Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Jester_Clarke
Mulan
Level 157
God Stats
1W - 2L
1,554 SR
Queue Stats
121W - 125L
1,498 Elo+
Solo
Ah Puch
Ah Puch
KRiiM-MoO
Ah Puch
Level 104
God Stats
7W - 1L
1,624 SR
Queue Stats
141W - 133L
1,443 Elo+
Solo
Maman Brigitte
Maman Brigitte
Poupee Rose
Maman Brigitte
Level 38
God Stats
5W - 7L
1,137 SR
Queue Stats
75W - 89L
1,367 Elo+
Solo
Cerberus
Cerberus
lucaso1989
Cerberus
Level 53
God Stats
13W - 8L
1,760 SR
Queue Stats
59W - 52L
1,451 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,452 Elo+

VS

Team Averages
Level 74
1,429 SR
1,403 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GrzesiuSiemian
Ymir
Level 44
God Stats
0W - 2L
1,448 SR
Queue Stats
7W - 10L
1,366 Elo+
Solo
Poseidon
Poseidon
Motyga_cavabanga
Poseidon
Level 44
God Stats
18W - 32L
1,356 SR
Queue Stats
91W - 113L
1,333 Elo+
Party 1
Arachne
Arachne
Usoop_cavabanga
Arachne
Level 44
God Stats
7W - 12L
1,344 SR
Queue Stats
90W - 115L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 0 / 3
8,992
692
11,876
10,516
2,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 3
8,628
664
7,602
11,206
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
KRiiM-MoO
Ah Puch
14
2 / 1 / 1
7,917
609
3,035
5,167
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Poupee Rose
Maman Brigitte
14
1 / 0 / 3
7,413
570
2,441
7,808
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lucaso1989
Cerberus
12
2 / 1 / 7
7,936
610
4,885
7,269
5,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 0
6,324
486
7,080
7,223
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
 
Neith
9
0 / 3 / 1
5,605
431
2,152
4,433
1,185
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 5 / 0
5,881
452
3,325
12,262
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 3 / 0
6,603
508
4,128
6,339
1,950
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 0
5,928
456
3,297
10,136
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
2
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
3
8.5
L
Sol
 
Sol
0
1
0
0
L
Neith
 
Neith
0
3
1
0.17
L
1
5
0
0.2
W
3
0
3
4.5
W
Ah Puch
KRiiM-MoO
Ah Puch
2
1
1
2.5
L
0
3
0
0
W
Maman Brigitte
Poupee Rose
Maman Brigitte
1
0
3
2.5
L
1
3
0
0.33
W
Cerberus
lucaso1989
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,839
Damage
19,982
41,966
Taken
40,393
20,628
Mitigated
13,767
18,692
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,876
6,363
0
6,695
10,516
2,985
5,016
3,335
7,181
70,778
1,021
L
Sol
 
Sol
7,080
2,740
0
2,778
7,223
1,927
0
389
6,834
36,233
4,484
L
Neith
 
Neith
2,152
1,050
16
704
4,433
1,185
0
2,801
1,632
0
27,035
L
3,325
609
59
2,327
12,262
5,820
0
9,305
2,957
22,807
0
W
7,602
567
0
5,041
11,206
7,542
0
5,663
5,543
0
60,106
W
Ah Puch
KRiiM-MoO
Ah Puch
3,035
100
0
1,961
5,167
1,680
714
1,838
3,329
47,090
0
L
4,128
783
0
1,427
6,339
1,950
0
5,046
1,293
48,997
898
W
Maman Brigitte
Poupee Rose
Maman Brigitte
2,441
165
0
3,331
7,808
2,593
0
1,368
6,440
47,139
8,182
L
3,297
2,394
0
3,474
10,136
2,885
0
4,427
5,709
0
26,145
W
Cerberus
lucaso1989
Cerberus
4,885
282
0
1,664
7,269
5,828
130
1,956
5,313
20,793
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,886
Gold Earned
30,341
475
Minions Killed
322
0
Camps Cleared
0
1,309,010
Distance Traveled
1,115,577
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,992
692
110
8
0
244,255
2
L
Sol
6,324
486
75
6
0
214,032
0
L
Neith
5,605
431
57
4
0
194,131
0
L
Ymir
5,881
452
22
2
0
218,687
0
W
Mulan
8,628
664
122
9
0
239,667
2
W
Ah Puch
7,917
609
106
8
0
271,002
1
L
Poseidon
6,603
508
107
8
0
246,264
0
W
Maman Brigitte
7,413
570
86
7
0
319,296
0
L
Arachne
5,928
456
61
5
0
242,463
0
W
Cerberus
7,936
610
51
4
0
234,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role