Player Matchup

Odin
Odin
Gold I
HellSingsRock
Odin
Gold I
Level 80
God Stats
1W - 2L
1,537 SR
Queue Stats
31W - 28L
1,676 MMR
Party 1
Charybdis
Charybdis
Gold II
janxxxegerdahl
Charybdis
Gold II
Level 98
God Stats
5W - 1L
1,793 SR
Queue Stats
31W - 28L
1,672 MMR
Party 1
Tiamat
Tiamat
Gold II
negroponte
Tiamat
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,676 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,610 SR
1,674 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 128
1,560 SR
1,446 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
DǾNK
Ullr
Platinum III
Level 67
God Stats
3W - 6L
1,660 SR
Queue Stats
66W - 51L
1,565 MMR
Solo
Hera
Hera
Silver II
lfajbw
Hera
Silver II
Level 64
God Stats
13W - 16L
1,519 SR
Queue Stats
125W - 186L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,520
752
5,514
11,577
9,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Charybdis
janxxxegerdahl
Charybdis
13
0 / 4 / 1
7,752
775
4,339
7,386
2,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tiamat
negroponte
Tiamat
13
1 / 5 / 0
7,897
790
5,889
9,553
5,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MedusaSerqetCthulhuNe ZhaXbalanque

VS

Bans
FafnirThothAchillesDiscordiaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 0 / 9
8,368
837
6,469
8,039
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
DǾNK
Ullr
16
6 / 1 / 4
10,114
1,011
10,643
8,473
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
lfajbw
Hera
16
4 / 0 / 6
9,337
934
6,997
5,248
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
10
10
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
9
4.5
W
Ullr
DǾNK
Ullr
6
1
4
8
L
0
1
1
0.5
L
Charybdis
janxxxegerdahl
Charybdis
0
4
1
0.13
W
Hera
lfajbw
Hera
4
0
6
7
L
Tiamat
negroponte
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,742
Damage
24,109
28,516
Taken
21,760
16,762
Mitigated
13,586
2,439
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,469
2,164
0
883
8,039
9,144
235
1,363
6,327
19,548
1,073
W
Ullr
DǾNK
Ullr
10,643
4,308
0
2,292
8,473
2,790
2,079
2,650
5,291
0
47,491
L
5,514
1,053
0
845
11,577
9,477
0
4,900
6,064
1,130
20,863
L
Charybdis
janxxxegerdahl
Charybdis
4,339
1,565
0
591
7,386
2,231
0
3,629
3,382
0
27,339
W
Hera
lfajbw
Hera
6,997
2,123
0
250
5,248
1,652
745
1,832
3,239
26,800
0
L
Tiamat
negroponte
Tiamat
5,889
326
0
1,003
9,553
5,054
0
3,734
5,396
25,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,169
Gold Earned
27,819
142
Minions Killed
154
0
Camps Cleared
0
596,516
Distance Traveled
613,859
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,368
837
31
3
0
207,393
1
W
Ullr
10,114
1,011
72
7
0
206,338
0
L
Odin
7,520
752
30
3
0
234,853
0
L
Charybdis
7,752
775
54
5
0
174,238
0
W
Hera
9,337
934
51
5
0
200,128
0
L
Tiamat
7,897
790
58
6
0
187,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role