Player Matchup

Ah Puch
Ah Puch
Silver III
TomokoLain
Ah Puch
Silver III
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,269 MMR
Party 1
Achilles
Achilles
Gold II
pocorina
Achilles
Gold II
Level 81
God Stats
4W - 3L
1,496 SR
Queue Stats
163W - 166L
1,297 MMR
Solo
King Arthur
King Arthur
Bronze III
tonymacaroni22
King Arthur
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,293 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,499 SR
1,286 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 166
1,537 SR
1,491 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Jesuluck
Nu Wa
Gold V
Level 170
God Stats
153W - 113L
1,610 SR
Queue Stats
809W - 907L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TomokoLain
Ah Puch
15
0 / 1 / 1
8,742
795
3,259
6,876
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
pocorina
Achilles
14
0 / 1 / 1
8,182
744
1,351
9,568
9,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
tonymacaroni22
King Arthur
14
1 / 1 / 0
8,382
762
1,632
7,426
4,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuVulcanMulanNe ZhaKumbhakarna

VS

Bans
DiscordiaCerberusBaron SamediKuzenboAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 0 / 0
10,275
934
5,511
5,959
3,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
 
Xbalanque
6
0 / 0 / 0
6,571
597
0
0
0
Nu Wa
Jesuluck
Nu Wa
11
0 / 1 / 0
7,352
668
4,163
2,126
821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
3
3
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
0
0
3
L
Xbalanque
 
Xbalanque
0
0
0
0
L
Nu Wa
Jesuluck
Nu Wa
0
1
0
0
W
Ah Puch
TomokoLain
Ah Puch
0
1
1
0.5
W
Achilles
pocorina
Achilles
0
1
1
0.5
W
King Arthur
tonymacaroni22
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,242
Damage
9,674
23,870
Taken
8,085
16,203
Mitigated
4,031
5,505
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,511
339
287
4,883
5,959
3,210
316
2,298
3,515
47,313
504
L
Xbalanque
 
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
Jesuluck
Nu Wa
4,163
2,101
0
274
2,126
821
577
983
1,097
10,247
0
W
Ah Puch
TomokoLain
Ah Puch
3,259
131
43
1,983
6,876
2,274
1,051
3,845
3,031
42,230
0
W
Achilles
pocorina
Achilles
1,351
89
0
2,347
9,568
9,406
179
2,736
6,626
0
29,061
W
King Arthur
tonymacaroni22
King Arthur
1,632
257
35
1,097
7,426
4,523
168
2,862
4,564
0
19,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
24,198
184
Minions Killed
111
0
Camps Cleared
0
663,716
Distance Traveled
584,111
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,275
934
98
9
0
218,944
0
L
Xbalanque
6,571
597
0
0
0
276,734
0
L
Nu Wa
7,352
668
13
1
0
88,433
0
W
Ah Puch
8,742
795
102
9
0
200,586
0
W
Achilles
8,182
744
52
5
0
235,459
0
W
King Arthur
8,382
762
30
3
0
227,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role