level 164
God Stats
6W - 4L
1,702 SR
Queue Stats
509W - 517L
1,556 Elo+
Solo
Danzaburou
Danzaburou
Ghillie_Killer-
Danzaburou
Level 79
God Stats
2W - 1L
1,820 SR
Queue Stats
370W - 416L
1,445 Elo+
Party 1
Ra
Ra
SeargantTea
Ra
Level 69
God Stats
2W - 5L
1,365 SR
Queue Stats
488W - 516L
1,436 Elo+
Solo
Team Averages
Level 114
1,577 SR
1,479 Elo+

VS

Team Averages
Level 120
1,630 SR
1,465 Elo+
Vamana
Vamana
AFX KILLz
Vamana
Level 79
God Stats
3W - 0L
1,731 SR
Queue Stats
125W - 120L
1,453 Elo+
Solo
Ares
Ares
B0z3nkoks
Ares
Level 123
God Stats
3W - 0L
1,820 SR
Queue Stats
121W - 127L
1,484 Elo+
Solo
Neith
Neith
Hren
Neith
Level 128
God Stats
3W - 6L
1,287 SR
Queue Stats
198W - 187L
1,374 Elo+
Solo
Discordia
Discordia
Kizoku_08
Discordia
Level 145
God Stats
11W - 13L
1,397 SR
Queue Stats
648W - 660L
1,532 Elo+
Solo
Guan Yu
Guan Yu
Rafael93
Guan Yu
Level 125
God Stats
5W - 0L
1,914 SR
Queue Stats
120W - 108L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 1 / 2
6,309
701
5,353
3,960
1,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 3
7,254
806
4,771
12,095
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
ChokeInDeep
Kuzenbo
10
0 / 2 / 2
6,207
690
5,044
9,625
9,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Ghillie_Killer-
Danzaburou
13
2 / 1 / 1
6,843
760
7,062
5,211
2,058
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 2
7,239
804
10,312
6,765
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AFX KILLz
Vamana
15
2 / 0 / 6
7,685
854
5,764
11,745
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ares
11
0 / 1 / 6
6,400
711
3,678
8,063
6,893
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
Hren
Neith
14
2 / 0 / 6
7,329
814
10,500
5,286
2,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Kizoku_08
Discordia
12
3 / 2 / 5
7,248
805
10,763
5,167
1,964
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Guan Yu
Rafael93
Guan Yu
12
1 / 1 / 7
7,288
810
4,739
8,564
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
4
Kills
8
8
Deaths
4
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
2
1
W
Vamana
AFX KILLz
Vamana
2
0
6
5
W
Ares
0
1
6
3
L
0
2
3
0.75
L
Kuzenbo
ChokeInDeep
Kuzenbo
0
2
2
0.5
L
Danzaburou
Ghillie_Killer-
Danzaburou
2
1
1
2.5
W
Neith
Hren
Neith
2
0
6
5
W
Discordia
Kizoku_08
Discordia
3
2
5
2.75
W
Guan Yu
Rafael93
Guan Yu
1
1
7
4.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
35,444
37,656
Taken
38,825
27,651
Mitigated
25,088
17,261
Healing
21,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,353
759
210
51
3,960
1,425
0
1,248
2,670
0
15,378
W
Vamana
AFX KILLz
Vamana
5,764
1,354
996
2,366
11,745
8,300
0
5,938
5,493
0
22,086
W
Ares
3,678
58
1,177
1,132
8,063
6,893
0
3,409
4,489
5,426
0
L
4,771
0
0
1,164
12,095
12,042
0
4,542
7,297
7,371
462
L
Kuzenbo
ChokeInDeep
Kuzenbo
5,044
810
1,111
1,368
9,625
9,214
0
3,818
5,678
6,528
110
L
Danzaburou
Ghillie_Killer-
Danzaburou
7,062
2,280
907
1,539
5,211
2,058
0
1,424
3,709
0
13,619
W
Neith
Hren
Neith
10,500
2,750
726
1,741
5,286
2,449
142
2,859
2,382
0
24,655
W
Discordia
Kizoku_08
Discordia
10,763
237
851
503
5,167
1,964
52
3,276
1,779
18,781
1,062
W
Guan Yu
Rafael93
Guan Yu
4,739
239
8,622
3,870
8,564
5,482
0
3,446
4,957
0
9,391
L
10,312
167
8,224
2,687
6,765
2,912
0
2,786
3,855
30,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
35,950
89
Minions Killed
110
0
Camps Cleared
0
756,039
Distance Traveled
917,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,309
701
27
3
0
141,426
0
W
Vamana
7,685
854
39
4
0
198,380
0
W
Ares
6,400
711
8
1
0
169,395
0
L
Ares
7,254
806
7
1
0
162,741
0
L
Kuzenbo
6,207
690
1
0
0
113,116
0
L
Danzaburou
6,843
760
15
2
0
138,321
0
W
Neith
7,329
814
36
4
0
187,104
0
W
Discordia
7,248
805
15
2
0
180,881
0
W
Guan Yu
7,288
810
12
1
0
182,013
0
L
Ra
7,239
804
39
4
0
200,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role