Player Matchup

Erlang Shen
Erlang Shen
Joker369 xD
Erlang Shen
Level 106
God Stats
10W - 16L
1,300 SR
Queue Stats
212W - 286L
1,270 Elo+
Party 1
Cerberus
Cerberus
Mizfits70
Cerberus
Level 65
God Stats
58W - 69L
1,369 SR
Queue Stats
212W - 293L
1,234 Elo+
Party 1
Baron Samedi
Baron Samedi
remikeo72
Baron Samedi
Level 102
God Stats
2W - 7L
1,474 SR
Queue Stats
160W - 141L
1,423 Elo+
Solo
Team Averages
Level 91
1,381 SR
1,309 Elo+

VS

Team Averages
Level 22
1,701 SR
1,676 Elo+
Xing Tian
Xing Tian
BaptisedDemon
Xing Tian
Level 45
God Stats
27W - 11L
1,818 SR
Queue Stats
167W - 75L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
Lixvach
Cthulhu
Level 9
God Stats
9W - 3L
1,562 SR
Queue Stats
46W - 10L
1,717 Elo+
Party 2
Charybdis
Charybdis
PickleSneed
Charybdis
Level 12
God Stats
32W - 8L
1,722 SR
Queue Stats
182W - 84L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Joker369 xD
Erlang Shen
10
0 / 2 / 0
5,144
857
1,355
5,594
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Mizfits70
Cerberus
9
0 / 2 / 0
4,813
802
1,321
5,621
3,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
remikeo72
Baron Samedi
8
0 / 5 / 0
4,777
796
3,556
6,189
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaptisedDemon
Xing Tian
11
2 / 0 / 6
6,373
1,062
3,116
5,162
3,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Lixvach
Cthulhu
11
2 / 0 / 7
6,459
1,077
5,161
4,873
3,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
PickleSneed
Charybdis
12
5 / 0 / 2
6,946
1,158
5,704
3,182
922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BaptisedDemon
Xing Tian
2
0
6
5
L
Erlang Shen
Joker369 xD
Erlang Shen
0
2
0
0
W
Cthulhu
Lixvach
Cthulhu
2
0
7
5.5
L
Cerberus
Mizfits70
Cerberus
0
2
0
0
W
Charybdis
PickleSneed
Charybdis
5
0
2
6
L
Baron Samedi
remikeo72
Baron Samedi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,232
Damage
13,981
17,404
Taken
13,217
9,500
Mitigated
8,635
2,869
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BaptisedDemon
Xing Tian
3,116
420
0
543
5,162
3,834
288
1,660
3,274
13,673
0
L
Erlang Shen
Joker369 xD
Erlang Shen
1,355
129
0
1,363
5,594
3,253
0
2,371
3,209
0
15,278
W
Cthulhu
Lixvach
Cthulhu
5,161
924
94
1,401
4,873
3,879
286
2,249
2,350
16,727
931
L
Cerberus
Mizfits70
Cerberus
1,321
127
0
494
5,621
3,960
0
1,708
3,899
6,921
0
W
Charybdis
PickleSneed
Charybdis
5,704
2,412
0
385
3,182
922
775
420
2,690
0
25,027
L
Baron Samedi
remikeo72
Baron Samedi
3,556
264
395
617
6,189
2,287
0
3,571
2,618
9,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,734
Gold Earned
19,778
54
Minions Killed
96
0
Camps Cleared
0
345,359
Distance Traveled
400,934
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,373
1,062
19
3
0
116,326
0
L
Erlang Shen
5,144
857
26
4
0
143,954
0
W
Cthulhu
6,459
1,077
29
5
0
156,373
0
L
Cerberus
4,813
802
12
2
0
120,962
0
W
Charybdis
6,946
1,158
48
8
0
128,235
0
L
Baron Samedi
4,777
796
16
3
0
80,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role