Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Big Daddy Jeff0
Surtr
Level 132
God Stats
1W - 1L
1,358 SR
Queue Stats
100W - 86L
1,519 Elo+
Solo
Ravana
Ravana
airaira
Ravana
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 58L
1,557 Elo+
Solo
Nu Wa
Nu Wa
comacozyninja
Nu Wa
Level 129
God Stats
3W - 1L
1,465 SR
Queue Stats
70W - 66L
1,514 Elo+
Solo
Cu Chulainn
Cu Chulainn
energyo40
Cu Chulainn
Level 163
God Stats
7W - 4L
1,530 SR
Queue Stats
66W - 78L
1,501 Elo+
Solo
Team Averages
Level 127
1,471 SR
1,518 Elo+

VS

Team Averages
Level 157
1,479 SR
1,438 Elo+
Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
NekomataCoffee
Hou Yi
Level 157
God Stats
1W - 1L
1,285 SR
Queue Stats
97W - 107L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
RoonMalHo
Sun Wukong
Level 154
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Arachne
Arachne
XxShadow_Killr
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
2 / 0 / 1
4,413
630
3,144
3,500
2,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 3 / 1
4,056
579
2,314
4,472
2,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
airaira
Ravana
8
0 / 2 / 1
4,018
574
2,550
3,252
1,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 1
4,672
667
2,128
3,251
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
energyo40
Cu Chulainn
9
0 / 1 / 0
5,092
727
2,799
5,485
2,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 1 / 4
4,237
605
2,189
6,866
4,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
 
Ix Chel
3
1 / 0 / 0
3,241
463
442
339
82
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
4 / 1 / 0
4,474
639
2,740
2,680
663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
RoonMalHo
Sun Wukong
7
1 / 0 / 0
4,339
620
2,557
5,329
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 1 / 2
4,128
590
2,997
6,182
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Sobek
 
Sobek
0
1
4
2
L
Ix Chel
 
Ix Chel
1
0
0
1
W
1
3
1
0.5
L
4
1
0
4
L
Sun Wukong
RoonMalHo
Sun Wukong
1
0
0
1
L
1
1
2
2
W
Ravana
airaira
Ravana
0
2
1
0.25
W
0
1
1
0.5
W
Cu Chulainn
energyo40
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,935
Damage
10,925
19,960
Taken
21,396
8,543
Mitigated
10,420
5,874
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,144
1,110
0
1,585
3,500
2,183
0
631
2,869
20,435
0
L
Sobek
 
Sobek
2,189
112
0
3,355
6,866
4,271
0
1,425
5,223
10,198
1,307
L
Ix Chel
 
Ix Chel
442
197
0
60
339
82
0
185
154
3,464
121
W
2,314
644
0
1,503
4,472
2,099
0
1,158
3,314
80
14,110
L
2,740
1,068
0
1,077
2,680
663
0
976
1,704
0
20,546
L
Sun Wukong
RoonMalHo
Sun Wukong
2,557
483
0
1,022
5,329
3,938
0
156
5,173
0
23,603
L
2,997
1,923
0
2,473
6,182
1,466
0
2,576
3,606
0
18,409
W
Ravana
airaira
Ravana
2,550
1,006
0
957
3,252
1,036
0
291
2,961
0
20,627
W
2,128
470
0
616
3,251
708
0
406
2,845
33,028
1,082
W
Cu Chulainn
energyo40
Cu Chulainn
2,799
713
0
1,213
5,485
2,517
0
0
5,117
0
36,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,251
Gold Earned
20,419
235
Minions Killed
151
0
Camps Cleared
0
679,789
Distance Traveled
658,767
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,413
630
26
4
0
138,183
0
L
Sobek
4,237
605
16
2
0
150,188
3
L
Ix Chel
3,241
463
7
1
0
29,258
0
W
Surtr
4,056
579
29
4
0
137,916
1
L
Hou Yi
4,474
639
38
5
0
146,263
0
L
Sun Wukong
4,339
620
47
7
0
157,836
0
L
Arachne
4,128
590
43
6
0
175,222
2
W
Ravana
4,018
574
47
7
0
152,408
0
W
Nu Wa
4,672
667
61
9
0
128,432
0
W
Cu Chulainn
5,092
727
72
10
0
122,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role