Player Matchup

Neith
Neith
Amoddeo
Neith
Level 106
God Stats
0W - 2L
1,485 SR
Queue Stats
20W - 24L
1,449 Elo+
Solo
Artio
Artio
DaryaForever
Artio
Level 72
God Stats
1W - 1L
1,788 SR
Queue Stats
26W - 25L
1,499 Elo+
Solo
Ao Kuang
Ao Kuang
Khoduan
Ao Kuang
Level 107
God Stats
22W - 26L
1,472 SR
Queue Stats
481W - 481L
1,442 Elo+
Solo
Apollo
Apollo
TheIC3f1r3
Apollo
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 33L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Yetiicoco
Aphrodite
Level 127
God Stats
5W - 7L
1,482 SR
Queue Stats
389W - 379L
1,490 Elo+
Solo
Team Averages
Level 112
1,545 SR
1,470 Elo+

VS

Team Averages
Level 91
1,436 SR
1,468 Elo+
Zeus
Zeus
 
Zeus
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Nebel_Naibu
Neith
Level 32
God Stats
10W - 13L
1,420 SR
Queue Stats
57W - 65L
1,454 Elo+
Party 1
Arachne
Arachne
Nebel_shido666
Arachne
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 88L
1,475 Elo+
Party 1
King Arthur
King Arthur
Nebels_senfbrot
King Arthur
Level 42
God Stats
1W - 1L
1,287 SR
Queue Stats
45W - 50L
1,432 Elo+
Party 1
Ares
Ares
ThunderCaffo
Ares
Level 118
God Stats
7W - 7L
1,471 SR
Queue Stats
176W - 158L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amoddeo
Neith
4
0 / 2 / 0
3,051
610
196
1,576
347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,278
656
1,252
4,915
2,000
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Khoduan
Ao Kuang
7
1 / 2 / 1
3,658
732
1,790
3,914
903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
TheIC3f1r3
Apollo
7
1 / 0 / 0
4,025
805
901
3,090
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Yetiicoco
Aphrodite
5
0 / 2 / 1
3,399
680
1,255
4,020
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
4 / 0 / 2
4,478
896
3,081
1,269
282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 3
3,686
737
1,753
1,581
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 1 / 3
3,971
794
1,380
4,268
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

King Arthur
Nebels_senfbrot
King Arthur
8
1 / 1 / 0
4,150
830
2,159
3,713
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
1 / 1 / 2
3,670
734
1,147
5,131
2,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
2
5
L
Neith
Amoddeo
Neith
0
2
0
0
L
1
2
0
0.5
L
Ao Kuang
Khoduan
Ao Kuang
1
2
1
0.75
W
1
0
3
2.5
W
1
1
3
2.5
W
King Arthur
Nebels_senfbrot
King Arthur
1
1
0
1
L
Apollo
TheIC3f1r3
Apollo
1
0
0
1
W
1
1
2
2
L
Aphrodite
Yetiicoco
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,394
Damage
9,520
17,515
Taken
15,962
5,990
Mitigated
5,212
7,554
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,081
665
0
419
1,269
282
0
308
961
16,801
0
L
Neith
Amoddeo
Neith
196
63
0
103
1,576
347
0
733
788
0
7,496
L
1,252
369
198
1,551
4,915
2,000
0
1,369
3,454
10,904
0
L
Ao Kuang
Khoduan
Ao Kuang
1,790
629
0
1,614
3,914
903
0
575
3,297
11,602
4,706
W
1,753
364
0
523
1,581
409
0
746
835
0
16,173
W
1,380
966
0
1,318
4,268
969
11
1,063
3,205
0
20,769
W
King Arthur
Nebels_senfbrot
King Arthur
2,159
158
0
470
3,713
1,444
0
377
3,336
0
19,461
L
Apollo
TheIC3f1r3
Apollo
901
442
0
1,220
3,090
795
0
0
3,090
0
15,383
W
1,147
0
0
1,288
5,131
2,108
0
2,474
2,657
9,139
0
L
Aphrodite
Yetiicoco
Aphrodite
1,255
452
1,002
1,866
4,020
1,945
0
1,230
2,658
10,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,411
Gold Earned
19,955
128
Minions Killed
137
0
Camps Cleared
0
475,635
Distance Traveled
576,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,478
896
39
8
0
115,718
0
L
Neith
3,051
610
13
3
0
64,257
0
L
Artio
3,278
656
20
4
0
123,470
0
L
Ao Kuang
3,658
732
36
7
0
101,445
0
W
Neith
3,686
737
18
4
0
103,805
0
W
Arachne
3,971
794
34
7
0
134,567
0
W
King Arthur
4,150
830
31
6
0
105,661
0
L
Apollo
4,025
805
46
9
0
97,340
0
W
Ares
3,670
734
15
3
0
116,491
0
L
Aphrodite
3,399
680
13
3
0
89,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role