Player Matchup

Danzaburou
Danzaburou
AtomicTybo
Danzaburou
Level 67
God Stats
13W - 8L
1,636 SR
Queue Stats
322W - 326L
1,509 Elo+
Solo
Vulcan
Vulcan
AyoBlkDynamite_
Vulcan
Level 129
God Stats
20W - 10L
1,570 SR
Queue Stats
318W - 343L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
AyoPreech_
Jormungandr
Level 120
God Stats
4W - 4L
1,503 SR
Queue Stats
67W - 86L
1,425 Elo+
Party 1
Team Averages
Level 105
1,570 SR
1,464 Elo+

VS

Team Averages
Level 121
1,496 SR
1,477 Elo+
Arachne
Arachne
Backside_Brawler
Arachne
Level 157
God Stats
0W - 1L
1,476 SR
Queue Stats
95W - 98L
1,426 Elo+
Solo
Chaac
Chaac
OminousLycan
Chaac
Level 101
God Stats
26W - 23L
1,558 SR
Queue Stats
420W - 419L
1,523 Elo+
Solo
Kukulkan
Kukulkan
sam-kian95
Kukulkan
Level 104
God Stats
66W - 73L
1,453 SR
Queue Stats
956W - 990L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AtomicTybo
Danzaburou
16
5 / 0 / 4
10,139
922
11,283
6,807
2,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 1 / 4
9,581
871
9,756
3,161
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
AyoPreech_
Jormungandr
13
1 / 1 / 8
8,486
771
3,218
8,155
6,966
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,620
693
2,810
10,414
3,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 3 / 2
7,890
717
7,462
13,419
7,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
sam-kian95
Kukulkan
14
1 / 2 / 1
8,156
741
5,299
7,766
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AtomicTybo
Danzaburou
5
0
4
7
W
5
1
4
7
W
Jormungandr
AyoPreech_
Jormungandr
1
1
8
5
L
1
6
1
0.25
L
0
3
2
0.33
L
Kukulkan
sam-kian95
Kukulkan
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,257
Damage
15,571
18,123
Taken
31,599
11,085
Mitigated
13,140
2,322
Healing
10,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AtomicTybo
Danzaburou
11,283
6,042
0
1,094
6,807
2,798
956
1,359
5,148
0
44,769
W
9,756
125
331
897
3,161
1,321
450
1,010
2,033
27,177
316
W
Jormungandr
AyoPreech_
Jormungandr
3,218
619
0
0
8,155
6,966
88
2,903
5,034
12,490
232
L
2,810
1,792
0
771
10,414
3,417
72
3,642
6,598
0
10,402
L
7,462
1,092
117
6,190
13,419
7,287
0
3,822
9,361
0
31,771
L
Kukulkan
sam-kian95
Kukulkan
5,299
342
0
3,207
7,766
2,436
0
4,535
2,990
30,897
892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
23,666
131
Minions Killed
129
0
Camps Cleared
0
574,142
Distance Traveled
534,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,139
922
68
6
0
219,233
0
W
Vulcan
9,581
871
45
4
0
208,599
0
W
Jormungandr
8,486
771
18
2
0
146,310
0
L
Arachne
7,620
693
21
2
0
168,610
0
L
Chaac
7,890
717
39
4
0
183,589
0
L
Kukulkan
8,156
741
69
6
0
182,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role