Player Matchup

Xbalanque
Xbalanque
Jurj69Otilo
Xbalanque
Level 88
God Stats
3W - 4L
1,638 SR
Queue Stats
37W - 33L
1,489 Elo+
Solo
Anubis
Anubis
KiowasFly2
Anubis
Level 108
God Stats
17W - 16L
1,550 SR
Queue Stats
252W - 246L
1,509 Elo+
Solo
Da Ji
Da Ji
MiellyttäväMies
Da Ji
Level 131
God Stats
6W - 5L
1,513 SR
Queue Stats
153W - 148L
1,473 Elo+
Party 2
Hercules
Hercules
Vovanmsk
Hercules
Level 64
God Stats
0W - 2L
1,169 SR
Queue Stats
266W - 291L
1,504 Elo+
Solo
Zeus
Zeus
venomace93
Zeus
Level 143
God Stats
5W - 10L
1,332 SR
Queue Stats
249W - 261L
1,511 Elo+
Party 2
Team Averages
Level 107
1,440 SR
1,497 Elo+

VS

Team Averages
Level 91
1,371 SR
1,437 Elo+
Hou Yi
Hou Yi
Danillidge2002
Hou Yi
Level 143
God Stats
2W - 3L
1,220 SR
Queue Stats
129W - 133L
1,463 Elo+
Party 1
Surtr
Surtr
Robertico69
Surtr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 67L
1,410 Elo+
Party 3
Da Ji
Da Ji
SirGoofAlot8207
Da Ji
Level 146
God Stats
2W - 6L
1,190 SR
Queue Stats
244W - 255L
1,444 Elo+
Party 1
Poseidon
Poseidon
nYuS_KoNg
Poseidon
Level 67
God Stats
6W - 3L
1,481 SR
Queue Stats
28W - 29L
1,427 Elo+
Solo
Ares
Ares
saintlucas
Ares
Level 58
God Stats
7W - 10L
1,462 SR
Queue Stats
81W - 104L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jurj69Otilo
Xbalanque
12
1 / 4 / 2
7,015
468
9,504
11,440
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
KiowasFly2
Anubis
11
0 / 8 / 2
6,529
435
5,166
12,322
5,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
5 / 2 / 2
8,489
566
4,874
9,873
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Vovanmsk
Hercules
12
0 / 5 / 0
7,206
480
2,193
10,048
6,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
4 / 3 / 1
8,928
595
5,524
6,790
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
7,438
496
7,447
7,739
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 7
8,238
549
6,820
10,613
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
6 / 1 / 3
8,885
592
9,079
7,830
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
nYuS_KoNg
Poseidon
14
2 / 6 / 2
7,858
524
3,735
8,516
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
5 / 1 / 9
8,400
560
6,492
9,868
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
22
22
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Xbalanque
Jurj69Otilo
Xbalanque
1
4
2
0.5
L
Anubis
KiowasFly2
Anubis
0
8
2
0.13
L
5
2
2
3
W
4
1
7
7.5
W
6
1
3
7.5
L
Hercules
Vovanmsk
Hercules
0
5
0
0
W
Poseidon
nYuS_KoNg
Poseidon
2
6
2
0.5
W
5
1
9
9.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,261
Damage
33,573
50,473
Taken
44,566
22,153
Mitigated
25,876
12,952
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,447
2,814
0
1,000
7,739
2,795
332
1,552
6,187
0
47,207
L
Xbalanque
Jurj69Otilo
Xbalanque
9,504
5,029
0
3,747
11,440
3,982
894
2,717
8,635
0
45,900
L
Anubis
KiowasFly2
Anubis
5,166
250
0
2,774
12,322
5,672
78
3,995
8,199
38,366
0
L
4,874
1,121
0
1,429
9,873
4,117
0
1,211
8,549
0
59,762
W
6,820
2,668
25
2,269
10,613
9,642
18
2,113
8,244
588
36,221
W
9,079
1,177
0
4,549
7,830
3,236
0
351
7,437
0
75,939
L
Hercules
Vovanmsk
Hercules
2,193
561
0
3,430
10,048
6,513
462
197
9,550
0
38,065
W
Poseidon
nYuS_KoNg
Poseidon
3,735
555
0
749
8,516
2,303
240
2,808
5,708
46,198
0
W
6,492
269
0
2,955
9,868
7,900
153
3,698
6,170
17,221
686
L
5,524
764
0
1,572
6,790
1,869
795
2,019
4,771
60,887
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,167
Gold Earned
40,819
399
Minions Killed
394
0
Camps Cleared
0
1,441,368
Distance Traveled
1,496,157
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,438
496
79
5
0
254,774
0
L
Xbalanque
7,015
468
90
6
0
289,080
0
L
Anubis
6,529
435
49
3
0
263,708
1
L
Da Ji
8,489
566
87
6
0
362,720
1
W
Surtr
8,238
549
74
5
0
272,911
0
W
Da Ji
8,885
592
123
8
0
357,820
5
L
Hercules
7,206
480
51
3
0
229,193
0
W
Poseidon
7,858
524
95
6
0
306,115
0
W
Ares
8,400
560
23
2
0
304,537
1
L
Zeus
8,928
595
122
8
0
296,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role