Player Matchup

Shiva
Shiva
Kriion
Shiva
Level 89
God Stats
3W - 3L
1,524 SR
Queue Stats
84W - 93L
1,524 Elo+
Party 1
Chaac
Chaac
MrZombieK
Chaac
Level 149
God Stats
1W - 1L
1,735 SR
Queue Stats
10W - 8L
1,556 Elo+
Party 1
Baron Samedi
Baron Samedi
ox1dX
Baron Samedi
Level 101
God Stats
4W - 0L
1,949 SR
Queue Stats
58W - 70L
1,534 Elo+
Solo
Team Averages
Level 113
1,736 SR
1,538 Elo+

VS

Team Averages
Level 113
1,481 SR
1,532 Elo+
Discordia
Discordia
DoDrizzt
Discordia
Level 122
God Stats
31W - 25L
1,638 SR
Queue Stats
352W - 356L
1,577 Elo+
Solo
Tyr
Tyr
MichaelMyer
Tyr
Level 173
God Stats
7W - 3L
1,729 SR
Queue Stats
323W - 326L
1,512 Elo+
Party 2
Izanami
Izanami
astumonos
Izanami
Level 45
God Stats
0W - 6L
1,076 SR
Queue Stats
149W - 151L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kriion
Shiva
14
1 / 1 / 9
7,995
800
6,105
11,015
10,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Chaac
MrZombieK
Chaac
16
7 / 0 / 2
9,334
933
8,597
7,752
5,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
ox1dX
Baron Samedi
15
2 / 1 / 7
8,786
879
7,347
6,280
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DoDrizzt
Discordia
14
1 / 2 / 1
7,917
792
10,880
5,683
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
6,986
699
3,641
11,390
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
astumonos
Izanami
13
1 / 4 / 1
7,649
765
4,304
8,410
2,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
DoDrizzt
Discordia
1
2
1
0.75
W
Shiva
Kriion
Shiva
1
1
9
5.5
L
0
4
2
0.25
W
Chaac
MrZombieK
Chaac
7
0
2
8
L
Izanami
astumonos
Izanami
1
4
1
0.38
W
Baron Samedi
ox1dX
Baron Samedi
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,049
Damage
18,825
25,047
Taken
25,483
17,672
Mitigated
12,330
6,485
Healing
5,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DoDrizzt
Discordia
10,880
327
0
1,433
5,683
1,507
354
1,681
3,925
34,082
0
W
Shiva
Kriion
Shiva
6,105
709
365
1,824
11,015
10,082
0
3,205
7,138
289
15,610
L
3,641
160
0
1,440
11,390
8,378
0
4,492
6,752
0
5,478
W
Chaac
MrZombieK
Chaac
8,597
215
0
1,972
7,752
5,057
120
2,622
4,664
76
45,434
L
Izanami
astumonos
Izanami
4,304
2,052
0
2,421
8,410
2,445
0
1,197
7,159
0
29,051
W
Baron Samedi
ox1dX
Baron Samedi
7,347
446
779
1,545
6,280
2,533
407
3,843
2,006
28,280
1,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,115
Gold Earned
22,552
157
Minions Killed
122
0
Camps Cleared
0
605,074
Distance Traveled
555,788
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,917
792
61
6
0
191,868
2
W
Shiva
7,995
800
24
2
0
203,655
0
L
Tyr
6,986
699
6
1
0
188,139
5
W
Chaac
9,334
933
65
7
0
212,873
0
L
Izanami
7,649
765
55
6
0
175,781
0
W
Baron Samedi
8,786
879
68
7
0
188,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role