Player Matchup

Da Ji
Da Ji
Ignorance3405
Da Ji
Level 142
God Stats
307W - 325L
1,413 SR
Queue Stats
749W - 801L
1,389 Elo+
Party 1
Anubis
Anubis
PomoikaLyubvi
Anubis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,209 Elo+
Solo
Ymir
Ymir
The flegal
Ymir
Level 182
God Stats
65W - 46L
1,565 SR
Queue Stats
434W - 478L
1,375 Elo+
Party 1
Team Averages
Level 119
1,493 SR
1,325 Elo+

VS

Team Averages
Level 83
1,465 SR
1,466 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Extr4Special
Artemis
Level 15
God Stats
2W - 1L
1,489 SR
Queue Stats
2W - 1L
1,484 Elo+
Party 2
Nemesis
Nemesis
kxng_Osxrxs
Nemesis
Level 108
God Stats
10W - 15L
1,405 SR
Queue Stats
145W - 152L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 1
9,407
855
9,165
10,992
4,743
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 3
8,788
799
5,629
9,998
3,624
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 3 / 7
9,214
838
5,412
9,341
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 2 / 5
10,699
973
11,039
7,476
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Extr4Special
Artemis
16
5 / 5 / 2
10,145
922
8,845
7,203
2,266
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
kxng_Osxrxs
Nemesis
15
1 / 2 / 6
9,153
832
5,354
11,187
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
9
Kills
11
11
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
5
3.75
W
Artemis
Extr4Special
Artemis
5
5
2
1.2
L
6
3
1
2.17
L
2
5
3
0.7
L
1
3
7
1.5
W
Nemesis
kxng_Osxrxs
Nemesis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,206
Damage
25,238
30,331
Taken
25,866
17,853
Mitigated
9,424
2,995
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,039
2,858
0
3,738
7,476
2,062
808
2,384
4,954
42,132
403
W
Artemis
Extr4Special
Artemis
8,845
5,017
0
657
7,203
2,266
602
2,607
4,363
0
26,021
L
9,165
2,671
0
0
10,992
4,743
0
3,629
7,363
0
21,783
L
5,629
355
0
1,733
9,998
3,624
225
3,419
6,579
22,209
0
L
5,412
123
0
1,262
9,341
9,486
0
3,965
5,376
23,117
122
W
Nemesis
kxng_Osxrxs
Nemesis
5,354
1,590
0
2,848
11,187
5,096
0
5,427
5,602
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
29,997
102
Minions Killed
152
0
Camps Cleared
0
556,101
Distance Traveled
628,256
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,699
973
69
6
0
215,335
5
W
Artemis
10,145
922
42
4
0
169,652
0
L
Da Ji
9,407
855
21
2
0
203,664
0
L
Anubis
8,788
799
41
4
0
171,789
0
L
Ymir
9,214
838
40
4
0
180,648
1
W
Nemesis
9,153
832
41
4
0
243,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role