Player Matchup

Hou Yi
Hou Yi
Arizrain-
Hou Yi
Level 158
God Stats
0W - 1L
1,729 SR
Queue Stats
119W - 109L
1,515 Elo+
Party 3
Janus
Janus
DofyMingo
Janus
Level 147
God Stats
22W - 20L
1,571 SR
Queue Stats
61W - 81L
1,458 Elo+
Solo
Bacchus
Bacchus
Gingernaut13579
Bacchus
Level 125
God Stats
5W - 6L
1,611 SR
Queue Stats
251W - 225L
1,519 Elo+
Party 3
Chronos
Chronos
Ix Quickscoped
Chronos
Level 207
God Stats
4W - 2L
1,654 SR
Queue Stats
347W - 335L
1,534 Elo+
Solo
Arachne
Arachne
joaosinho
Arachne
Level 155
God Stats
6W - 4L
1,646 SR
Queue Stats
696W - 686L
1,520 Elo+
Solo
Team Averages
Level 158
1,642 SR
1,509 Elo+

VS

Team Averages
Level 133
1,603 SR
1,499 Elo+
Raijin
Raijin
 
Raijin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
NoFreakName
Janus
Level 146
God Stats
2W - 1L
1,547 SR
Queue Stats
10W - 11L
1,446 Elo+
Solo
Nox
Nox
Ohazar
Nox
Level 187
God Stats
7W - 7L
1,607 SR
Queue Stats
188W - 189L
1,511 Elo+
Party 2
Thanatos
Thanatos
halflin
Thanatos
Level 139
God Stats
3W - 0L
1,861 SR
Queue Stats
64W - 51L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Arizrain-
Hou Yi
6
2 / 2 / 1
3,691
738
1,739
3,181
748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Janus
DofyMingo
Janus
4
0 / 2 / 0
2,937
587
204
1,387
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 2 / 2
3,748
750
2,284
4,348
3,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

4
0 / 4 / 0
3,018
604
897
3,066
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
joaosinho
Arachne
6
1 / 2 / 0
3,522
704
1,518
4,707
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
3 / 0 / 1
4,429
886
1,913
2,568
536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
 
Ullr
6
1 / 1 / 3
3,391
678
2,262
3,308
814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 0 / 3
4,080
816
1,015
1,313
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
Ohazar
Nox
6
1 / 2 / 3
3,509
702
1,466
2,777
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
halflin
Thanatos
8
7 / 1 / 0
4,414
883
1,847
3,234
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
1
3.5
W
Ullr
 
Ullr
1
1
3
2.5
L
Hou Yi
Arizrain-
Hou Yi
2
2
1
1.25
L
Janus
DofyMingo
Janus
0
2
0
0
L
1
2
2
1
L
0
4
0
0
W
0
0
3
1.5
W
Nox
Ohazar
Nox
1
2
3
1.25
W
Thanatos
halflin
Thanatos
7
1
0
7
L
Arachne
joaosinho
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,642
Damage
8,503
16,689
Taken
13,200
5,887
Mitigated
3,192
5,041
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,913
217
0
1,742
2,568
536
0
763
1,671
21,938
0
W
Ullr
 
Ullr
2,262
1,155
0
1,051
3,308
814
0
1,300
2,008
0
9,459
L
Hou Yi
Arizrain-
Hou Yi
1,739
731
0
1,146
3,181
748
0
178
3,003
0
13,879
L
Janus
DofyMingo
Janus
204
0
0
90
1,387
266
0
520
783
6,847
0
L
2,284
598
0
1,101
4,348
3,013
0
1,185
3,163
6,980
0
L
897
197
0
360
3,066
771
0
1,913
1,153
8,508
0
W
1,015
0
0
621
1,313
245
0
178
1,109
23,279
0
W
Nox
Ohazar
Nox
1,466
1,070
0
1,120
2,777
737
0
984
1,793
12,043
0
W
Thanatos
halflin
Thanatos
1,847
440
0
2,963
3,234
860
0
0
3,234
0
19,777
L
Arachne
joaosinho
Arachne
1,518
946
0
2,344
4,707
1,089
0
470
4,193
0
8,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,916
Gold Earned
19,823
96
Minions Killed
167
0
Camps Cleared
0
420,506
Distance Traveled
522,815
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,429
886
46
9
0
93,539
0
W
Ullr
3,391
678
18
4
0
92,946
0
L
Hou Yi
3,691
738
29
6
0
90,779
0
L
Janus
2,937
587
17
3
0
44,425
0
L
Bacchus
3,748
750
9
2
0
116,525
0
L
Chronos
3,018
604
19
4
0
63,961
0
W
Janus
4,080
816
45
9
0
102,950
0
W
Nox
3,509
702
21
4
0
112,713
0
W
Thanatos
4,414
883
37
7
0
120,667
2
L
Arachne
3,522
704
22
4
0
104,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role