Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Coleworld461
Ares
Level 18
God Stats
1W - 0L
1,211 SR
Queue Stats
19W - 16L
1,541 Elo+
Party 1
Osiris
Osiris
Ramiroelvampiro
Osiris
Level 128
God Stats
13W - 16L
1,401 SR
Queue Stats
1,061W - 1,145L
1,477 Elo+
Solo
Cliodhna
Cliodhna
alex332
Cliodhna
Level 158
God Stats
1W - 0L
1,307 SR
Queue Stats
227W - 104L
1,506 Elo+
Party 1
Team Averages
Level 122
1,384 SR
1,505 Elo+

VS

Team Averages
Level 196
1,522 SR
1,515 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarKiKOOLolXYZ
Tsukuyomi
Level 148
God Stats
2W - 2L
1,559 SR
Queue Stats
347W - 356L
1,550 Elo+
Solo
Cthulhu
Cthulhu
FurryVoora
Cthulhu
Level 158
God Stats
0W - 1L
1,688 SR
Queue Stats
49W - 46L
1,551 Elo+
Solo
Mulan
Mulan
GosHcaN
Mulan
Level 292
God Stats
3W - 7L
1,365 SR
Queue Stats
681W - 728L
1,529 Elo+
Solo
Heimdallr
Heimdallr
NotOverYet1833
Heimdallr
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 229L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
12 / 1 / 8
10,418
1,042
13,042
9,702
6,674
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
 
Horus
15
5 / 1 / 17
9,516
952
4,670
14,938
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
0 / 2 / 12
7,923
792
4,377
10,350
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 1 / 17
8,360
836
10,481
11,533
13,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
alex332
Cliodhna
15
6 / 1 / 14
9,293
929
15,558
9,287
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
2 / 4 / 3
6,986
699
7,712
9,104
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
DarKiKOOLolXYZ
Tsukuyomi
13
2 / 3 / 3
7,306
731
8,292
6,950
2,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
FurryVoora
Cthulhu
13
1 / 5 / 4
7,481
748
11,231
12,694
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
GosHcaN
Mulan
11
0 / 5 / 4
6,410
641
5,557
10,208
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
NotOverYet1833
Heimdallr
12
1 / 7 / 3
6,775
678
7,385
11,712
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
24
Kills
6
6
Deaths
24
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
1
8
16
W
Horus
 
Horus
5
1
17
13.5
L
Ix Chel
 
Ix Chel
2
4
3
0.88
W
0
2
12
3
L
Tsukuyomi
DarKiKOOLolXYZ
Tsukuyomi
2
3
3
1.17
L
Cthulhu
FurryVoora
Cthulhu
1
5
4
0.6
L
Mulan
GosHcaN
Mulan
0
5
4
0.4
L
Heimdallr
NotOverYet1833
Heimdallr
1
7
3
0.36
W
1
1
17
9.5
W
Cliodhna
alex332
Cliodhna
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,128
Damage
40,177
55,810
Taken
50,668
46,804
Mitigated
28,398
26,930
Healing
12,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,042
511
1,017
2,323
9,702
6,674
1,304
3,018
6,337
40,470
0
W
Horus
 
Horus
4,670
1,916
5,578
8,538
14,938
10,944
247
3,153
11,230
0
6,654
L
Ix Chel
 
Ix Chel
7,712
1,271
4,076
3,318
9,104
3,320
0
2,043
6,827
13,046
0
W
4,377
334
945
2,264
10,350
10,827
455
4,248
5,786
7,716
0
L
Tsukuyomi
DarKiKOOLolXYZ
Tsukuyomi
8,292
1,352
104
127
6,950
2,482
0
2,586
4,241
0
16,037
L
Cthulhu
FurryVoora
Cthulhu
11,231
209
849
1,765
12,694
11,682
0
4,976
7,437
22,156
316
L
Mulan
GosHcaN
Mulan
5,557
350
573
730
10,208
7,164
0
3,886
6,210
0
10,349
L
Heimdallr
NotOverYet1833
Heimdallr
7,385
2,051
0
1,119
11,712
3,750
0
3,928
7,513
0
16,415
W
10,481
1,544
1,328
1,808
11,533
13,467
241
3,906
7,224
0
14,885
W
Cliodhna
alex332
Cliodhna
15,558
1,469
497
2,632
9,287
4,892
802
2,583
6,518
0
26,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,510
Gold Earned
34,958
115
Minions Killed
87
0
Camps Cleared
0
1,059,397
Distance Traveled
877,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,418
1,042
61
6
0
165,798
0
W
Horus
9,516
952
8
1
0
214,984
0
L
Ix Chel
6,986
699
22
2
0
179,097
0
W
Ares
7,923
792
5
1
0
182,007
0
L
Tsukuyomi
7,306
731
22
2
0
187,283
0
L
Cthulhu
7,481
748
25
3
0
181,461
0
L
Mulan
6,410
641
7
1
0
170,348
0
L
Heimdallr
6,775
678
11
1
0
159,462
0
W
Osiris
8,360
836
12
1
0
281,119
0
W
Cliodhna
9,293
929
29
3
0
215,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role